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Zio
I'm so cool, I got my own castle.


Member 456

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Old Nov 28, 2006, 03:49 PM Local time: Nov 28, 2006, 03:49 PM #1301 (permalink) of 1829
Originally Posted by The_Griffin
They... don't life steal unless you're talking about Vampiric Embrace, which just adds a healing component to their damage spells. And really, the only problem they have with Shadowform is that their spells scale like utter shit. Fixing Mind Flay's mechanics would solve any problems they have in PVE, especially with Vampiric Touch.
I was talking more PVP but yeah PVE it kinda sucks to be a shadow priest.




Quote:
http://www.thottbot.com/?sp=11722

I'm... rather surprised that you have a warlock and apparently raid with him yet don't know about this. Are you put on Curse of Recklessness duty on your raid, or are you allowed to DPS fully and put on Curse of Agony/Curse of Doom?
That's cause I am just DPSing I'm a 5/31/16 soul link lock. Even in pvp I barly put down curse of shadows/elements cause to me it's kinda of a waste unless I have my succubus out and etc just cause of the fact that 10% from her + anther 10% + shadow vulnerability = one hell of a DC.


Quote:
EDIT: Sunder Armor got nerfed? When did THIS happen?
Yeah what's going on with this? Just because of the fact that warriors are suppose to TANK BETTER THEN ANY CLASS.

Not only cause of the armor but thier abilities.
Originally Posted by Zio
Heh, heh, heh. Now, now. That's the expression I want to see! A face filled with pain and anguish, begging fearfully for help, a face quivering with anger! Go, on! Get angry! Suffer! Be sad! That would truly be the ultimate offering to me and my great god!
-(:)


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Old Nov 28, 2006, 10:13 PM #1302 (permalink) of 1829
What? They fucking nerfed Sunder Armor?

I guess that seals it. BE lock will probably be my new main.

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Member 266

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Mar 2006


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Old Nov 29, 2006, 12:27 AM Local time: Nov 28, 2006, 09:27 PM #1303 (permalink) of 1829
I'm actually not certain about this. I've searched the forums and I can't see anything about a nerf to Sunder Armor... right now I'm starting to suspect it was a misinterpretation.
_


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Old Nov 29, 2006, 01:42 AM Local time: Nov 29, 2006, 08:42 AM #1304 (permalink) of 1829
I'm european so it may have been on european forums. I'll try to find it but the information seemed solid. Sunder Armor does less threat while devastate does the same threat as sunder armor does now. I believe this is to counter the fact you can get sunder armor down to 9 points rage with imp. sunder armor and the rage reducing talent which I don't remember the name of now. Basiacly sunder armor is just to lay down 5 times now fast then use other abilities and then devastate to keep the five intial up.

Another more indirect nerf to sunder armor is the fact that the new rank is just strong enough to make it the same as current sunder armor with the increased armor value on mobs. Basically they are nerfing none prot warriors so that a prot warrior wont be to good in their eyes. The thought of applying sunder armor 5 times for 15 rage with rage norm and less threat is frightening...

Also buff locks:


lollin at the locks whining about dark pact in gchat on picture

To explain: this is improved CoW at 70 -130 damage straight up no percentages or nothing.

I will not even show you the effect of their seed of corruption cause that and this is to insane.

Double Post:
Actually some positive news I may actually have found a raid group for my warrior! *gasp* But this close to TBC... I guess leveling gear is nice though. :P

Other than that TBC as it stands now is probably the biggest dissepoitment I have had in gaming. If I had a caster I probably be more excited but seeing this as melee. It's hard to look positive on it(forums flooded with whines/negative facts about TBC consering classes I like).

Last edited by Kensaki : Nov 29, 2006 at 01:51 AM. Reason: Automerged additional post.
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Old Nov 29, 2006, 02:08 AM Local time: Nov 28, 2006, 11:08 PM #1305 (permalink) of 1829
You think that's bad? Try being a cat druid.

