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Hey everyone,
I'll try to answer everyone's comments and questions over the weekend. Just checking in the night before the big Hollywood Bowl show tomorrow. Wanted to give everyone a quick peek into some of the stuff that will be going on tomorrow. Hope people in the LA area will be able to come and check out the show. Please feel free to come up during the meet & greet and say you read this at Gaming Force. Thanks! Tommy ================================================== == VIDEO GAMES LIVE™ ANNOUNCES FESTIVAL ACTIVITIES FOR NEW SHOW AT THE HOLLYWOOD BOWL Events to Include Meet & Greet with over 50 Top Composers, Designers & Celebrities Plus Costume Contest, Playable Games, Guitar Hero™ II Competition, Classic Arcade Competitions, Spectacular Prizes, and More LOS ANGELES – September 19, 2006 – Renowned video game composers, Tommy Tallarico and Jack Wall, announced the pre-show festival events planned for the return performance of their Video Games Live™ at the Hollywood Bowl on September 21st, presented by the Hollywood Bowl Orchestra. Created and produced by Tallarico and Wall’s production company, Mystical Stone Entertainment LLC, Video Games Live™ features music from the most popular video games performed by top orchestras and choirs around the world, combining exclusive video footage and music arrangements, synchronized lighting, solo performers, live electronic drumming by Irwin and unique interactive segments to create an explosive one-of-a-kind entertainment experience. This special performance taking place this Thursday evening will mark the return of Video Games Live™ to the Bowl after a triumphant nationwide tour, and is the last domestic performance of this year’s tour before starting their international performances. To commemorate the event, Video Games Live™ is pulling out all the stops and opening the doors early to present a pre-show festival from 5:30 – 8:00 p.m. which is FREE to all ticket holders. Tickets ($3 - $65) are on sale now at Ticketmaster: http://www.ticketmaster.com/event/0B...1&minorcatid=1 The pre-show festival will include PC game stations sponsored by Intel, a game competition with prize giveaways presented by Dream Authentics featuring old school titles Space Invaders, Centipede, and Asteroids on six custom built arcade cabinets. The yet-to-be-released Guitar Hero™ II will be on hand with its own competition and prizes. Other pre-show festivities include a costume contest where audience members will come dressed as their favorite video game characters. Finalists will be judged on the Hollywood Bowl stage by the audience. San Diego based High Moon Studios will have a recruiting booth available at the show for people looking to get into the video game industry. Other festival sponsors and prizes provided by Dolby, TokyoPop, IGN, Westwood Colleges, Killer Tracks, APM Music, Music4Games & ASCAP. Prizes will be given away throughout the evening during several audience-interactive segments, starring one of the most beloved classic arcade games of all time, Frogger, as well as a live Space Invaders contest and even an interactive segment with the Goodyear Blimp! This unique interaction with a live symphony has only ever been attempted and performed at Video Games Live™. Grand prize includes an Intel computer and a set of TokyoPop manga books. The pre-show Meet and Greet, where fans can interact with renowned game composers and designers as well as celebrities, will be VGL’s largest ever with more than 50 industry luminaries, including: COMPOSERS: Tommy Tallarico Earthworm Jim, Tony Hawk Pro Skater, Metroid Prime, Advent Rising, Aladdin, Cool Spot, Spider-Man, Time Crisis, MDK, Unreal 2 & Tournament, Blood Rayne, The Terminator, NFL Blitz, Prince of Persia, Pac-Man World, Knockout Kings, Madden Football, Twisted Metal Jack Wall Myst III, Myst IV, Splinter Cell, Jade Empire, Mass Effect, Army of Two Marty O'Donnell Halo, Halo 2, Halo 3, Riven Mike Salvatori Halo, Halo2, Halo 3, Riven, Stubbs the Zombie: Rebel Without a Pulse Inon Zur Prince of Persia, EverQuest, Pirates of