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[PS3] I have to buy a PS3 (Disgaea 3)
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Vampiyah Kirrer


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Old Jul 19, 2007, 02:42 AM #51 (permalink) of 137
I think you should take another look at the gameboy color and the games it has to offer.
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Chocobo


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Old Jul 19, 2007, 04:49 AM #52 (permalink) of 137
Clearly Sony has paid them off to make the game a reason for a few to buy a PS3....

This game should be on PS2.
Rock me


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Old Jul 19, 2007, 05:16 AM Local time: Jul 19, 2007, 11:16 AM #53 (permalink) of 137
This game should be on PS2.
That's like saying Wii games should be on Gamecube.
Wonderful Chocobo


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Old Jul 19, 2007, 05:47 AM Local time: Jul 19, 2007, 12:47 PM 2 #54 (permalink) of 137
Really quick translation of the announcement:

Nippon Ichi announces the development of Makai Senki Disagea 3 for Sony’s Home Entertainment system, the Playstation 3

Title: Makai Senki Disgaea 3
Genre: Simulation
Developed for PS3
Release: Winter this year
Price: 6800 yen, 7140 including tax
Developer: Nippon Ichi Software

Disgaea 3 will be the latest release in the Disgaea series that started on the PS2. The first game sold 295000 copies on its release in Japan, and 122000 when it was released overseas. The sequel, released in 2006 went over the counter 160000 times in Japan and 125000 copies were sold overseas, matching the expected results from what had been shipped.The third game is expected to boost sales for Nippon Ichi.

The rest is just giving a few basics about the simulation RPG genre, nothing related to Disgaea.

Last edited by Peter : Jul 20, 2007 at 06:14 AM. Reason: Thanks Shin
They'll learn soon enough, our ace can't be shot down


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Old Jul 19, 2007, 07:42 AM Local time: Jul 19, 2007, 04:42 AM #55 (permalink) of 137
IMPOSSIBLE! IT CAN'T BE! .... METAL GE-- just a press release.

Thanks, dude. Very little direction given, but it's not like there isn't time for the graphics to get all bloom and properly shaded. For all we know, The Elder Scrolls: Disgaea is right around the corner.

*ahem* I mean, yeah, everyone sucks.

That's like saying Wii games should be on Gamecube.
But, but... Resident Evil 4 and Twilight Princess!!

[ Hans "Archer" Grimm ]
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Old Jul 19, 2007, 08:41 AM Local time: Jul 19, 2007, 12:41 PM #56 (permalink) of 137
I think you've got an extra 0 in there somewhere Enk. I can't imagine the first game sold nearly 3 million copies in Japan and then the sequel only sold 200,000. Unless it was really shit of course.

I'm struggling to see the reasons for this being a PS3 game too. Unless it's fucking massive and they've filled a blu-ray disc, it looks currently like a PS2 could easily run this game. Time will tell I guess, those could well have been early conceptual art for all we know.
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Old Jul 19, 2007, 08:52 AM Local time: Jul 19, 2007, 08:52 PM 4 #57 (permalink) of 137
I can see why the prospect of playing a game with sprite graphics on your brand new widescreen HDTV can be a little underwhelming.

But you only buy games that maximize the capabilities of your console / setup, your priorities are a little skewed.

[ Sergei Karkov ]
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Old Jul 19, 2007, 09:06 AM Local time: Jul 19, 2007, 07:06 AM #58 (permalink) of 137
Can I get an amen?
Hard(ly) at Work


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Old Jul 19, 2007, 11:09 AM Local time: Jul 19, 2007, 07:09 AM 1 #59 (permalink) of 137
But you only buy games that maximize the capabilities of your console / setup, your priorities are a little skewed.
The thing all of us are bitching about is why require the capabilities of a $600 machine to play it when a $100 one that everyone already owns will do it just as well.
クマー!~


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Old Jul 19, 2007, 12:11 PM Local time: Jul 19, 2007, 06:11 PM 1 #60 (permalink) of 137
Did it ever occur to anyone that maybe they'll make use of the PS3 features now?

The PS3 doesn't ONLY do high-def and stock bloom effects, you know. They could include online play (co-op or whatever), downloadable content, something silly making use of the tilt sensor, connect with PSP, etc. Thing is, you don't know yet.

Even if they won't make use of them, it'll still be hi-def Disgaea, which will be enough for quite a lot of fans. Hi-def sprites will/should look great either way.

?
oh shi-


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Old Jul 19, 2007, 01:32 PM Local time: Jul 19, 2007, 09:32 AM #61 (permalink) of 137
Did it ever occur to anyone that maybe they'll make use of the PS3 features now?

The PS3 doesn't ONLY do high-def and stock bloom effects, you know. They could include online play (co-op or whatever), downloadable content, something silly making use of the tilt sensor, connect with PSP, etc. Thing is, you don't know yet.

