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[Multiplatform] The Last Remnant: Life at 12 frames a second is a beautiful thing.
Yes, it's actually a non-FF/DQ game from Square. Who woulda thought.
It sounds good, but I'm open for any and all next-gen RPGs on the horizon. |
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The fact that it's by Square-Enix is pretty much enough to put me off it. I'm interested in RPGs, and I will admit that Square-Enix are among the most technically acomplished RPG developers, but I'm more than happy to play less polished games if the story and characters are interesting. That's something that (for me) Square Enix just haven't delivered at all, since the PS1.
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This sounds very interesting. Got any links to pictures of the game?
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Sounds cool (and different) at first glance, but 3 seconds later, it sounds like a totally lame idea.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
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Ditto the Skepticism, though I am surprised they're actually trying something new.
Still, I like to know what happened with Chrono, they instead went ahead with a new Mana and look how well that turned out... Though making something completly new might make them realise what it takes to make a great game... |
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I dunno . . . . They're talking about using marketing demographics as the main inspiration for the game's lead characters as if it's something we should be excited about. Besides, isn't that what most RPGs do? Usually we get at least six different marketing stereotypes, though.
That's it -- this game will be the worst thing to have ever existed, without a doubt. I will probably buy it if it has a decent story and not too many action elements. |
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This all prob stemmed from the fact that Vaan looked girly in FF12, so they feel the need to remedy that and reaasure people or something.
I swear if Nomura leaves, its the end of Square untill I see some competance in their game making or marketting in games OTHER than Nomura's works. The more I think about the two main characters the more contrived it sounds. |
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Well so far it LOOKS good, but then again I expect no less from Square in terms of visual eye candy. Thanks kainlightwind!
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From what I heard Dawn of Mana wasn't that great, at least from importers. And there's a lack of 2 player which I believe was in almost every Mana game.
And yeah, the pacing was crap in KH2,(though Final Mix fixed a number of problems I had with the new scenes) but I don't think the story was crap. The difficulty was too easy, but now that I got Final Mix, I went back to proud anyway cause critical is torture. And like you said, at least its fun. FF12 was very dull to me, and aside from KH there wasn't any recent Square release that was really solid , (aside from Enix games like VP2). And then before this was announced, all I see in Squares upcoming lists is a whole bunch of FFs, and FF1 and 2 were being re released over and over and over again. Advent Children is a mix bag, there was no way to tell a a story that measures up the original in less than 2 hours, but the CG and animation is sleek. Yet the pacing still had issues. But overall I was more entertained than FF12. Its all our own opinion, But looking at the insame succeess of KH, you have to admit that losing Nomura will have a pretty big impact. |
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I played Dawn of Mana and I enjoyed it, but than again, Mana games have always pleased me (I'm a sucker for pretty looking games).
Agreed, Nomura has a huge impact on the company, but that doesn't mean that he's the only good thing going on at SE. I also agree that SE is really going a bit overboard with milking everything FF-related and the endless re-releases, but what else would you do with your most successful franchise? FFXII was a huge succes, and Revenant Wings also looks to become a big hit (at least with the promotion and that damn prelude tune playing on every corner in Osaka). Maybe I'm just a bit biased since I've never really been a fan of Nomura and his art, but I still think people worship him a bit too much for all his flaws. |
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I wouldn't say I worship him, seeing as I did point out flaws that I didn't like. But he seems to be the only one that's creating solid products and no major hiccups. FF12 was a very troubled production from various sources. Whatever trouble they had with KH was probably minimal enough to not cause a big fuss over.
Resi Evil, MGS, Silent Hill and alot of other franchises are successful, but I don't see their upcoming lists with 20 ish titles all under the same franchise and name. And while its refreshing to finally see something new and original, the whole seperate demographic main characters just sounds so bleh, like they're trying to hard to PROVE something. "We CAN make awesome MAIN characters that are as manly and cool like Solid Snake!! ....................... REALLY! We swear!" And who likes try hards and wannabes? All I ask is for Square to not sound incompetant with their game concepts. I mean first is the mikling of the 10 or more FFs, and now its a "we're trying to be pleasing to both very different demographics" strategy. I'm not saying its easy, but its also not impossible to create ONE character that appears to BOTH demographics. You just need hard work and TALENT Square! Making two characters seem like the lazy and cowards way out of creating one that is well developed enough to be memorable. |
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I like how their global marketing strategy includes Japan and America and leaves out Europe. This'll probably sneak out 7 months later here, if at all coz, you know, we only play football games and Tomb Raider in Europe.
At least they're trying something new although just from looking at the screenshots one wonders how much innovation there's actually going to be in there. For now at least, something like Mass Effect looks like a much more exciting proposition. |
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Looks like Final Fantasy, Nomura is a joke, I'm holding out any actual judgment until we see story notes.
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I was already annoyed from reading that they assumed Americans would like "The Conqueror" while Japanese would prefer Rush Sykes. They could have easily made one or the other recruitable at some point afterwards and each character would have a fanbase regardless.
Spoiler:
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