TABLE OF CONTENTS
[1] General Questions
[1.1] When is the US release date?
[1.2] Does this game compare to Final Fantasy Tactics Advance?
[1.3] Does this game compare to Final Fantasy Tactics?
[1.4] What’s the game about?
[1.5] Where can I find a map of Ivalice?
[1.6] Is there a bonus for having FFTA while playing?
[1.7] What is the difference between easy and hard mode?
[1.8] Is it true you can get to level 99?
[1.9] What are the maximum saves you can have?
[1.10] How do I soft rest?
[1.11] Is there WiFi?
[1.12] Can you name your characters?
[1.13] Are there any miss-able missions?
[1.14] Is Cloud in this game?
[1.15] Are Montblanc and Ezel playable?
[1.16] Is Ilua playable?
[1.17] Who are the hidden characters?
[1.18] Espers? You mean we get them here?
[1.19] Is there a geographical map of this game?
[1.20] I want to see what the new jobs look like!
[2] Clans, Job, and Tribes!
[2.1] What are the new Tribes?
[2.2] What are the new jobs?
[2.3] What’s changed since FFTA?
[2.4] How come I can’t unlock a job?
[2.5] Are laws in this game?
[2.6] What are Tribes?
[2.7] What are Jobs?
[2.8] There are job requirements? What kind?
[2.9] What are Clan Abilities?
[2.10] Help! The enemy keeps coming!
[2.11] What does Smash gauge do?
[2.12] I don’t like my team members, how do I replace them?
[3] Managing MP, and Auctions!
[3.1] Why is my MP 0!?
[3.2] What about support characters? Can’t they replace MP requirements?
[3.3] What is the Auction System?
[3.4] Is the Auction System worth it?
[3.5] How do I win Auctions?
[5] Resources
[6] Credits
[1] General Questions
[1.1] When is the US Release Date?
June 24th, 2008
[1.2] Does this game compare to Final Fantasy Tactics Advance?
If you liked FFTA then expect to have a good time. They're even certain references to FFTA.
There are various references to FFTA, directly or indirectly:
+The girl in the summer diary at the beginning of the game strongly resembles
Ritz.
+Ezel shows up as non recruitable character
+Montblanc is a recruitable character.
+Montblanc makes several references to Marche. If Montblanc falls in battle, he even calls out Marche's name.
+Mr. Mewt Randall is the librarian back in the original world.
In terms of difficulty, I'd say this game requires more effort than FFTA.
Earlier in the game you'll find it more difficult as the enemy starts with R-
Abilities; being that you just started you'll lack the proper means to heal.
However, once you've unlocked extra skills, jobs, and equipment you'll find it much easier.
There are some quests that are difficult, however gamers who seek a challenge should... well you could always play Hard mode. Otherwise, you can impose handicaps (Single Character Class Challenge is reborn!)
[1.3] Does this game compare to Final Fantasy Tactics?
Don't expect epic greatness like FFT. Instead expect a storyline doused with
water and seaweed. It’s the kid friendly version of Final Fantasy Tactics minus a relevant story.
[1.4] What’s the game about?
Just like Final Fantasy Tactics Advance and Final Fantasy XII, Final Fantasy
Tactics A2: The sealed Grimoire takes place in Ivalice. There are seven playable races in the game: Hume, Moogle, Viera, Bangaa, Seeq, Nu Mou and Gria. Chronologically, the game takes place some time after Final Fantasy XII.
Luso who lives in the real world, was punished for pulling a prank before summer break. Locked away in a library, Luso discovers an old book which takes him to Ivalice. Instead of seeking a way home, he wants to explore Ivalice (the real
Ivalice.)
[1.5] Where can I find a map of Ivalice?
Image:Ivalice map.jpg - The Final Fantasy Wiki has more Final Fantasy information than Cid could research
[1.6] Is there a bonus for having FFTA while playing?