Even if they won't make use of them, it'll still be hi-def Disgaea, which will be enough for quite a lot of fans. Hi-def sprites will/should look great either way.
You bring up a good point and there are other technical aspects they may want to develop that wouldn't be possible or difficult on the PS2. The AI can be improved without having long processing times in between each AI decision as well as opening up the possibility for new algorithms or parallel algorithms.

And while 2D sprite games might not tax the processing power of the PS2, they do have tremendous memory bandwidth and memory storage requirements. Most of the NIS and GUST games are already maxing out the available bandwidth and memory and you can see the result of that from the load hitching present in a lot of their games.

The PS3 will allow NIS to develop bigger levels with more enemies on screen. We might see less enemy cloning and more sprite variety as well since the PS3 has so much more memory than the PS2 had. I wouldn't be so quick to conclude this game could be done on the PS2 just from a few early screenshots.
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Old Jul 19, 2007, 04:26 PM Local time: Jul 19, 2007, 09:26 PM #62 (permalink) of 137
Given the dev costs of a PS3, this game will probably be a financial disaster for Nippon Ichi. Just consider it: They got 300k on a console that over 100 million people own.

How much will they get on a console that MAY reach 10 million by the time the game is released? Also how many people will have PS3s in Japan at that time? Literally every 5th PS3 owner will have to buy a copy of Disgaea 3 so the game can reach its prequels in popularity.

I'm not even counting the under-usage of hardware issue, since Disgaea 1 looked like a PS1 game as well.

I fully expect NIS to back out from a PS3 release. If they don't, the only thing that can possibly justify a PS3 release (especially considering how disappointing Disgaea 2 was), is a 1080p Etna hentai gallery.
oh shi-


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Old Jul 19, 2007, 09:16 PM Local time: Jul 19, 2007, 05:16 PM #63 (permalink) of 137
Given the dev costs of a PS3, this game will probably be a financial disaster for Nippon Ichi. Just consider it: They got 300k on a console that over 100 million people own.

How much will they get on a console that MAY reach 10 million by the time the game is released? Also how many people will have PS3s in Japan at that time? Literally every 5th PS3 owner will have to buy a copy of Disgaea 3 so the game can reach its prequels in popularity.

I'm not even counting the under-usage of hardware issue, since Disgaea 1 looked like a PS1 game as well.

I fully expect NIS to back out from a PS3 release. If they don't, the only thing that can possibly justify a PS3 release (especially considering how disappointing Disgaea 2 was), is a 1080p Etna hentai gallery.
I already went over this. Cost is relative to the project. It's not much more expensive to develop for the PS3 than it is for the PS2 at the level NIS and the other small companies develop at. Upfront SDK costs might be a consideration but those are one time purchases to be used over a long term. Sony might even be giving these smaller companies deals on the development hardware for all we know.

More than anything it sounds like people are upset over having to buy a new console. Well its going to happen eventually so now is a good as time as any.

Last edited by Cetra : Jul 19, 2007 at 09:20 PM.
Razgriz-2


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Old Jul 20, 2007, 02:59 AM Local time: Jul 19, 2007, 10:59 PM #64 (permalink) of 137
I can see why the prospect of playing a game with sprite graphics on your brand new widescreen HDTV can be a little underwhelming.

But you only buy games that maximize the capabilities of your console / setup, your priorities are a little skewed.
Seems to me the point was "why the fuck is this exclusive when my ps2 can probably run this?" And it is a valid argument.
Rock me


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Old Jul 20, 2007, 04:14 AM Local time: Jul 20, 2007, 10:14 AM #65 (permalink) of 137
"Why the fuck are Wii games Wii exclusive when my Gamecube can run them?"

It's a valid argument, you know?
They'll learn soon enough, our ace can't be shot down


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Old Jul 20, 2007, 04:18 AM Local time: Jul 20, 2007, 01:18 AM #66 (permalink) of 137
No, it isn't. Especially given that the Gamecube could run the game but it certainly wouldn't feature the "imaginative controls" and whatever dreamy bullshit you want to throw in for the Wii's gameplay centric focus.

[ Hans "Archer" Grimm ]
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Old Jul 20, 2007, 04:28 AM Local time: Jul 20, 2007, 04:28 PM 1 #67 (permalink) of 137
Seems to me the point was "why the fuck is this exclusive when my ps2 can probably run this?" And it is a valid argument.
For the answer, look to the title of this thread. (And it's a valid reason)

[ Sergei Karkov ]
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Old Jul 20, 2007, 04:41 AM Local time: Jul 20, 2007, 10:41 AM #68 (permalink) of 137
For the answer, look to the title of this thread. (And it's a valid reason)
To be honest, that actually would be a somewhat valid reason, but it's a bit weird to think that Sony would've paid off a small company for an obscure tactical RPG, but did not have the good sense to do whatever it takes to, say, preserve their timed Grand Theft Auto exclusivity, which would literally sell millions of consoles and give them a massive advantage over Microsoft.

Edit: oh hey, now it'll look like I deleted Rotorblade's post, oh well
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Old Jul 20, 2007, 04:45 AM Local time: Jul 20, 2007, 01:45 AM #