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[Attention] The Official Emulation Audio Thread
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persona~!


Member 1131

Level 40.54

Mar 2006


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Old Jul 10, 2006, 12:11 AM Local time: Jul 10, 2006, 12:11 PM #26 (permalink) of 38
Quote:
DJ Boucheさんが素晴らしいツールを公開しました。その名はsdattoolです。本当に素晴らしいです !
Quote:
DJ Bouche San has presented wonderful tool. The name is dattool. It's really wonderful!


...so... does this help? *_*;
Free VGM Mp3 Download~

You all think you got good deals, huh? Ha! You frugal and observant shoppers have more to learn.

None of that approaches this:
*censored for sake of signature size*
The Mr. Methane CD, purchased over ebay for .01¢. Yeah, free shipping. This guy performs all sorts of neat stuff, including the doot doot, doot doot from the Blue Danube.

Allow me to share a track from this CD. Here ya go.
I think he should have paid you .01¢ instead.
GALLANTRY


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Mar 2006


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Old Aug 29, 2006, 01:30 PM Local time: Aug 29, 2006, 01:30 PM #27 (permalink) of 38
I'm not sure how long it's been live, but the chipamp site is up now.

http://www.chipamp.org/

Obviously a nice all in one solution for people who are tired of managing so many plugins all the time.
KALEB●G


Member 13

Level 39.09

Feb 2006


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Old Aug 29, 2006, 03:20 PM #28 (permalink) of 38
That's pretty awesome. And even with the best SNES and NES plug-ins chosen (SNESAmp and NotSo Fatso! respectively).
Grass


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Mar 2006


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Old Nov 4, 2006, 02:27 PM Local time: Nov 4, 2006, 02:27 PM #29 (permalink) of 38
neothe0ne, hope you don't mind but I copied your main post onto my forum here:

http://www.vgmemporium.com/smf/index.php?topic=346.0

I edited it a bit to make it cleaner, and added an FNAQ section.
Swashbuckler - "The Coach Robbery"
Get the Flash Player to play this audio file:
Composed and Conducted by John Addison
Orchestrations by Jack Hayes

River Chocobo


Member 461

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Mar 2006


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Old Nov 4, 2006, 05:04 PM #30 (permalink) of 38
I don't mind, although I probably should bold the category names or something like you did.

Also: GameCube audio formats are not exactly emulated audio.. formats like ADX, DSP, and such are basically lossy streamed data compressed like ADPCM waves. Xbox has its own ADPCM Wave format which requires a custom codec for playback as well. I would point out the difference on your site. (We're going to ignore the fact that many people store PS2 ADPCM streams in the PSF2 format.)

Last edited by neothe0ne : Nov 4, 2006 at 05:08 PM.
OSV


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Jan 2007


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Old Feb 20, 2007, 02:16 PM Local time: Feb 20, 2007, 10:16 PM #31 (permalink) of 38
For arcadegame music i can recommend M1:

http://rbelmont.mameworld.info/
http://rbelmont.mameworld.info/m1077u3b-win32.zip(newest realease)

And it should be used with BridgeM1 to make it really userfriendly:

http://www.e2j.net/
http://www.e2j.net/files/BridgeM1_060a2.zip (newest realease)
SUPER FUN TOY


Member 9705

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Jul 2006


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Old Mar 15, 2007, 01:51 PM #32 (permalink) of 38
I just tried going to Slick Productions for some NSFe files, and it seems they are no longer located at http://slick.panicus.org/nsfe.php as linked in the first post. A quick google search reveals http://slickproductions.org/nsfe.php is where the site is now.
Valar Dohaeris


Member 30

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Old Mar 28, 2007, 08:47 AM Local time: Mar 28, 2007, 03:47 PM #33 (permalink) of 38
Hey guys, just a quick question. Am I the only one getting my computer CPU at 100% when listening to GSF ?
Sakuraba Fan


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Old Mar 28, 2007, 09:33 AM Local time: Mar 28, 2007, 04:33 PM #34 (permalink) of 38
Depends on the speed of the CPU. For GSF (like USF and many pre-PSF rip formats) the whole system needs to be emulated since it doesn't have any dedicated sound hardware which could be solely emulated to save processing power (or something like that which prevents optimisations...).

Last edited by datschge : Mar 28, 2007 at 09:38 AM.
Tentacle Extraordinaire


Member 15679

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Nov 2006


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Old Apr 12, 2007, 09:52 PM #35 (permalink) of 38
I wouldn't shoehorn NSF as a non-recommended format. In fact, I don't use NSFEs just because the very few plugins that support this format have much lower sound quality than, say, NSFPlug.

A light on the water... all souls pass...
Mimmet Green


Member 28582

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Mar 2008


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Old Mar 7, 2008, 08:50 AM Local time: Mar 7, 2008, 03:50 PM #36 (permalink) of 38
thanks for these links..this really is helpful

thanks!!
Mimmet Green


Member 1548

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Mar 2006


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Old Mar 31, 2008, 02:54 AM #37 (permalink) of 38
the best music is the one from super nes, everytime i have to format my computer the first thing I do is install snes_amp and go to zophar's domain to download donkey kong country 1, 2, 3, chrono trigger, illussion of time, etc...
GODDAMN JAP VOCALS


Member 28

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Mar 2006


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Old Mar 31, 2008, 05:51 AM Local time: Mar 31, 2008, 12:51 PM #38 (permalink) of 38
I wouldn't shoehorn NSF as a non-recommended format. In fact, I don't use NSFEs just because the very few plugins that support this format have much lower sound quality than, say, NSFPlug.
I agree. I wouldn't recommend the NSFe format as it is right now. NSFPlug is a vastly superior plugin for NES, aside from the small selection of NSFe's, I just find that NotSoFatso sounds pretty bad. Perhaps it can sound better if you tweak the settings or something, but why bother when NSFPlug sounds perfect right away? It even detects loops and silences and auto-skips to the next track, so I don't have issues with the lack of track times either.

More importantly though, here's 2SF--DS music format. I guess it only works for music made for the Nitro sound system, but I'm not actually 100% sure on that one... Anyway, it's pretty cool. They seem to have a policy where they upload music 6 months after the game was released, which coincides nicely with the newly-found waiting time period for SotW...

2SF files archive
in_cube plugin that plays them.
backloggery!

Last edited by surasshu : Mar 31, 2008 at 06:46 AM.
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