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Say! Do you want to go see a movie?


Member 1512

Level 43.91

Mar 2006


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Old Jul 4, 2008, 04:59 AM #151 (permalink) of 1181
I just realized there have been no descriptions of light sources since the first room.


Picking up my staff, I raised my fingers to the tip and uttered the cantrip "Illuminos".
I lit my sunrod and muddled up the stairs with the rest of the group of mostly halfwits.
Originally Posted by Player's Handbook, page 221
Sunrod: This minor magic item sheds bright light to
a radius of 20 squares for 4 hours before burning out.
Source material always wins.


Member 27

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Old Jul 4, 2008, 05:05 AM Local time: Jul 4, 2008, 03:05 AM #152 (permalink) of 1181
That last little flurry was interesting. We're on Argumentus now, right?
whipping boy


Member 1106

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Mar 2006


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Old Jul 4, 2008, 05:09 AM Local time: Jul 4, 2008, 01:09 AM #153 (permalink) of 1181
Ah, I see. So they don't have to worry about it for a while. Will be interesting to see what happens if they run out of sunrods without finding any illumination. Although I guess as long as Bob is around they'll have some light. I have no idea how much though because I have not read that skills description.
Say! Do you want to go see a movie?


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Old Jul 4, 2008, 05:12 AM 3 #154 (permalink) of 1181
The light cantrip only has a 4-square radius, so if they run out of rods they'll just have to cluster tightly around Bob like the meatshields they are.

Originally Posted by BEARD
We're on Argumentus now, right?
Indeed so!

The dwarf roared in pain as the fire engulfed him. The flames blistered his skin, singed his beard and heated his armour.

Source material always wins.


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Old Jul 4, 2008, 05:13 AM Local time: Jul 4, 2008, 03:13 AM #155 (permalink) of 1181
The light cantrip only has a 4-square radius, so if they run out of rods they'll just have to cluster tightly around Bob like the meatshields they are.



Indeed so!

The dwarf roared in pain as the fire engulfed him. The flames blistered his skin, singed his beard and heated his armour.

Where in the hell did you find that? That's fucking brilliant.
Diss


Member 933

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Mar 2006


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Old Jul 4, 2008, 05:16 AM Local time: Jul 4, 2008, 01:16 AM #156 (permalink) of 1181
Damage via misadventure? How's that work?

And those goblins sure take a beating.
Say! Do you want to go see a movie?


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Old Jul 4, 2008, 05:18 AM #157 (permalink) of 1181
Damage via misadventure? How's that work?
Read as: "as a direct consequence of being dumb as fuck". Knives, axe, boot to the head.

I have to mix it up a little, since the smart thing for the goblins to do would be just to sit on the other end of the room and spit javelins at you all day. Boring.
YOU HAD BEST SQUARE YOUR ASS AWAY AND START SHITTING ME SOME TIFFANY CUFFLINKS!


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Feb 2006


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Old Jul 4, 2008, 06:27 AM Local time: Jul 4, 2008, 04:27 AM #158 (permalink) of 1181
Goblins have feelings too, you know. They're not just soulless calculating machines. =/
I love horses, they're my friends


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Old Jul 4, 2008, 06:28 AM Local time: Jul 4, 2008, 10:28 AM #159 (permalink) of 1181
And one would imagine that eventually, they'd run out of javelins, unless we started throwing them back of course.
YOU HAD BEST SQUARE YOUR ASS AWAY AND START SHITTING ME SOME TIFFANY CUFFLINKS!


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Old Jul 4, 2008, 06:31 AM Local time: Jul 4, 2008, 04:31 AM #160 (permalink) of 1181
Oh, I just got that the thing in front of the northern door is a spent javelin.

I gotta say, Pang, you're doing a great job with the atmosphere.
Source material always wins.


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Old Jul 4, 2008, 07:51 AM Local time: Jul 4, 2008, 05:51 AM #161 (permalink) of 1181
All right, I'm a bail for about six hours, and then I'll be back for a bit.

Take it easy.

NEXT DAY EDIT:

Dropped my track. Now I'm off to play footy for a couple hours before work. I should be able to post again before I leave for the pub tonight if we get around to it.

Last edited by Denicalis : Jul 4, 2008 at 02:35 PM.
Say! Do you want to go see a movie?


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Old Jul 5, 2008, 12:10 AM #162 (permalink) of 1181


HELLO THERE, VARIOUS LURKERS
Diss


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Old Jul 5, 2008, 01:25 AM Local time: Jul 4, 2008, 09:25 PM #163 (permalink) of 1181
I know I clicked on it at least twice...

Funny how Bob rolled last in the previous round, and this time he's first.
Source material always wins.


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Old Jul 5, 2008, 01:28 AM Local time: Jul 4, 2008, 11:28 PM #164 (permalink) of 1181
I know I clicked on it at least twice...

Funny how Bob rolled last in the previous round, and this time he's first.
If that goblin doesn't die soon, I'm going to run out of movies to quote.
I hate hospitals.


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Old Jul 5, 2008, 01:35 AM Local time: Jul 4, 2008, 11:35 PM #165 (permalink) of 1181
Looking over the player's guide has given me a few ideas about my character, but I want to ask in the interests of practicality and fun factor: would it be too much hassle to make my character mute?

I think it would be interesting to see a "leader" character who doesn't speak, but it might cause problems down the line.

Has anyone tried this personally?

I've pretty much decided that even if he's not mute, I'm going to cripple his charisma to buff strength and wisdom.
Say! Do you want to go see a movie?


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Old Jul 5, 2008, 01:48 AM #166 (permalink) of 1181
Well, having a Cleric who's unable to speak puts a crimp on a few things; a lot of the cleric powers involve spoken prayers. If you can work around that limitation I don't see a problem with it; if we can deal with a fighter with no weapons, we can accept a cleric who can't pray.
Diss


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Old Jul 5, 2008, 01:56 AM Local time: Jul 4, 2008, 09:56 PM #167 (permalink) of 1181
Dysfunctional to the max, eh guys?
Source material always wins.


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Old Jul 5, 2008, 01:58 AM Local time: Jul 4, 2008, 11:58 PM #168 (permalink) of 1181
A wizard who dresses like a woman. A dwarf who quotes movies. Aren't we a team to remember.
I hate hospitals.


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Old Jul 5, 2008, 02:00 AM Local time: Jul 5, 2008, 12:00 AM #169 (permalink) of 1181
Well, having a Cleric who's unable to speak puts a crimp on a few things; a lot of the cleric powers involve spoken prayers. If you can work around that limitation I don't see a problem with it; if we can deal with a fighter with no weapons, we can accept a cleric who can't pray.
I was thinking along the lines of a monkish Cleric who uses a staff (with holy symbol headpiece, of course.)

I could swing either way, though. A very reserved Cleric works pretty much the same as a mute one for my purposes. I thought it might be funny to see what happens when the more...boisterous heroes don't see Silent Bob motioning them to wait while he inspects the trap door.
whipping boy


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Old Jul 6, 2008, 12:29 AM Local time: Jul 5, 2008, 08:29 PM