the Carribean, SOCOM II, Lineage II: Chronicle 5 Gerard Marino God of War, God of War 2, The Punisher Jason Hayes Warcraft series Jesper Kyd Hitman series, Splinter Cell: Chaos Theorye2C DDR, Freedom Fighters, Unreal Tournament 2007, Spellborn Alexander Brandon Unreal, Unreal Tournament, Gauntlet Clint Bajakian Monkey Island, Outlaws, Indiana Jones, Day of the Tentacle Peter McConnell Sly 2 & 3, Psychonauts, Monkey Island, Grim Fandango Michael Land The Dig, Monkey Island, Sam & Max, Day of the Tentacle Jamey Scott Gears of War, Unreal Tournament 2007, Daxter, Jak3 Cris Velasco God of War, God of War 2, Dark Messiah, Marvel Ultimate Alliance Sascha Dikiciyan Quake Series, Dark Messiah, Splinter Cell 4: Double Agent Billy Martin Prince of Persia: The Two Thrones, Chicken Little, Finding Nemo Lennie Moore Outcast, War of the Ring, Dragonshard Shawn Clement Sims 2, Need For Speed, Batman: Vengeance, Tarzan: Untamed, Open Season, Kim Possible: What’s the Switch? Stephen Harwood Jr. Brother In Arms Will Littlejohn Guitar Hero, Karaoke Revolution, BladeRunner, Guitar Hero II Christopher Lennertz Medal of Honor series, Gun, 007: From Russia with Love Chance Thomas King Kong, X-Men, Lord of the Rings Rod Abernethy Star Trek: Legacy, Gauntlet: Seven Sorrows, Blazing Angels, Marvel VS, The Hobbit Chris Tilton Black, The Incredibles, Mercenaries, Alias Gary Schyman Destroy All Humans 1 & 2, Full Spectrum Warrior: Ten Hammers, BioShock Spencer Nilsen Ecco The Dolphin, Sonic CD, Batman Returns, Daytona USA Russell Brower Audio Director - World of Warcraft Rob King Heroes of Might & Magic, EverQuest series, Area 51, Scarface DESIGNERS: Tim Schafer Day of Tentacle, Monkey Island, Full Throttle, Grim Fandango, Psychonauts Louis Castle Cofounder Westwood Studios, Command and Conquer, Blade Runner Vince Desi Postal series, SPY vs SPY (C64/Apple II), Ghostbusters (C64/PC) Bill “The Game Doctor” Kunkel Father of video game journalism, Electronic Games Magazine — 1979 Cory Barlog God of War 1 & 2, X-Men: Mutant Academy & the Next Dimension John Botti Robocop vs. Terminator, Tomorrow Never Dies, Treasures of the Deep, Knockout Kings, X-Files Keith Robinson President, Programmer & Game Designer – Intellivision Mike Morhaime President - Blizzard Entertainment Justin Thavirat Project Art Director - World of Warcraft Seamus Blackley creator of the X-BOX Jason Rubin Crash Bandicoot series, Jak & Daxter PERFORMERS: BT Recording artist — Movement in Still Life, Emotional Technology, This Binary Universe Film composer — Stealth, Fast & the Furious, Monster Video games — SSX, Gran Turismo 3, Wipeout, Need for Speed, DDR, Burnout Revenge Dweezil Zappa Songwriter, Recording Artist, Guitar Legend Irwin Electronic drummer for VGL, Beastie Boys, and Rob Navarro Martin Leung The Video Game Pianist Laurie Robinson Soloist — Advent Rising SPECIAL GUESTS: John Schneider Smallville, Dukes of Hazzard Steven Lisberger Creator, writer, director — TRON Richard Taylor Movie Special FX Supervisor — TRON, Star Trek Game Cinematic Director — TRON 2.0, Lord of the Rings, Links 2004, Amped 2, Top Spin Julie Stoffer Electric Playground, MTV’s Real World VOICE ACTORS: David Hayter Voice of Solid Snake in MGS 1 - 4, Eternal Darkness Screenwriter X-Men, X2, The Scorpion King Dee Baker SpongeBob SquarePants (TV), Teen Titans (TV), Viewtiful Joe, Halo 2, EverQuest II, Doom 3, Tales of Symphonia, Arc the Lad, Final Fantasy X-2, Metal Gear Solid 2, Kingdom Hearts, Spider-Man The concert will start with an opening act from famous electronic recording artist Brian “BT” Transeau previewing selections from his new album “This Binary Universe.” Legendary guitarists Steve Vai and Dweezil Zappa will be performing along with the orchestra, as well as live electronic drumming by Irwin, and other special appearances by well-known video game composers including Halo composer Marty O'Donnell. New segments include Halo® 3 and Civilization IV, plus a rare special acoustic performance by the original LucasArts composers performing Monkey Island, Grim Fandango, and more. Video Games Live™ will once again make history by being