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[PS3] Battle Field Valkyrie: Gallian Chronicles (AKA: Sega trying an RPG? LOOKS GOOD!)
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Old Jan 16, 2008, 12:31 AM Local time: Jan 16, 2008, 01:31 AM #1 (permalink) of 58
[PS3] Battle Field Valkyrie: Gallian Chronicles (AKA: Sega trying an RPG? LOOKS GOOD!)

Originally Posted by Source
Outside of its visual style, one of the original talking points of Battlefield Valkyrie was that it's coming to us from the people who made Sakura Taisen. The team has also worked on a number of other SEGA classics. Producer Ryutaro Nonoka is known for the Shinobi and Kunoichi games. Director Shuntaro Tanaka previously worked on Skies of Arcadia.
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Storyline Trailer!

Tutorial Trailer!
Pictures!:











Cell-shaded graphics, but the shading technique looks fucking AWESOME. The story is set in a different universe of course, but the technology and setting obviously is akin to World War 2 (the European Campaign in particular).

Gears of Desu, it seems~ Headshots, tank units, anti-tank units, soldier units, snipers, heavy machine guns, etc. This looks like a god damn blast. To top it off?

NO FUCKING SONIC. No butchering classic series (I'm looking at YOU, Shining Force). Something fresh.

The fact that it has minds from the Sakura Taisen games in addition to the director from Skies of Arcadia makes this an instant must-buy for me. If the PS3 doesn't pick this up, it'll be almost as big of an atrocity of Front Mission 5 getting swept aside. The system needs an RPG (and this is a healthy mix of that and other genres), and this is just what is needed. I look forward to this coming to the states (assuming it gets announced).

I hope this is a turning point for Sega. Their games have been laughable after the Dreamcast fell through, but this is the first interesting game of theirs since that has intrigued me.

Edit -- This game is a nice amalgamation of genres. If someone wants to get antsy about it, just move it to general video games. But it's strategy/action/RPG/etc =O


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Last edited by Gechmir : Jan 16, 2008 at 12:35 AM.
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Old Jan 16, 2008, 12:44 AM Local time: Jan 16, 2008, 12:44 AM #2 (permalink) of 58
See, I'd have preferred Shining Force IV (bundled with Shining Force III complete, of course)... but, I have to say, I've been watching this since I first heard about it, and I like what I see. The mechanics look fun, the graphics look sweet, and in general, it looks like something worth keeping an eye on.

Here is what I believe is the paradigm that would be effective and what I would love to see, and you're going to laugh because Fox News is my model. What Fox has done is they've got a guy, Roger Ailes, who's passionate and has created a model for a 24-hour news station that makes money based on a point of view... Using Fox's model, find someone with the passion and the huevos to just lay it on the line - not in a partisan way, not in the pursuit of political power and political gain, but in the pursuit of credibility. In the pursuit of being a judge, an arbiter, and earning the trust of the audience over time as an oversight to the shenanigans of the political world.
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Old Jan 16, 2008, 02:06 AM Local time: Jan 16, 2008, 01:06 AM #3 (permalink) of 58
Yeah this is one I've been intently keeping my eye on. It's showing a heck of a lot of potential and I think a solid story is all that will be needed to pull this one together.
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Old Jan 16, 2008, 02:10 AM Local time: Jan 16, 2008, 06:10 PM #4 (permalink) of 58
Can't really comment on the game itself 'cause this is the first I've heard of it. Awe-inspiring graphics, though. I may as well keep my eye on it too, given its from the creators of Sakura Taisen.

(Knowing Sega it's probably just an awesome yet misguiding mini-game from something like this)
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Old Jan 16, 2008, 05:18 AM Local time: Jan 16, 2008, 04:18 AM #5 (permalink) of 58
I had/have a game idea which features some of the same things going on (The tank, WWII-level of Tech, Army fighting in a rustic village) ... for that I'm a little saddened, but hey, the game might be fun.

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Old Jan 16, 2008, 07:00 AM #6 (permalink) of 58
This definitely looks interesting; I hope Sega entertains the thought of bringing this to the 360 as well... which raises the general question: given the process' costs and all other considerations being equal, what incentive is there to a develop a game for just one console? Conversely, I imagine a console company would have to lay out some serious incentive to land an exclusive.
Given that, historically, tanks (along with APCs and IFVs) succeeded horse cavalry, it is amusing that the anti-tank weapon resembles a lance or pike. In a similar vein, I am interested in how all this development took place, and nobody thought to implement camouflage... the player characters' uniforms are nice and all, but they seem more suitable as 'dress blues' than actual field wear.
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Old Jan 16, 2008, 07:16 AM Local time: Jan 16, 2008, 01:16 PM #7 (permalink) of 58
PS3? Nooooo

This looks fucking awesome. Cel-shading isn't done enough on these newfangled consoles.
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Old Jan 16, 2008, 09:17 AM Local time: Jan 16, 2008, 08:17 AM #8 (permalink) of 58
Be wary of Ryutaro Nonoka. The Nightshade and Shinobi games are notorious for being visually pleasing... and having questionably enjoyable platforming and objectives. Granted with minds from other games, I imagine he might be able to shake that problem. It looks great, these days it's amazing how any sketch can now be rendered near perfectly in 3D when given the proper effort.

