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| View Poll Results: Select the track you like better. | |||
| Metroid (NES) - Kraid's Hideout |
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7 | 28.00% |
| Project S-11 (GBC) - Mud Level |
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18 | 72.00% |
| Voters: 25. You may not vote on this poll | |||
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Bracket D - Quarterfinal 3
Download Links:
197 - Metroid (NES) - Kraid's Hideout Sendspace link: 204 - Project S-11 (GBC) - Mud Level
Latest music rips (updated April 11, 2008):
Cold Winter Original Game Music Score - Really cool; dark, full, emotional strings mixed with drums, piano, choir. Kind of like Furious Angels? Super Off-Road - SNES rock from the Follin bros. Currently playing: Nothing Play-Asia - Japanese CDs, game soundtracks, game imports, & more What else do I listen to? |
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Ick. I don't like either one of these, and they sure as hell don't belong in the quarterfinals. A lot of good music died bringing them here, and it's a crying shame.
Abstain'd. ![]() From goop we came, to goop we return.
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Kraid has grown on me. A lot. Monkey King and DC72 each had a post last round that made me go back and reevaluate my opinion on it. Listened it over some more and thought to myself, they do have a point, little may be used to create the piece, but every bit of potential is tapped and it is quite impressive in that aspect. I do appreciate the track much more now.
But it's up against FUCKING MUD LEVEL ![]()
Last edited by Dr. Uzuki : Mar 9, 2007 at 04:49 AM.
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Oh god. So the first two pairings == fucking suck, and now I have to vote to kick out a GOOD song.
But I will love Mud Level until I die. Kraid is wonderfully smooth, but Mud Level's a beast. |
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Wow, this one's a toughie. Now I guess I have to honestly ask myself, is Mud Level more than just novel, now that's it's paired up against a really solid entry? My vote is only going to be symbolic, since everyone is surely going to vote for Kraid's Hideout regardless, but it matters to me.
EDIT: Wow, holy shit. 12 - 5? Really? That's really ironic, considering I went and voted for Kraid. ![]() |
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Yeah, Kraid's Hideout is a great tune, as I've said before. Love the less is more approach (though whether it was an a approach or a limit of some sort is unknown), and every note counts. This is near perfect simplicity.
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