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[News] Fans go pro: How OC ReMix put its stamp on Street Fighter II
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Head Submissions Evaluator, OverClocked ReMix


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Old Jul 18, 2008, 10:57 PM #1 (permalink) of 9
[News] Fans go pro: How OC ReMix put its stamp on Street Fighter II

Check it out. Not to mention I'm also in there. I'm the assistant soundtrack producer for Capcom's upcoming Super Street Fighter II Turbo HD Remix, and Ars Technica provided OC ReMix a great interview. Thanks for checking it out.

Digg - Fans go pro: how OC ReMix put its stamp on Street Fighter II
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Old Jul 20, 2008, 09:07 AM Local time: Jul 20, 2008, 09:07 AM #2 (permalink) of 9
I'm curious, did Capcom mention during any discussions about the music, the 2003 arrangements by their own label Suleputer?

"Street Fighter Tribute Album" (CPCA-1083)
CPCA-1083: Street Fighter Tribute Album - VGMdb

Given the high profile of those arrangers, and that Capcom Japan (or at least Suleputer) already owns it, was there was any considerations at any time to just use those?
Head Submissions Evaluator, OverClocked ReMix


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Old Jul 22, 2008, 12:22 AM #3 (permalink) of 9
I'm curious, did Capcom mention during any discussions about the music, the 2003 arrangements by their own label Suleputer?

"Street Fighter Tribute Album" (CPCA-1083)
CPCA-1083: Street Fighter Tribute Album - VGMdb

Given the high profile of those arrangers, and that Capcom Japan (or at least Suleputer) already owns it, was there was any considerations at any time to just use those?
The game was 100% Capcom USA's project, so my guess is no. I certainly can't complain.
KALEB●G


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Old Jul 22, 2008, 09:38 AM #4 (permalink) of 9
I'm looking forward to hearing the finished result. I thought Blood on the Asphalt had its weak spots, but I know this will be solid quality.
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Old Jul 22, 2008, 10:42 AM Local time: Jul 22, 2008, 10:42 AM #5 (permalink) of 9
The game was 100% Capcom USA's project, so my guess is no. I certainly can't complain.
Thanks, that's what I assumed. I'm finding out from a different project that the USA and JPN sides of Capcom don't really share or mix their assets at all (which I think is kinda strange but I guess that's how things are).
mustache heaven


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Old Jul 22, 2008, 11:16 AM Local time: Jul 22, 2008, 11:16 AM #6 (permalink) of 9
I'd think that if they did have an opportunity to use it, they'd have done it for Hyper Street Fighter II.
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Head Submissions Evaluator, OverClocked ReMix


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Old Jul 23, 2008, 01:40 AM #7 (permalink) of 9
Yeah, I agree with you there. Besides, the SF Tribute album only had arrangements for 12 out of the 17 characters from Super Turbo. The New Challengers and Akuma didn't have anything on that album.
Syklis Orange


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Old Jul 24, 2008, 01:22 AM Local time: Jul 23, 2008, 11:22 PM #8 (permalink) of 9
Haha, I tried to ask Ono about the Tribute Album on the show floor at Comic Con tonight:

Original Sound Version » Blog Archive » Comic Con 08: Street Fighter IV’s Yoshinoro Ono Vs. OSV… Ono Wins

Nothing there either. He wasn't able to share a whole lot of info. Great job to OCR for getting the job done! The top composers in Japan working on that Tribute Album can't even get into a game! Haha.
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Jayson Napolitano
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Old Jul 25, 2008, 06:51 PM #9 (permalink) of 9
Well, this is an assumption based on everything I've read so far: it looked like they were pretty much leaning in the direction of no additional music, i.e. no remixed soundtrack, until Rey Jimenez heard of Blood on the Asphalt, liked it and figured it would be, in keeping with the spirit of this project, another way of giving back to the SF fans. So it's not like other works were considered and rejected. Is that a fair assumption?

You know I'm not complaining at my end.
José - Veteran G*A*M*E*R
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