the first to bring the symphonic score from Final Fantasy® VII to the Hollywood Bowl. Fans will also enjoy a special solo performance by Video Game Pianist Martin Leung who will debut his unique Final Fantasy® piano arrangement consisting of over ten Final Fantasy® favorites. New music and exclusive video has been added to the already spectacular line-up of games including Mario™, Zelda®, Final Fantasy®, Halo®, Metal Gear Solid®, Warcraft®, Myst®, Kingdom Hearts, Medal of Honor™, Sonic™, Tron®, God of War™ and others, plus there will be a new and expanded Classic Arcade Medley featuring tributes to the games that started it all. About Video Games Live™ (www.videogameslive.com) Created by two industry leading video game composers Tommy Tallarico and Jack Wall, Video Games Live™ (produced under their company Mystical Stone Entertainment, LLC) is the front runner in the field of live game music performance. Video Games Live™ is an immersive concert event celebration featuring music from the biggest video games of all time. The debut performance launched on July 6th, 2005 at the world famous Hollywood Bowl in Los Angeles with the LA Philharmonic with over 11,000 people in attendance making it the largest video game concert in the world. About the Hollywood Bowl One of the largest natural amphitheaters in the world, with a seating capacity of nearly 18,000, the HOLLYWOOD BOWL has been the summer home of the Los Angeles Philharmonic since its official opening in 1922, and in 1991 gave its name to the Hollywood Bowl Orchestra, a resident ensemble that has filled a special niche in the musical life of Southern California. The 2004 season introduced audiences to a revitalized Hollywood Bowl, featuring a newly-constructed shell and stage and the addition of four stadium screens enhancing stage views in the venue. To this day, $1 buys a seat at the top of the Bowl for many of the Los Angeles Philharmonic's concerts. While the Bowl is best known for its sizzling summer nights, during the day California's youngest patrons enjoy "SummerSounds: Music for Kids at the Hollywood Bowl," the Southland's most popular summer arts festival for children, now in its 38th season. Attendance figures over the past several decades have soared: in 1980 the Bowl first topped the half-million mark and close to one million admissions have been recorded. In February 2006, the Hollywood Bowl was named Best Major Outdoor Concert Venue for the second year in a row at the 17th Annual Pollstar Concert Industry Awards; the Bowl's summer music festival has become as much a part of a Southern California summer as beaches and barbecues, the Dodgers, and Disneyland. Tickets ($3 - $65) are on sale now at the Hollywood Bowl Box Office, by calling Ticketmaster at 213.480.3232, at all Ticketmaster outlets (Robinsons May, Tower Records, and Ritmo Latino locations), or online at HollywoodBowl.com. Groups of 12 or more may be eligible for a 20% discount, subject to availability; call 323.850-2050 for further details. For general information or to request a brochure, call 323.850.2000. ###
Tommy Tallarico
President, Tommy Tallarico Studios, Inc. (www.tallarico.com) Executive Producer/CEO, Video Games Live (www.videogameslive.com) Host, writer, co-producer, The Electric Playground & Judgment Day television shows President/Founder, Game Audio Network Guild [G.A.N.G.] (www.audiogang.org) MYSPACE: http://myspace.com/tommytallarico http://www.myspace.com/videogameslive |
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Hi Tommy,
Just wanted to let you know that I just got back from the concert at Hollywood Bowl, and I thought that it was great. Great music to go with great stories. AND it was awesome hearing One Winged Angel live. You have made one of my dreams come true. ![]() My mom mentioned to me about how she quite enjoyed watching the audience responded to many of the pieces, which is something you definitely won't get with pieces from Mozart, Beethoven and others. Especially like with the crowd that video games (+itsmusic) has. Thanks again! And great job to all the staff that made it possible.