I have no clue what the fuck Blizzard is thinking making warlocks so ridiculously strong while other classes fall to the wayside. They ALREADY have a fighting chance against EVERY class in the game, so why are they getting MORE tools to help them?
Zio
I'm so cool, I got my own castle.


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Old Nov 29, 2006, 03:04 AM Local time: Nov 29, 2006, 03:04 AM #1306 (permalink) of 1829
Indeed the lock is strong and as much as I love/hate the lock. The lock is really mana dependent. It takes a lot of mana IMO to even kill someone. Maybe it's cause I am soul link but with soul link I can take good hits in PVP.

The lock might be strong but they burn mana like nothing.
Originally Posted by Zio
Heh, heh, heh. Now, now. That's the expression I want to see! A face filled with pain and anguish, begging fearfully for help, a face quivering with anger! Go, on! Get angry! Suffer! Be sad! That would truly be the ultimate offering to me and my great god!
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Old Nov 29, 2006, 03:08 AM Local time: Nov 29, 2006, 12:08 AM #1307 (permalink) of 1829
The 'lock is strong, and in TBC, their felguard can solo a same-level warrior.

It would be funny if it weren't true.

Oh, and did I mention that Seed of Corruption is essentially the new form of AOE grinding?
_


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Old Nov 29, 2006, 03:32 AM Local time: Nov 29, 2006, 10:32 AM #1308 (permalink) of 1829
You have to be goddamn insane not to go affliction/demo in TBC. It is insanely overpowered. All the buffs on dots + the new calculation for spells... I would say that affliction with dark pact is the most mana efficent damage I have seen from a lock. And yes of course you will use much more mana as a demo lock, Its the trade off for the survivability.

Also the felguard can solo a stupid warrior. A smart warrior disarms it then two shots it. I have a vid of that lying around. Ofc to do this twice while warlock is pounding on you is well...

Zio in TBC warlocks go from being superb in 1v1 to being superb in 1v2. Seduce one fear other lay seed of corruption on both and dot up with dots and run the other way. if they are close to each other and dont have a way of removing it healing themselves/try to run after you they die. Seen this seed of corruption been used to kill 7 same lvl mobs at the same time. The end aoe killed them as all was hit for 1000+ to 2500 crit from each others SoC. Its more potent if used right than mages AoE can hope to be.

Last edited by Kensaki : Nov 29, 2006 at 03:39 AM.
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Old Nov 29, 2006, 04:53 AM Local time: Nov 29, 2006, 01:53 AM #1309 (permalink) of 1829
Still, the fact remains that the felguard can put out enough DPS so that a warrior focusing SOLELY on the warlock, with the warlock just sitting there taking the hits and not doing ANYTHING, cannot win.

Whether that's an indication of how overpowered warlocks are or how underpowered warriors are, I don't know, but there's something goddamn wrong when a pet can take down its opponent before he takes down the pet's master (which itself is a reasonably strong force even without the pet).
Zio
I'm so cool, I got my own castle.


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Old Nov 29, 2006, 07:28 AM Local time: Nov 29, 2006, 07:28 AM #1310 (permalink) of 1829
Originally Posted by Kensaki
You have to be goddamn insane not to go affliction/demo in TBC. It is insanely overpowered. All the buffs on dots + the new calculation for spells... I would say that affliction with dark pact is the most mana efficent damage I have seen from a lock. And yes of course you will use much more mana as a demo lock, Its the trade off for the survivability.

Also the felguard can solo a stupid warrior. A smart warrior disarms it then two shots it. I have a vid of that lying around. Ofc to do this twice while warlock is pounding on you is well...

Zio in TBC warlocks go from being superb in 1v1 to being superb in 1v2. Seduce one fear other lay seed of corruption on both and dot up with dots and run the other way. if they are close to each other and dont have a way of removing it healing themselves/try to run after you they die. Seen this seed of corruption been used to kill 7 same lvl mobs at the same time. The end aoe killed them as all was hit for 1000+ to 2500 crit from each others SoC. Its more potent if used right than mages AoE can hope to be.
Well I didn't know about that part, but I do know this. A lot of locks are going either afflication or detrc. Just cuase in destruction you can pull back a lot of mana from your hits or something like that I was told.

