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Smash Bros. Brawl Music Team an All-Star Cast, Too
We already know about Uematsu composing the main theme of the new Super Smash Bros. game, but look at who else is going to be contributing to the soundtrack:
http://www.smashbros.com/en_us/music/music01.html |
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As I mentioned in the main Smash Brawl thread a couple forums up: I CAME.
Some of the stuff on there is really left field too. Like Streets of Rage or Digital Pinball. ![]() |
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For some reason, I want to hear alot from Yuzo Koshiro than any other composer there. Unfortunately as it was mentioned on the other thread, each musician might just get a track. A good example would be FFX. They had a group of elite musicians and pulled some tracks off together. If SSMBB is like that, I won't mind.
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DAMN! That is the ultimate dream team of composers right there. I know Nintendo has been flaky the last several years with their soundtrack releases, but if they don't release an album for this, someone's going to pay!
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HELL YES.
When I first skimmed the list, I almost half-expected to see all Nintendo composers on there, even people who only worked with one game (ie Norio Hanzawa for Wario World, Kozue Ishikawa for Wario Land 3, Akita Nakatsuka for LoZ 2, etc.), but I admit the lineup is awesome enough as it is. Nintendo BETTER release a soundtrack for this ![]() Baby: Secret of the Lost Legend - "THE RESCUE" Get the Flash Player to play this audio file: Composed and Conducted by Jerry Goldsmith Orchestrations by Arthur Morton |
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Well, I'm hoping at least for a decent Metroid arrange.
To tell you the truth, I did not enjoy Melee's music. They made most of the music sound way to dramatic. And the instrumentation = bleh. The Metroid arranges also were pretty bad IMHO. I enjoyed the original SSB soundtrack much more. If Brawl's soundtrack is more akin to the first SSB, then I certainly will be happy. I'm happy to see a lot of my favorites on that list, but too bad no Shinji Hosoe nor NON. ![]() |
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Wow, that's quite a list. They must have quite a music budget; everybody but Basicscape is there and accounted for.
Seriously, though--how many tracks will each composer write? One? Two? It doesn't seem like there's enough room in the game for that much music--how many tracks to these Smash Brothers dealies usually contain? While I am impressed, and I'll soon have some new tracks by my favorite composers to hunt down, I sort of wish they'd stuck with one or two composers (Mitsuda and Shimomura of course ), since the more composers there are, the less cohesive the resultine music tends to be.
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There's no SSH in sight. Nintendo is disappointing me.
![]() ---------------{ Currently playing }-- ... Nothing.... really. -----------------------{ Last rips }-- Trauma Center New Blood (Wii) Trauma Center Second Opinion (Wii) Planet Puzzle League (DS) ---{ Currently in ripping progress }-- Dragoneer's Aria (PSP) Professor Layton and the Curious Village (DS) -----------{ Other stuffs about me }-- My VGM Collection (last update: mar. 03, 2008) -------------------------------------- |
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Someone ripped the Menu 1 theme off the site.
http://files.filefront.com//;7573434;/ Composed by Hirokazu Ando, arranged by Motoi Sakuraba. I haven't listened to this yet, but it must be awesome according to the reviews I've heard so far. There was only one other composer needed to make this announcement "News of the Year", but unfortunately Follin HAD to retire from the VGM industry. ![]() Baby: Secret of the Lost Legend - "THE RESCUE" Get the Flash Player to play this audio file: Composed and Conducted by Jerry Goldsmith Orchestrations by Arthur Morton |
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No Sakimoto or Hamauzu.
![]() go ahead, ignore me
![]() "Castitatis" (Elfen Lied - Lilium ~opening version~) The Doujin Music Thread | backloggery
Last edited by Dhsu : May 22, 2007 at 01:25 PM.
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Last edited by orion_mk3 : May 22, 2007 at 02:54 PM.
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Hey, not all of us are wild about seeing Sakuraba on the list, either. I'd rather have Hamauzu than him. At least his arrangement of Menu 1 isn't too bad, although he's once again unable to figure out how to end a song.
Most likely, each composer is getting one or two songs apiece, but it's a lovely nerd fantasy to imagine that they've got so many composers on board that they're going to have multiple alternate tracks for each level, or maybe one for each character. ![]() |
I'm looking forward to this.
site links = kg13, song of the week, backloggery, gff-socal, xbox live | my game music rips = meteos, future tactics, seal online
hosted rips = advance wars: days of ruin, dragon valor, jet moto 1&2, kirby air ride, ratchet & clank ( ) |
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Another issue with having so many, so many composers, is that the game'll probably sound like it was written by thirty-six people: that is, with a whole bunch of different styles all over the place. Could end up giving each of the stages their own distinct flavor, and also could end up making it seem like Sakurai just cherry-picked a bunch of tracks he liked without regard to consistency.
Another issue is that just because so many good people are working on it doesn't mean that the music will actually be any good. ![]()
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As some people have already noted, I'm guessing the guest composers here will handle a couple of arrangements each, with the bulk of any actual composing effort handled by Shogo Sakai (with some help from newcomer Kentaro Ishizaka). That seems like the most likely scenario to me. And what an awesome one it's looking to be! =o
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Don't forget, in all likelihood all the arranged music will be performed by the same performers/MIDI so at the very least it'll sound similar, even if the composing styles are completely different. But really, this is Smash Brothers we're talking about here, a gam |