Yes, you get the Clan Ability "Libra" for free when you have FFTA in the GBA
slot. That Clan Ability, if selected for a particular battle, will display all
hidden traps on the battlefield (if any) and color-code them according to type. That same Clan Ability can be obtained normally through Clan Trials later in the game, though.
[1.7] What is the difference between easy and hard mode?
The enemy's ability power (attacks and recovery) is increased by 1.5. It has also been suggested that choosing Power 2 (clan ability) will make things
'easier.' (What would be the point then?)
[1.8] Is it true you can get to level 99?
Yep, all characters can get to level 99 maximum as in the original Final Fantasy Tactics. Which means in comparison to FFTA, your characters are weaker then them at certain levels (max level was 50.)
[1.9] What are the maximum saves you can have?
Just two like in Final Fantasy Tactics Advance.
[1.10] How do I soft reset?
L + R + Select + Start.
[1.11] Is there Wi-Fi?
Nope, and yes we hate that fact too.
We can however trade items from close range DS.
[1.12] Can you name your characters?
We've had that right stripped from us like in FFTA.
[1.13] Are there any miss-able Missions?
There are only two available Light Lutes in the game; one crafted one given. The
Light Lute is an instrument Hurdy needs to learn "Magic Ballad" which recovers
MP.
The crafted Lute is available when Hurdy asks you to craft his instrument before
he joins. Instead of completing the instrument quest, right away do the side-
quest battle at Sandarusa Cliffs while the mission is still active. If you don't
you will not be able to acquire the material to forge the Lute; therefore losing
the ability to craft the Light Lute.
The other Light Lute is given after completing the "BN Wars ~W Side~" quest
(complete "BN Wars ~N Side~" quest three times to unlock.) To do this it would
take 2~4 years after Hurdy joins. "Magic Ballad" recovers MP, making him
one of the best support characters (other then Cannoneer.)
[1.14] Is Cloud is this game?
No, Cloud Strife is not in FFTA2 nor was he in the original FFTA. Cloud was only
a cameo character in FFT and FFT: WoTL (same game.)
[1.15] Are Montblanc and Ezel Playable?
Montblanc is indeed a recruitable character. Ezel however, is not.
[1.16] Is Ilua playable?
From what I can tell no, Ilua is not a playable character in this game.
[1.17] Who are the hidden characters?
Vaan, Penelo, Al-Cid are all unlock able characters in this game (along with
Frimelda who is not a recurring character but hidden.)
For more information go to:
ffta2 wiki / SpecialCharacter
[1.18] Espers? You mean we can get them here?
Yeah, Espers make a return in this game as accessories. Most require you to
finish a tournament; so try to do as many as possible.
For more information go to:
ffta2 wiki / Espers
[1.19] Is there a geographical map of this game?
http://img.photobucket.com/albums/v6..._world_map.jpg
[1.20] I want to see what the new jobs look like!
The official website shows you sample videos of every single job in action:
FINAL FANTASY TACTICS A2
See that menu bar on the bottom of that page? Click on the second button from the left; that's the "Characters" section. Once that page has loaded, there should be two link buttons northeast of the character cards; click on the lower button. Now select which race you want to see first, and all the jobs of that race will be displayed, each accompanied by a short in-game video of that job in action.
[2.7] What are jobs?
Jobs are basically the class of each member of your party. Unlike FFT, every
race has its own set of jobs. For example, only Viera can be Green Mages while
only Bangaa can be Dragoons.
For more information go to:
ffta2 wiki / Jobs
[2.8] There are job requirements? What kind?
Unlike the job leveling system in FFT, your party members must learn from the
equipment they equip. When a weapon is equipped they gain AP for that weapon and
finally when the requirements are met they learn the ability. You can equip
weapons and equipment and be able to use the abilities even if you haven't
learned it however, if you remove it then you will no longer be able to
use that ability (until you have mastered said ability.)