Last edited by Stazarine : Sep 22, 2006 at 03:49 AM.
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It was good meeting you there, Tommy! Sorry if I seemed a little too eager to talk to you. I had some friends waiting on me, and I just wanted to get some quick conversation in before I took off. I also know you were pressed for time, as there were a lot of industry people there you wanted to talk to.
The concert was great, but I think the people were my favorite part. I loved being able to talk with Alex Brandon, Christopher Tin, Spencer Nielsen, David Hayter, Tim Schafer, and well, everyone. They were all very friendly and interesting to talk to. I'll probably post some more thoughts on the event later; it's pretty late right now. Anyway, I'm looking forward to VGL 2007. ![]()
site links = kg13, song of the week, backloggery, gff-socal, xbox live | my game music rips = meteos, future tactics, seal online
hosted rips = advance wars: days of ruin, dragon valor, jet moto 1&2, kirby air ride, ratchet & clank ( ) |
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I went last night and thoroughy enjoyed it. I wish I would have paid for a little bit better seats though. I was wondering if I missed much, I came in part way through the retro medley.
I am trying to decide what my favorite part was. I really enjoyed the whole thing, but the ones that stand out in my mind were the Zelda, Mario, Sonic, and Warcraft arrangments. The classic clips in there made me remember the good ol' days of classic games. Warcraft was very intense, I love the songs they had in the mix and the choir was top notch. I will also say it speaks volumes that my girlfriend who always gives me a hard time for being such a big VGM nut LOVED it as well. She also wished we sat closer so she could see the screen better. So I had a great time, and will definitely go again. Thanks for a great show Tommy! |
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Thank you Tommy for creating such an amazing concert! I went to the Hollywood Bowl one last night, and me and my friends enjoyed it alot! We got to meet industry people and enjoy amazing arrangerments of the classic video game themes as well as new ones. Great job getting David Hayter playing Snake to introduce the concert!
It was also great to see a different variety of music, not just from RPGS or console games, but also PC games like Myst, Civilization and WoW, and more recent games like God of War, and who didn't love the short but big finale of music from the Halo 3 trailer played live and have the voice of Cortana on stage speaking the crytic line as well? The videos, the performance, the acoustics and everything was fantastic, if there's gonna be another concert here in LA in future years, I'm defintly coming back again! Once again, great job and thank you! |
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Hi, Tommy
I've been following this thread for a while without having anything relevant to add, just saying to myself: they seem to be having a good time, I'm glad for them. Then I go to your Wikipedia entry and read that Video Games Live is currently touring the world. Then I went to your Tour Schedule on your site and saw Brazil listed, I went nuts. If you can go all the way to the south, have you ever considered bringing your show to Mexico? We have some good venues here, also, is it a requirement for the concert to be alongside a gaming/comic convention or could it be a santdalone presentation? The only mexican videogame convention that comes to my mind is LatinGamer which is supposedly to hold 10,000 visitors. In other words, what would it take to bring the show to Mexico? Thanks and take care! ![]()
Last edited by Tawnee Van Pelt : Sep 25, 2006 at 11:38 AM.
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Tommy's here..? Holy shit.