Double Post:
Hey with seed of corruption ends on it's timer. Does it do the damage to the one who was seeded?
Originally Posted by Zio
Heh, heh, heh. Now, now. That's the expression I want to see! A face filled with pain and anguish, begging fearfully for help, a face quivering with anger! Go, on! Get angry! Suffer! Be sad! That would truly be the ultimate offering to me and my great god!

Last edited by Zio : Nov 29, 2006 at 07:31 AM. Reason: Automerged additional post.
Hortus Ortus Vinco


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Old Nov 29, 2006, 09:56 AM #1311 (permalink) of 1829
Hmmm sounds like its time to take my twink lock to 60.

also http://forums.worldofwarcraft.com/th...51145118&sid=1

Last edited by immp : Nov 29, 2006 at 11:52 AM.
Psycho


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Old Nov 30, 2006, 10:50 AM #1312 (permalink) of 1829
What's this about warriors being the worst of the three tanking classes in BC? You guys are out of your minds.

I've heard nothing at all about them "nerfing" sunder (how?) and with the new talent trees we'll hold aggro even better than before. Even if they were nerfing sunder with oh, I don't know, less threat per application, the new talents make it and heroic strike 9-rage skills, with them being the highest threat generation other than shield slam, which remains the same.

As for devastate being gimp, from what I've seen, it looks pretty great. I wish I knew exactly how much of a threat bonus it received per application of sunder armor, but even then, it should be another great tool for holding aggro.

With the current 1.12 talents, it takes me roughly 6 seconds to generate 10,000 threat. Exactly how does that make me worthless for holding aggro again?
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Old Nov 30, 2006, 01:43 PM Local time: Nov 30, 2006, 10:43 AM #1313 (permalink) of 1829
Well, for single-target tanking, no, they're not terrible.

The problem though is that the new mob pulls are supposedly insane. We're talking like 6 or 7-mob pulls, and warriors don't have the multi-target aggro tools to tank anywhere nearly as effectively as druids (who have Swipe) and paladins (who have Consecration).

Also, according to reports, druids have no problem at all not only generating more multi-target aggro, but can easily rip aggro off of a prot Warrior with Devestate.

Also, from what I've heard, Devestate supposedly generates as much aggro as a single application of Sunder Armor. Which is... pretty much bullshit IMO.

Double Post:
Alright, latest news from the grapevine:

Warlocks finally got nerfed. Soul Link changed to 20% DR (from 30%) and 5% damage buff (from 3%), and Curse of Weakness changed to an attack power reduction, instead of a flat damage reduction. In other words, a PVE buff, and a PVP nerf.

Also, somebody did some theorycrafting... and well, Restoration shamans put out damage over a 5 minute fight that is around 95% of an Elemental shaman's. Here's the thread: http://forums.worldofwarcraft.com/th...50895737&sid=1

I think this more than anything highlights the problem with Elemental. Somebody else put it best: "The main restraining factor with Shaman caster DPS is not time, but mana. The Restoration shaman's mana regen would have to be buffed by 50% to even allow time to be a factor, much less Elemental."

So... yeah.

Also, Rogues got some changes. Imp BS and Imp SnD got switched (yay), Cloak of Shadows got reduced to a 1-minute cooldown (!!!), and Blind got reduced to a 3 minute cooldown (!!!), 1.5 with talents (!!!!), but they both got removed from Preparation. Also, Surprise Attacks got changed to affect finishers instead of standard CP generators.

What else... Meh, can't think of much.

Oh, and if there's ANYBODY on Thorium Brotherhood that's 60... please, for the love of god, help me get ONE fucking group through DM!

Seriously... I've tried that place at least 6 times, various branches, and EVERY time we haven't made it past the first boss. Tonight, the problem was a complete FUCKTARD of a druid that had 3.6k mana "in healing gear," and stood there on the SECOND pull and let the tank die before shifting to bear and trying to tank them both at once. -_-;;;

Never group with a 60 Tauren Druid named Zord. Ever.

