|
||
|
|
|
|||||||
| Register | FAQ | GFWiki | Members List | Donate | Arcade | ChocoJournal | Mark Forums Read |
| Welcome to the Gamingforce Interactive Forums. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
LinkBack | Thread Tools |
|
[PS2] Mana Khemia. ITT: Lace bending time/space to play more than 24 hours of game per day.
Proving that the PS2 will never die NIS just announced Mana Khemia will be coming to the US in March. I'm just going to quote RPGFan here (hoping this isn't another hoax):
|
|
It would be super if Gust could make a game that doesn't look exactly like every other game they've ever made ever.
That said, it seems that companies like NIS America and Atlus aren't really sure as to how they should make the jump into the current generation. They're sort of dragging their feet, it seems like. Probably because they haven't had to deal with real hardware competition in a long time, and can't be guaranteed that they're reaching the largest or best-suited audience for their chosen project. ![]() |
But it looks like the small groups of Japanese developers have already chosen the PS3 as the next jRPG platform with NIS already on Disgaea 3, Atlus with Persona 4 and Steamboat Chronicles II with Irem, GUST with an announced PS3 project in the works, From Software with a few titles (mostly SRPGs we'll never see here), and Banpresto with some PS3 RPGs in the works as well. Plus I'm forgetting a whole lot from the even smaller developers that have PS3 RPG projects in the works. It's really no different from the PS2 though. We didn't see any major projects from these companies on the PS2 until Final Fantasy X came out on it and established it as the go-to system for RPGs.
Last edited by Cetra : Dec 13, 2007 at 11:59 PM.
|
|
Atlus and NIS America tend to publish stuff willy-nilly, and don't just rely solely on a core group. It seems more like they're not sure how they should approach this generation-- full-blown third party or stick with their format of "most on one console".
The RPG genre has hardly gotten any sort of position in the current generation, as it stands. I mean, if we looked at it straight away, the 360 would be the choice of the RPG player. There's stuff on either side of the fence that's coming out in the future, so we'll see what becomes the more popular console for the genre. ![]() |
|
I liked the First Atelier Iris game a lot but after 2 the series started to grow boring to me. I'll probably pass on this spinoff. However, I really really want Ar Tonelico 2 to come out here. Announce the bloody thing already!
|
|
Even thought the Atelier Iris games aren't anything super special, I enjoyed them a lot. I also had a lot of fun with Ar tonelico, so I hope we get the second game. I only wish they were even slightly difficult. Anyway, I'll probably pick up Mana Khemia if it's anything like the other games. I'm just glad rpgs are still being released in the PS2.
|
Like so many others in this thread, I'm also waiting for Ar Tonelico 2 before I put an end to my PS2 collection, but I'd also quite like to see Persona 3 FES if at all possible. My post basically echoes Elegy's sentiments. The Gust titles aren't bad, even though they lack challenge. I've got plenty of other games to challenge me.
Last edited by Soluzar : Dec 18, 2007 at 12:23 PM.
Reason: Stupid typo is stuuuupiiiid.
|
And this doesn't come as much of a surprise as NIS America seems to be not only a US branch of NIS Japan, but also Gust. Another hoping for an Ar Tonelico 2 stateside release. |
|
Game came out today. For once RosenQueen shipped my order on time. In fact, they shipped it on Friday and I received it today. I guess they are getting better at sending these games out on time. I got the premium box figurine with it and its 100% imported from Japan. Nice extra for an additional 10 dollars. I haven't had a chance to play the game yet (busy schedule) but I did at least get to listen to some of the soundtrack in my car on my way from work to school. I like the sound team they have at Gust. :3
Can't really recommend the game to other people at this point. RPGfan gave the game a fairly positive review. I'm personally looking forward to the school elements. Especially since I enjoyed Persona 3 though these are two very different titles. |
|
Sulpher is the best cat ever.
"What a bitch..." ![]() ![]() Not sure where I'll put Jessica, but I guess I'll find a spot. Only complaint so far is that the sprites are the same type of sprites we've seen time and time again, but the artwork is amazing. Nice soundtrack too. I have the sinking feeling that I will fail the school aspect of the game and become dumb forever. If it ends up like Persona 3 though then it won't be too bad I suppose. |
|
I just... lost a battle.
A random enouncter. In a game by Gust. I'm... not sure what to think here. This is, without a doubt, the hardest game by them I've ever played. That being said, it's about on par with other RPGs in terms of difficulty, by that's a very welcome change from the Gust norm. The character artwork is amazing, but they really need to get someone new to do their sprites. The out of battle sprites look awful. The in battle ones look good, though. Also digging the battle system. It's fast, fun, and flashy. Typical Gust soundtrack, too, no epic tracks so far but the tough encounter battle theme is pretty awesome. |
|
OMG widescreen boxart.
Anyway yeah I was expecting just another GUST game which would have been find by me but this game has really surprised me with the amount of refinement and evolution they put into this one. They have also listened to the difficulty criticism for sure. My only (non)complaint might be that the 'E' rating will probably prevent some of the crude humor I find oh-so-entertaining in NIS games. Well that and I wish NIS would starting giving us full OSTs rather than select song CDs since the CD just gets shelved in favor of the full OSTs I end up downloading.
|
|
Ah this is true, but they probably used up their entire quota on that line as I haven't seen much else, though I'm not far into the game at all.
Also, while the sprites are the same old style at least it doesn't look like they re-used many. And the field sprites are of the same quality of past GUST games but they did a really nice job layering backgrounds this time for a faux-3D effect in a lot of areas.
|
|
So, I am at the end of the first week (Where I must create a Nicro Cloth) and good lord is this game hard.
Since there are zero levels, you can't "grind" yourself to victory, the only real grinding you can do is to gather materials, AP, and such so you can have enough supplies to BE PREPARED (Lorr would probably say so you can just barely win), but nothing more. I've synthesized everyone's starting weapon, maxed out all the current possible growth options for the trio (which included synthesizing Flour for Vayne and Heal Jar for Jessica), and during my exploration found an accessory that provided +30 HP. It went to Jessica obviously. It's actually not the normal battles that are hard, it's the rough encounters, and battles during nightfall. Nothing like bumping into a giant blob only to discover it is a Sword Geist that has the power to make all forms of healing not work. I'm slightly prepared for this Event to get the Nicro Cloth now though, Vayne's Ether setup is Lightning element, ATK+ DEF+, Jessica is MGK+ CRIT+, Nikki is Ice element, ATK+ DEF+; really don't have much options for the stat raising Ethers since the materials you can use or substitute in place of one all end up producing ATK or DEF anyway. The crude humor is still there, you just have to look for it. |
|
That's a damn good looking boxset, Lacerta. Goin to go pick this game up some time soon, though it'll be the regular box set now. I would have liked the super box, but by the time I found out it was too late.
|