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[Movie] Silent Hill 2
Confirmed:
Taken from Bloody-Disgusting.com: (which the context was taken and translated from a French website)
There's also a little tidbit article in the Silent Hill: Origins PSP preview in PSM that confirms Silent Hill 2 in the works. My best guess is that it'll be based around Silent Hill 2 completely, since that was Gans favorite of the series. Avery is also on-board to write again as well. IMDB has a release date of 2008. |
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2008 doubt it. Also why the fuck did they mess up the ending of the movie and not stick to the games story? I wish he would have mentioned this.
Also I agree about the scare factor. I had hopes from the playing the insanely scary games that it could be the most scary movie ever. But not being in control of the character made it not scary at all. =( Must be able to do something about that. (Kavanaugh hands out a piece of gum) Aceveda: No thank you. Kavanaugh: Nah come on this is a fresh pack, it's Juicy Fruit. (Aceveda stares at him for three seconds...)Aceveda: I said no...thank you. (holds it out still) Kavanaugh: hold this out long enough some people feel compelled to take the gum, it's a sign they'll crack under pressure. Aceveda: (with a smug look) I know. - The Shield Jon Kavanaugh: "He's just PISSING all over this department, and we're just supposed to lick it up! Do you like the way that tastes? (Lifts his hand up to his mouth) Because it tastes like.....PISS to me!" - The Shield |
Even when I watch someone play the games, I get creeped out during some parts. At the beginning of SH3 for example, while I was watching my brother play it, I got the heebie-jeebies seeing blood-soaked amusement park rabbits chasing after the girl. It was just freaky. But in the movie, what was there? The stupid midget monster things? Pyramid Head (sparingly)? There should have been crazy monster-on-monster sex and mutilation! That's what makes Silent Hill so scary, it's the creepiest game series in existence. The movie was so toned down I felt like I wasn't even watching a Silent Hill story at all, but a typical "scary movie". If it wasn't for PH ripping off some skin and throwing it at the church doorway, I doubt I would have been able to watch it until the end. |
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if the second movie is base on SH2 I pretty sure they'll use that finish XD
I really hope they will be able to translate the sh2 feeling in the movie. Since Silent Hill was the best movie base on a game I'm pretty sure second one will be as good (well let's hope so XD) |
Those ideas that were cut out are goooood. SH can be a bigger hit if they don't keep screwing up like that. |
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I always thought the ending would've been better if just 1 pyramid head showed up, nevermind 6. The first film had a lot of potential, but it just went in a shit direction with the whole cult thing - it took the scare factor away since I felt the most uncomfortable when Rose was completely isolated in the town.
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I wouldn't mind a Silent Hill 2. Question is, since they pretty much did an amaglam of 1 & 2, does that mean we'll have some stuff from 3 or "The Room" thrown in?
Also, "Legend of the Overfiend" might be more familiar to people under its japanese title: Urotsukidoji. ![]() |
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What they need here is more of the impossible physical elements of the town from SH2 and SH4. Things like unnaturally long hallways (SH4 hospital), reality-defying architecture (SH2 prison), imagery that betrays a character's perception of his situation (SH2 Maria's prison cell, with the "who's really behind bars?" look).
The only part of the movie that seemed really mind-bending was the transitions from normal Silent Hill to otherworld Silent Hill. We need more things that jerk the viewer out of their comfort zone and shatter established perceptions of reality. Things like that are going to be the real trick when it comes to making a non-interactive medium as scary as an interactive one. Because there's a degree of dissociation, you need to make people uncomfortable before you can start really scaring them. Gans got the aesthetic of Silent Hill down to a science, but I don't know if he quite grokked all the things that make it Silent Hill. More impossible architecture and movement, and maybe more of a slow-paced and dreamlike atmosphere. Now tell me all about your pain, down to the details. |
But that can always be fixed in the sequel, which I hope he or a like-minded director can work on. I absolutely hated Brotherhood of the Wolf, but Silent Hill stands as one of my [guilty] faves. ![]() |