Last edited by The_Griffin : Dec 1, 2006 at 05:46 AM. Reason: Automerged additional post.
-(:)


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Old Dec 1, 2006, 05:27 PM #1314 (permalink) of 1829
I've been having shitty groups as well lately on my rogue. I hardly play as her, but when I do, I always want to run UBRS/Strat/Scholo for Shadowcraft and hoping for the Skullforge Reaver when I do Baron. I get in a group for UBRS and I'm sure it was a farming run for some item, because about half the people were from a raiding guild in all T2/AQ 40 gear.

We get to the Rend event and have to get two more, we do so and tell them to let us know when they get in the instance so we can summon. The warrior they get comes in and says "oh crap, the spectators are in the way." Next thing I know there's all the mobs that's in the path leading to the event area in the room while we're fighting the event.

Can't WAIT for Tuesday when they have the patch out and that gets fixed to where it resets.

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Old Dec 1, 2006, 05:55 PM Local time: Dec 1, 2006, 02:55 PM #1315 (permalink) of 1829
Neither can I.

Oh, and I got my first purple EVER in Live Strat a few nights ago: http://www.thottbot.com/?i=17740

Won it against a rogue. The really lol-worthy thing though is that I actually won the SECOND drop of that ring. The first had happened literally a minute before, and the tank won THAT roll. That same run, five Righteous Orbs dropped and everybody got one, and I also won a nice helmet. Not a bad run neh? =D
Zio
I'm so cool, I got my own castle.


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Old Dec 3, 2006, 10:26 PM Local time: Dec 3, 2006, 10:26 PM #1316 (permalink) of 1829
Quote:
Curse of Weakness changed to an attack power reduction, instead of a flat damage reduction. In other words, a PVE buff, and a PVP nerf.
How is that a PVP nerf? that's a buff all around I think. That's awesome. AP reduction means any melee units rather PVE or PVP do a lot less damage. Especially rogues/warriors. It can change a lot of it's removing say a lot of AP.

Quote:
Also, somebody did some theorycrafting... and well, Restoration shamans put out damage over a 5 minute fight that is around 95% of an Elemental shaman's. Here's the thread: http://forums.worldofwarcraft.com/th...50895737&sid=1

I think this more than anything highlights the problem with Elemental. Somebody else put it best: "The main restraining factor with Shaman caster DPS is not time, but mana. The Restoration shaman's mana regen would have to be buffed by 50% to even allow time to be a factor, much less Elemental."
The problem is, with your current spells and even if shocks could do say something like add damage - insert spell and etc. With your current set of spells that you have, the shocks, lightning and etc. There is no way for you to even get out good DPS as say half as good as a mage without redoing ALL of your spells. Yes I know Shammy is suppose to be an all arounder but the thing is, they'd have to redo all of the shammy spells I do believe. I've been told enchantment isn't so bad now.

Quote:
Also, Rogues got some changes. Imp BS and Imp SnD got switched (yay), Cloak of Shadows got reduced to a 1-minute cooldown (!!!), and Blind got reduced to a 3 minute cooldown (!!!), 1.5 with talents (!!!!), but they both got removed from Preparation. Also, Surprise Attacks got changed to affect finishers instead of standard CP generators.
Meh I think they should have kept it with SS and etc. What are they saying that it's too powerful cause BS/SS/Gouge can always hit?
Originally Posted by Zio
Heh, heh, heh. Now, now. That's the expression I want to see! A face filled with pain and anguish, begging fearfully for help, a face quivering with anger! Go, on! Get angry! Suffer! Be sad! That would truly be the ultimate offering to me and my great god!
Hortus Ortus Vinco


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Old Dec 4, 2006, 02:13 AM #1317 (permalink) of 1829
http://www.myndflame.com/index.php?o...d=80&Itemid=69
lol...a little over done but still funny.
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Old Dec 4, 2006, 06:48 AM Local time: Dec 4, 2006, 03:48 AM