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I don't see what's so difficult about just going "anything goes, but if players want specific bans/rules/what-have-you they can discuss it before their match." For example, team A and team B are scheduled to fight. Team B haaaaaaates stage Y and asks A if it's okay to skip it if it comes up. A says "that's cool" and the world moves on. I don't see how it gets any more simple than that.
Seriously, you guys keep saying "keep it simple" and all, but you also keep adding (interesting but undoubtedly complicating) ideas like "rule cards" or whatever. Which is it gonna be? ![]() |
Because maybe there is a person in Team B who we can call Player Z who wants to play on Stage Y instead of stage X but the rest of the people, Player J, Player K and Player L don't like stage Y because Stage X is a better stage than stage Y while Player Z is extremely good at Stage Y and has a great strategy to use against Team A that want to play on stage X. Or in other words, we can keep it simple, but make it interesting by adding our little rule cards in...which could make it interesting say one card is Items on high but the only one allowed are bob-ombs ![]() |
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That's a lot of letters, Slash.
But Saka, stages are randomized themselves also. Once the two players choose a stage, one stage is chosen out of the two and the players fight on there. As Slash said, we wanna keep this simple, but I want this to be unique also. With sprout's idea, we can make these weekly battles more interesting by making them even more unpredictable with the implementation of the rule cards. They're basically the voice of the participants and each week, two voices are randomly heard. I honestly don't think that anyone has ever implemented a system like this in a tournament, so it could be interesting when it finally takes effect. No one seems heavily against them and if everyone agrees to them, then we can finally get the ball rolling with this tournament. |
Also the idea of rule cards adding in a random element seems to contradict all the other tourney-style rules considered (banning certain stages, items on low, etc) for a less random/more fair environment. Or did we get past that? ![]() |
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I had no intention of my example being real.
But we are making this fun and innovative. We were thinking that the rule cards don't have to explicitly ban a certain thing, but could instead say "This stage gets reopened" or something of the nature. I guess the word "rule" can be a bit constricting eh? How about..."Weekly requirement" cards lol ![]() |
Though I am up for your suggestion of simply keeping everything unmodified for the first week. This will let everyone know what they will generally agree on banning certain stages, items or whatever. At least I hope so.
Nevermind. ![]()
Last edited by Kairyu : Mar 20, 2008 at 04:44 AM.
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I'm up for 4 stock/8mins.
I was thinking it'd be possible to make use of the banned stages in Brawl "risk". Clans have the option to pick one of the banned stages if they feel they can use it well. It'd be placed at the back of the line, sort of last territory to be taken. Adding the difficulty, randomness or hugeness of the stage would improve their odds of keeping it. Since it'd always be their last territory it'd be like a second chance to come back if they were quickly wiped out. Hopefully this would keep clans from being knocked out really early in the campaign. |
Links (Updated 6/21) ...start puttin' 'em in a bowl... ![]() |
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Hey guys, just a suggestion here. Since you're making clans and stuff for this tournament, I think some doubles matches can also be done between groups. Also, make it a scoreboard style so that it's not tournament elimination, so that works as a way to keep the knocked out groups entertained, while providing a sort of competitive flavor around.
As a side note, the law card idea is awesome, but that just reminded me of the FFTA laws like "No Swords" and whatnot. No B button attacks anyone? =P |
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How are we going to factor in play times? Are the two combatants just going to discuss in private and figure out what works? I know that my free time varies, but I'm always available late at night (11PM EST and on).
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I vote for 3 minutes, 3 stock. I wanna see replays.
...Not sure if that came across as well as I would have liked. |
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I'm torn between 3/3 and 4/8 because I don't mind either... but I guess I like recording the match so I'll choose 3/3.
As for everything else, for the most part I don't know what's going on. Just keep it fun and insane like this (ignore the part where I won lol >_>). ![]() The NEW Klonoa Fan Club! Download the soundtracks/audio rips here! Still Alive (Portal ED) Daigasso! Band Brothers style! |
The idea was tossed up, but I don't actually think we're implementing it into the league battles or anything. But for anyone who still doesn't get how I wanna implement the Rule Card system... Week One is finished, and here are the standings: Incredible Crisis: 10 pts. [1-0] [Incredible Crisis win all 5 of their matches in a sweep] Weeaboos: 6 pts. [1-0] [Weeaboos win in a 3-2 match] Warp Stars: 4 pts [0-1] [Warp Stars lose in a 2-3 match] Drill Dozers: 0 pts [0-1] [Drill Dozers get sweeped in all 5 of their matches] Oh! The Drill Dozers are in last place. They get to choose two rule sets randomly out of the pool or rule sets! Rule Pool... That sounded corny.:
The Drill Dozers would send a PM into me choosing two numbers between 1 and 6. In this case, let's say, they chose 3 and 6. In this case, next week's rule set would be restricted to only using Melee Characters and Brawl Stages. Something like that. Although, just to prevent two rule sets from contradicting each other, I'll probably seperate all the rule sets in to categories (items, stages, characters)... ~~~~~~~ Yay, another edit. Anyway, I was talking to Slash a little while ago. He said that he wanted to use the 3/3 rule set for his tournament. Just so whoever earns the clan leader positions can look back on these videos and then review who they want to draft for their clans and stuff... Since he has that point system that gives you points based on how many KOs occured, his system works for that kind of thing. Following the tournament, we could either switch to the 4/8 or stick to the 3/3. Keep in mind, we have to account for lag that happens during league matches. Should we have only 3 minutes, the lag could get a little shaky and you might/might not be able to get a KO off in time. I'm not basing my system off on how many KOs you get, but rather who wins the matches themselves (in a best of 3 match). So as of now, the poll is for the league matches. If anyone needs to reconsider, please do so. But if you wanna keep the 3/3 format for the League matches, so be it. I might even reconsider. Who knows? |
Speaking of which, is Metaknight or Kirby Tier 3? Metaknight could be Tier 4 because his Up+B isn't all that good but some people might have mastered it so we'd have to move it to Tier 3 because he's actually better than we thought so it can be more fair to the people who only know how to use Fox. Oh, and before I forget, you should also make sure that everyone gets the last right of lag refusal. Any and all matches can be nullified if someone feels they lagged for longer than .5 seconds at any point during the match, unless it's on Final Destination, where any lag is unacceptable and nullifies the match entirely and it has to be replayed. And one more thing, if Character K... Additional Spam:
You know what's a clear indicator that people are too insecure to admit that their inability to win every match DOESN'T have anything to do with the features of the game and instead has to do with their insistence on learning one particular set of actions over and over? Setting so many fucking rules that 90% of the game is turned off. ![]()
Last edited by Mo0 : Mar 20, 2008 at 01:43 PM.
Reason: This member got a little too post happy.
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