I saw you at a game conference at the Metreon last year I believe. I honestly don't remember what it was about (were you guys discussing E3?), but was more in awe that I was so close to the game industry. It's my dream yadda yadda to be in the yadda yadda industry yadda yadda and all that, so I stayed for the whole thing even though I had a class later. Anyway, good to see you here. Hope you enjoy your stay. ![]() |
Cool!! Can't wait for you to see the show. Please spread the word to anyone you think may be interested. We're really looking forward to it! Tommy Double Post:
As far as not having Metroid in the show currently... this is our challenge... Because of the style of the original music, it is difficult to translate to a live orchestral performance to do it proper justice. I myself worked on Metroid Prime & Metroid Prime Echoes (sound design) and have a very close understanding of the music and am personally a big fan. It was an honor for me to work with such talented people as Miyamoto-san. It's a tough challenge and one that I am not yet willing to give up on... but currently we do not have it as part of our playlist. This is an event which will go on indefinitely all around the world. Our goal is to come back each and every year with new material and a different playlist. For example... we've played the Hollywood Bowl twice now and each time we had different playlists and added things. Last week we added things like the Halo 3 trailer music (with Steve Vai on guitar), more Final Fantasy stuff, Civilization IV, LucasArts music, etc. Our goal will be to eventually bring the Metroid music to our show in a way that properly justifies its greatness. T.T. Double Post:
Where are you located exactly? I can tell you if and when we're coming to your area. T.T. Double Post:
I agree! I'm sure you read my response above. Does anyone have an .mp3 of Metroid done with the orchestra? Wonder if they'll do an arrangement for the new SSB? T.T. Double Post:
Thank-you so much for the kind words! Truly warms my heart to know that you (and your mom) had a great time. T.T. Double Post:
Thanks Kaleb! The composers & designers really love meeting everyone. We had over 52 industry people in the meet & greet that night! I was cool to see everyone there interacting with the audience and fans. I'm glad that ANYONE who is interested in meeting these people can. We would never charge people to meet composers like other concerts do. Tommy Double Post:
Yo Naka!! Woo-hoo!! Another non-gaming girlfriend converted!! hehehehehee Thank-you for your thoughtful insights and praise. Warcraft is probably my favorite piece as well... although hearing the African choir on Civilization IV always gives me major goosebumps (especially in rehearsals when it's just them by themselves). Thank-you again for coming to support the cause! Looking forward to playing for you again next year! Tommy Double Post:
Hi Kairi, I'm so glad that I have the opportunity to come here and speak with you all about the show. I can't tell you how much we all here appreciate the positive feedback and goodwill from people such as yourself. I really makes all of the extra effort, long hours and hard work worth it knowing that you had such a good time. It's 3:00am in the morning where I am right now and I've been working since 6:00am today... but after reading all of these comments here I feel like working another 10 hours!! ![]() Thanks for the inspiration. It's greatly appreciated!!!!! Tommy Double Post:
Yes! We are looking at Mexico City as a possible location for 2007!! T.T. Double Post:
Thanks Kurado!! Make sure to stick around next time and say hi! ![]() We'll be making our San Fran VGL announcement VERY soon! Hope to meet ya there! T.T. Double Post:
We REALLY tried to get it to happen in 2006 with the Arcadia Festival going on soon. Unfortunately there were no venues available during the time we needed so we've had to put it off until 2007. Sorry 'bout that. I promise you will be going there though!! T.T. And finally.... Wanted everyone here to be aware that we just announced our Edmonton & Phoenix shows (2 days each city). Here is the latest list of dates I just updated: http://www.videogameslive.com/index.php?s=dates Here's the press release for the Edmonton show... Groundbreaking Video Games LiveTM concert makes its Alberta debut with the Edmonton Symphony Orchestra at the Jubilee Auditorium hosted by co-creator Tommy Tallarico, conducted by co-creator Jack Wall January 22nd and 23rd, 2007 Edmonton, AB - October 10, 2006: Off the heels of sold-out shows around the world, prominent video game composers Tommy Tallarico and Jack Wall are bringing their revolutionary concert celebrating video games to the Edmonton Symphony Orchestra. The new Video Games Live TM concert brings the intensity and excitement of the gaming world’s most powerful compositions, as a live orchestra and choir recreate the best video game music on a spectacular stage. Video Games Live TM is the first ever concert to celebrate music from the biggest video games of all