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[Album] Opoona
This was composed by Hitoshi Sakimoto, and it is one of the best soundtracks I’ve heard from him. There's a lot of variety in musical style here. Also, contrary to the cartoony style of the game, there are a lot of great soft, fantastical, and somber tracks that make use of many types of instruments and samples. I hope this gets a soundtrack release.
site links = kg13, song of the week, backloggery, gff-socal, xbox live | my game music rips = meteos, future tactics, seal online
hosted rips = advance wars: days of ruin, dragon valor, jet moto 1&2, kirby air ride, ratchet & clank ( )
Last edited by Kaleb.G : May 11, 2008 at 01:35 PM.
Reason: typo
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Someone over at Soundtrack Central pointed out that the game did extremely poorly over in Japan; I hope that doesn't torpedo any album plans (Hell, Deltora Quest got the full three-disc treatment!). I'd also like to see who wrote which tracks.
Still, the music is great stuff. Lots of electronics compared to the last few Basiscape projects, with a fabulous main theme and a ton of personality. I highly recommend the rip.
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So Basiscape did work on this as a team? That would explain things. I thought, for instance, op02_04 sounded a lot like a Namiki track.
site links = kg13, song of the week, backloggery, gff-socal, xbox live | my game music rips = meteos, future tactics, seal online
hosted rips = advance wars: days of ruin, dragon valor, jet moto 1&2, kirby air ride, ratchet & clank ( ) |
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agreed, Opona is one of Sakimoto's (and basiscape's) score. The main theme is exceptionally beautiful. One of the best I listen since FFTA2. I hope they will release an OST, it's sad the game didn't sell well. But who knows, maybe the english version will get better reception.
Free VGM Mp3 Download~
Last edited by eriol33 : Feb 27, 2008 at 10:12 AM.
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It'd be cool if we could do an interview. Are there music samples available anywhere other than through game clips?
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Jayson Napolitano Managing Editor originalsoundversion.com
Last edited by Arcubalis : Feb 27, 2008 at 01:40 PM.
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There is a full rip available. I'll upload later if I find the time, but could someone else try to beat me to it? I'm getting ready to head to work now and I'm not really sure if I'll have the time until later tomorrow.
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I have the rip as well. I have some time on my hands, so I'll try a re-upload (to save bandwidth on the site I got it from originally).
The fact that it's a Basiscape score is one of the reasons I want a release, so I can see who wrote which tracks (they've always been rather good at doing that). I'm not familiar enough with the other composers' styles to be able to tell what they did by ear. EDIT: Opoona Gamerip Part 1 Opoona Gamerip Part 2
Last edited by orion_mk3 : Feb 27, 2008 at 11:55 PM.
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Unfortunate name, but great soundtrack! Made me want to fire up VS and FFT more than once.
go ahead, ignore me
![]() "Castitatis" (Elfen Lied - Lilium ~opening version~) The Doujin Music Thread | backloggery |
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Fantastic music, tragic that it isn't being officially released anytime soon.
Since the game is out tomorrow, will it be possible to compile a more accurate tracklist for the rip? (putting the music in some kind of in-game order) |
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The game and the soundtrack are both amazing. I'm surprised by how much fun it is.
To tease you guys, we got an interview with Sakimoto-san specifically about his work on Opoona. Be sure to check the site in the coming days for it.
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Jayson Napolitano Managing Editor originalsoundversion.com |
I think it's a matter of passion. A lot of journalists who cover this stuff are gamers but not fans of game music, and they get stuck covering composers without being particularly interested or informed. I've always enjoyed game music, and having written for some general gaming audiences writing game reviews, I learned there's nothing I'd rather be doing than writing about game audio. I have a lot of surprises in store for you guys. I hope you caught the Norihiko Hibino (Metal Gear Solid), Masafumi Takada (Killer7, No More Heroes), and Nobuo Uematsu interviews recently!
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Jayson Napolitano Managing Editor originalsoundversion.com |
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Great news to hear, Arcubalis.
![]() I picked up the game yesterday myself, but haven't started it yet. Not sure when I can start, either, so I'm not sure if I can be much help on the renaming front. But in either case, how do we want to do this? I was of the idea that once we discover what rip track goes where, we can post a renaming string, something like this: ren "cp03.brstm.mp3" "99 I Really ADORE This Track.mp3" ...that's just an example. But really, I'd be extremely interested to find out where exactly that lovely tune plays.In the end, there should be enough material to put together into one big batch file. |
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I wish I had been doing that. It sort of slipped my mind, and I'm already far along in the game. I figure it would be like, "Battle," "Boss Battle," "Tokione 1," "Tokione 2," etc. The tracks are actually in clumps of where they appear so it shouldn't be so bad.
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Jayson Napolitano Managing Editor originalsoundversion.com |
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