Sega's doing fine to me... because, well, Virtua Fighter 5 and Iplugmyearswhenitcomestoothergamesbythem.
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Old Jan 16, 2008, 01:13 PM Local time: Jan 16, 2008, 09:13 PM #9 (permalink) of 58
I love it when they mix various game elements like this! This makes it another game making the PS3 look even more interesting in my eyes. If this keeps up there's only a matter of time until I buy a PS3.
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Old Jan 16, 2008, 01:42 PM Local time: Jan 16, 2008, 02:42 PM #10 (permalink) of 58
I'm glad to see that el-shading hasn't been completely abandoned by next-gen consoles. White Knight Story makes some use of cel-shading, but this looks to be full-blown cel.

Looking forward to hearing some more information. I'll try and keep you guys updated as to when this gets a date in GameStop's reserve list.


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Old Feb 21, 2008, 10:37 AM Local time: Feb 21, 2008, 09:37 AM #11 (permalink) of 58
BUNCH OF MOST-EXCELLENT SCREENSHOTS + TRAILER + LIMITED EDITION STUFF

Game looks pretty hot so far. I hope it delivers, because I think I'm gonna buy it (JP version) on day 1 or damn close to it.
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Old Feb 21, 2008, 10:44 AM Local time: Feb 21, 2008, 07:44 PM #12 (permalink) of 58
Here's hoping when they bring this over that they have the sense to keep the name as Valkyrie of the Battlefield.

I'm a little unclear as to how exactly is this going to play though. Real time or turn based? Traditional or tactical? Do you command troops or one character etc. Either way, the color-sketches-brought-to-life visuals are lovely, and should they keep the name, it could mean the rest of the game will have a similar sense of sweeping epic grace.

?
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Old Feb 21, 2008, 10:54 AM Local time: Feb 21, 2008, 09:54 AM #13 (permalink) of 58
I'm a little unclear as to how exactly is this going to play though. Real time or turn based? Traditional or tactical? Do you command troops or one character etc.
Here you go.
It's a big download, but it should give you a pretty good idea of what's up.
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Old Feb 21, 2008, 12:02 PM Local time: Feb 21, 2008, 01:02 PM #14 (permalink) of 58
Even after viewing the video, I'm a little stumped. It looked like "Command Mode" had you go RTS-style and order specific characters to a location, at which point "Action Mode" had you control them briefly, like a drastically scaled-down RTS you could take direct control of -- something like Savage, actually.

Still couldn't tell whether or not the combat was turn-based or real-time though.


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Zero: Beginning of the Coffin, Black God,
Houshin Engi, Sekirei, Kodomo no Jikan,
High School of the Dead, Twelve Kingdoms (novels), History's Strongest Disciple Kenichi
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Old Feb 21, 2008, 12:45 PM Local time: Feb 21, 2008, 09:45 PM 1 2 #15 (permalink) of 58
What's that, Baby's First Photoshop Sketch Filter: The Game?
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Old Feb 21, 2008, 12:56 PM Local time: Feb 21, 2008, 09:56 PM #16 (permalink) of 58
Well that does clear it up a tad bit. Not quite clear on the command points system, but the action mode seems clear enough. Movement and shooting use up your AP, so you can only do so much during your turn with each unit.

Though I have a feeling I'd be more comfortable if the game did away with the command mode view entirely and made the whole game turned based, from the action mode viewpoint, Silent Storm style.

Either way, It certainly looks a lot more interesting than any of the other next-gen RPGs I've seen so far. Let's just hope the two systems fit together well enough.

?

Last edited by Qwarky : Feb 21, 2008 at 12:58 PM.
Shadow Company


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Old Feb 21, 2008, 01:23 PM #17 (permalink) of 58
Thanks for the heads-up, Hindman. I'll have to watch that video later, but here's a quick bit of speculation on command points...
They could serve as a cap on force size, maybe with - as is the case with SJ Games' Ogre and GEV - larger, more powerful units 'costing' more to field.
I reiterate my comments on the player characters' uniforms: I can dig the cut and style, but the coloration still seems better suited for ceremonial functions than actual field work. The in-universe explanation for this is hopefully interesting.
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Old Feb 25, 2008, 02:08 PM Local time: Feb 25, 2008, 01:08 PM #18 (permalink) of 58
Sega announced today that the game is coming to the US this fall under the name Valkyria Chronicles.
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Old Feb 25, 2008, 05:06 PM Local time: Feb 25, 2008, 04:06 PM #19 (permalink) of 58
So I uploaded the previously linked video and a couple others to the Youtu