time. Having sold to a massive 11,000 crowd on its debut performance at the Hollywood Bowl last year – making it the largest video game concert in the world – Video Games Live TM now comes to Edmonton on January 22nd and 23rd at the Jubilee Auditorium. The evening combines exclusive video footage and music arrangements, synchronized lighting, solo performers, electronic percussionists and groundbreaking interactive segments to create an explosive one-of-a-kind entertainment experience. Special segments involving the audience will take place during the show, including a live interactive Space Invaders game, and a Frogger competition. New music and exclusive video has been added to the already spectacular line-up of games including MARIO™, ZELDA®, HALO®, METAL GEAR SOLID®, WARCRAFT®, MYST®, FINAL FANTASY®, and KINGDOM HEARTS. The evening also includes the exclusive HALO 3 announcement trailer score. There will also be a "Classic Arcade Medley" featuring music from Pong, Donkey Kong, Dragon’s Lair, Tetris, Frogger, Gauntlet, Space Invaders and Outrun. The performance will be conducted by Video Games Live TM co-creator Jack Wall and also includes Edmonton’s Kokopelli and Òran Chamber Choir. Special events surround the show include a pre-show festival where all guest will enjoy an interactive costume contest, game competitions, game demos, and the very popular meet-and-greet with top game composers and designers. Edmonton plays an important role in the gaming world. Bioware, an electronic entertainment company specializing in creating computer and console video games, is based in Edmonton and has created some of the most sought after video games in the industry. These ESO special concerts will take place at 8pm on January 22nd and 23rd at the Jubilee Auditorium. Tickets go on sale at 10am on Wednesday, Oct 11th. Ticket prices range from $50-$60 with children’s discounts available. Ticketmaster fees will apply. Tickets are available at all Ticketmaster outlets, online at http://www.ticketmaster.ca/artist/1075830 and by phone at (780) 451-8000. Please note that tickets are NOT available through the Winspear Centre box office for this performance. ESO sampler passes cannot be redeemed for this special presentation. Buy early and be entered to win the latest in new video game releases through weekly draws. The draws will take place on Wednesday of each week up until and including November 29th. Winners will be contacted and posted on the ESO website. About Video Games Live TM (www.videogameslive.com) Created by two industry leading video game composers, Tommy Tallarico and Jack Wall, Video Games Live TM (produced under their company Mystical Stone Entertainment, LLC) is the front runner in the field of live game music performance. Video Games Live TM is an immersive concert event featuring music from the biggest video games of all time. The debut performance launched on July 6th, 2005 at the world famous Hollywood Bowl in Los Angeles with the LA Philharmonic with over 11,000 people in attendance making it the largest video game concert in the world. About the Edmonton Symphony Orchestra: As the professional orchestra of Alberta’s creative capital city, the Edmonton Symphony Orchestra presents over eighty concerts a year of symphonic music in all genres, from classical to country. The ESO is comprised of 56 full-time professional musicians who play an active role in the musical life of Edmonton and elsewhere as performers, teachers and recording artists. The ESO also performs as the orchestra for Edmonton Opera and Alberta Ballet productions, and its concerts and recordings are regularly heard across the country on CBC Radio Two. The Edmonton Symphony Orchestra was initially formed as Edmonton’s community orchestra and gave its first concert on November 14, 1920. It was incorporated as a registered not-for-profit organization in 1952, and made the transition to a fully professional orchestra during the early 1970s. It is deficit-free, and its players are the highest paid orchestral musicians west of Toronto. Music Director William Eddins was appointed in January 2005 and made his debut as Music Director in June of that year. In September 1997 the ESO and the Edmonton Concert Hall Foundation successfully completed a two-decade, $45 million capital campaign and moved from the Northern Jubilee Auditorium into its new concert hall, the acoustically superb, 1716 seat Francis Winspear Centre for Music. The ESO is committed to serving its entire community, through eclectic programming choices and innovative education and outreach activities. For more information on the Edmonton Symphony Orchestra, please visit www.edmontonsymphony.com Kokopelli's members range in age from 14 to 23 and come from across Western Canada. All are currently studying or working in Edmonton, and all are united in their passion for singing. The Òran Chamber Choir is a group of Kokopelli alumni who have banded together to keep singing past their Kokopelli experience. Both choirs combine high quality musical delivery and artistic