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[PC] Shin Megami Tensei: Imagine Online
Game Information:
GFF Member - Character Name Chaotic - Wolf Dark Nation - Shinra Inhert - Barzahd KrelEN - Haughm Lacerta - Lacerta ZeroSlash - ArOne |
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It's apparently been out in Japan since last March. Can't say I think it'll be a shoe-in for the western market, but I'm looking forward to trying it out (even though I've never played a megaten game).
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A friend of mine had already been playing the Japanese language version. There's a lot of content that needs to be paid for, but the combat system is different from what we normally see... but it goes off timed button presses. Paper theory nerds on your mark for that one.
Edit: I will be playing this. ![]() |
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Sounds interesting! SMT is a cool universe, and the fact that it's shmup-veterans Cave who developed it is crazy (and maybe awesome). Since it's free to play with a micro-transaction model means that at least it's worth giving a fair go.
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Bunch of screens and videos:
Shin Megami Tensei MMORPG goes international | RPG Land |
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From what I've read, it's not exactly a popular game in Japan or Korea. No official confirmed reason yet as to why that is, speculation falls on it either not being grindy enough or lacking many of the traditional MMO conventions most folks associate with these games. That may not be a bad thing depending on your tastes.
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Some of the screenshots look butt-ugly, and some look fantastic, so it's a bit weird. It's to be expected that the graphical quality is inconsistent, that usually happens with MMOs, but this is pretty extreme. |
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That was another point of contention, as content seems to be sparse from a few observers. Source? A few posters at SomethingAwful and Nickoten from here who's actually played the game. Nick liked it, but I'm not sure how deep he went because he admitted to a language barrier interfering with things.
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![]() It's a bit difficult at times since everything is in Japanese.
What are YOU looking at?
Last edited by Kagosin : Sep 12, 2008 at 09:05 AM.
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I'll give it a go since it's free and the SMT universe is always a spiffy setting. How much do you actually have to pay for with these microtransactions? Surely you can pick up decent enough equipment and items from enemies and dungeons.
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What are YOU looking at? |
![]() updating...ever...so slowly. Will get to playing the japanese server either today or tonite, there's a wonderful wiki page that helped me out : Megami Tensei Online: IMAGINE - Scratchpad Wiki Labs - Free wikis from Wikia Also, it seems the translation group thats working on the english version is really...iffy. If you check out the Aeria games forums it seems like its all being done by amateurs. Nothing against them of course, they are awesome, but I was hoping to see professionals working on it =\ ![]() |
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Hey, if anyone is still interested in this, there's beta sign-ups going on for the game:
SIGN UP FOR BETA | Shin Megami Tensei: Imagine Online I registered for it just a little while ago. I'm still pretty interested in this. |
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So, Open Beta started for this game. They started sending out invites yesterday.
I didn't get one, but FileFront has 20,000 keys available to anyone who wants to try the game. Shin Megami Tensei: Imagine Online: Shin Megami Tensei Online Beta Invites Are Go Check it out. Looks good so far. |
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I'm going to wait until the official english server is up. By then I'll have my tower updated as well to actually be able to play it.
But I will! If we get enough people together we should try to do a gamingforce guild :< ![]() |
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It's kind of fun.
They just got finished with maintenance (and they still let you play during if you were logged on, even) to fix the major issue right off the bat where running the patcher could cause the game to corrupt and force you to re-install and have to just run the exe instead. Combat so far is very simplistic, and I somehow don't see it getting any more complex, ever. If you're familiar with the creatures of the SMT universe you kind of have an idea of what attacks they will use and their strengths and weaknesses, so you can have the proper attack strategy ready when the need arrives. It also helps to have a good team (both in your partner and your party) so the weaknesses you have are covered. Would suck to go to an area where you have to kill x amount of (insert thing) where said thing just so happens to be Strong/Immune to or Reflect your main damage source. I find it funny (since I decided to spec a Mage) that Guns and Swords give more +Spell than actual Rods. Although I find myself relying more on my Some random things of note I suppose:
Last edited by Lacerta : Dec 2, 2008 at 10:27 PM.
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Ooh, I forgot all about it, but I should try this! I have been moving to another country, so I guess I need MMO-escapism like I need gangrene in my legs, but what the hell, I'll just limit myself to the weekend.
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