staging - singing music ranging from canonical classical repertoire to experimental and avant garde contemporary works. Choristers often double as instrumentalists, providing percussion and auxiliary instruments for various pieces. The organization has also commissioned works from several emerging and established composers. Kokopelli has been featured at many national music festivals in Canada, and has participated in numerous international events. The Òran Chamber Choir, which takes its name form the Gaelic word for “singing,” was realized in September 2002. Composer/Producer/Conductor Jack Wall has built a track record and an international reputation as an A-List composer and music producer in the interactive entertainment sector. He brings an unmatched depth of experience, credibility and knowledge in the engineering and production of records, film soundtracks and live recordings working with mainstream artists and major label artists such as John Cale, David Byrne and Patti Smith. His work spans full-length albums, live concert recordings, videogame soundtracks, film soundtracks and other projects that demand an exacting ear and vast library of musical and technical knowledge and know-how. Jack Wall’s composing credits include JADE EMPIRE, MYST IV: REVELATION, MYST III: EXILE, SPLINTER CELL: PANDORA TOMORROW (cinematic music), DUNGEON SIEGE II (promotional trailers), RISE OF THE KASAI, and WRATH UNLEASHED among others. Mr. Wall is Vice-President and co-founder of The Game Audio Network Guild (G.A.N.G.) www.audiogang.org, a non-profit organization established to promote excellence in interactive audio. For more information on Jack Wall please visit www.jackwall.net. Tommy Tallarico is a veritable video game industry icon. As one of the most successful video game composers in history, he has helped revolutionize the gaming world, creating unique audio landscapes that enhance the video gaming experience. As a well-recognized on-air television personality, Tommy brings his in-depth knowledge, years of experience, and love of multimedia and video games to the masses. He has won over 25 industry awards for best video game audio and has worked on more than 250 game titles. His top titles include Disney’s Aladdin, Earthworm Jim, Tony Hawk Pro Skater, Spider-Man, Metroid Prime and Advent Rising as well as top selling popular game franchises such as Madden Football, Blitz Football, Unreal, Pac-Man, Knockout Kings, Mortal Kombat, Twisted Metal & Time Crisis. Tallarico was the first musician to release a video game soundtrack worldwide (Tommy Tallarico’s Greatest Hits Vol. 1 – Capitol Records). He has released six video game soundtrack albums since, including the highly acclaimed James Bond Tomorrow Never Dies and Advent Rising. His score for Advent Rising has been noted as "one of the greatest musical scores of all time" by websites such as Yahoo, Gamespot and others. Currently, Tommy hosts, writes and co-produces the top rated and very popular Judgment Day/Reviews on the Run television show as well as the longest running award-winning video game television show, The Electric Playground (www.elecplay.com), which has been on the air since 1997. To view the video games live trailer, please click on the following link and click view trailer: (http://www.videogameslive.com/index.php?s=home) Promotional DVD’s are available upon request. Please contact the ESO Publicist for more information. For further information contact: Media contact: Melayne Shankel, ESO Publicist PH: (780)401-2532 Melayne.Shankel@winspearcentre.com Ticketmaster Box Office: PH: (780)451-8000 www.ticketmaster.ca Jubilee Box Office: 11455-87th Ave, Edmonton
Tommy Tallarico
President, Tommy Tallarico Studios, Inc. (www.tallarico.com) Executive Producer/CEO, Video Games Live (www.videogameslive.com) Host, writer, co-producer, The Electric Playground & Judgment Day television shows President/Founder, Game Audio Network Guild [G.A.N.G.] (www.audiogang.org) MYSPACE: http://myspace.com/tommytallarico http://www.myspace.com/videogameslive
Last edited by Tommy Tallarico : Oct 13, 2006 at 05:03 AM.
Reason: Automerged additional post.
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Could you specify what exactly it is about Metroid music that hinders an orchestral performance? I am a mere layman but I simply do not understand the reasoning behind this statement. As has been stated, Metroid music has been performed by an orchestra with great success and I am sure VGL could do it justice. The reason I persist in this is because while I enjoyed the Indianapolis VGL show, I felt the lack of Metroid was very noticeable. Where as any fanboy could say he was disappointed at the lack of X series, Metroid is Metroid, one of the flagship series of Nintendo. To lack Metroid is almost unthinkable, especially when both Zelda and Mario music is present.
http://web.ics.purdue.edu/~ptnguyen/04%20-%20Super%20Metroid%20-%20Theme~Space%20Warrior%20Samus%20Aran's%20Theme~ .mp3 This is from the Orchestral Game Concert 4 CD , which was released in 1994. |