For more information go to:
ffta2 wiki / JobRequirement
For more information on abilities go to:
ffta2 wiki / Ability
[2.9] What are Clan Abilities?
Unlike in the previous games FFT and FFTA, before battle begins you are allowed
to select ability. These abilities can give extra Power, Speed, Evasion, Luck,
Movement, Protective status, AP, EXP, Gil, and Clan points.
For more information go to:
ffta2 wiki / Clan abilities
[2.10] Help! The enemy keeps coming!
Ahem, this section can be better explained by the guys at FFTA2.pbwiki.com
I take no credit for the following.
You are doing a chain of quest series for the Food Poisoning Society, which
required you to prepare certain food material, taken from defeated monster. Make
sure you have defeated the correct amount of monster before you speak to the
Bishop Guest and select the second option, if not you will fail the quest. First
option allow you to re-inspect the requirement of the food material.
For more information head to:
ffta2 wiki / FAQs
[2.11] What does Smash gauge do?
Full Smash Gauge enables Totema Summon, if Totema accessory is equipped on
that character. Having a higher Smash Gauge also seems to result in more bonus
EXP gain at the end of battle, but I do not know of the exact formula.
[2.12] I don't like my team members, how do I replace them?
The recruitment quest respawns fairly quickly and is the most reliable way
recruit which job you want (as long as you know exactly how to answer).
Otherwise, you can find recruitment events at certain locations depending on the
month. For both the recruitment quest and the recruitment events, the race you
get is based on the month.
Hume
--------
Months: Black Winter and Clear Winter
Locations:
Talgo Forest - Soldier, Thief, White Mage, Black Mage, Archer
Gareria Caves - Paladin, Fighter, Blue Mage, Hunter
Sendarusa Cliffs - Yojimbo, Ninja, Illusionist, Devout
Bangaa
-----------
Months: Green Spring and Red Spring
Locations:
Bateisuto Hills - Warrior, White Monk, Dragoon, Gladiator, Bishop
Aisen Plains - Defender, Master Monk, Templar, Cannoneer, Trickster
Nu-Mou
----------
Months: Peach Spring and Yellow Summer
Locations:
Glass City - White Mage, Black Mage, Beastmaster
Mouraberera City - Time Mage, Arcane Mage, Illusionist, Sage
Nazen Ruins - Alchemist, Scholar
Moogle
----------
Months: Gold Summer and Silver Summer
Locations:
Bisuka Greens - Animist, Thief, Black Mage
Gou City - Moogle Knight, Gunner, Gadgeteer, Time Mage
Nezurou Tunnels - Chocobo Rider, Juggler, Magic Cannoneer
Viera
--------
Months: Grey Autumn and Blue Autumn
Locations:
Kamoa City - Fencer, Archer, White Mage, Green Mage, Red Mage
Ruby Mountain - Elementalist, Magic Fencer, Summoner, Assassin, Sniper
Gria
------
Months: Red Autumn and Purple Winter
Locations:
Frogis City - Hunter, Raptor
Zedori Forest - Bastard, Geomancer
Seeq
--------
Months: Red Autumn and Purple Winter
Locations:
Arudana Mountain - Berserker, Ranger
Doramedeino Swamp - Lanista, Viking
[3] MP Tricks and Tips!
[3.1] Why is my MP 0!?
The new MP system in this game dictates that all units on the field start with
zero MP; but each time a turn passes you'll recover a certain amount. You
may think this puts Illusionists and other high MP users to death and for the
most part its true, but listen to what this person has to say.
There are many ways to get around the new MP system. Clan Abilities, for one,
can reduce the MP usage; when combined with skills like Half-Mp the effect
increases. "MP Boost" boosts MP regeneration from 10 to 20 every turn. "MP
Conservation" reduces spell cost by 50%. If stacked with "Half MP" it would
result with 25% MP usage. Both Illusions and Summoning is possible by the first
turn.
Viera receive "Magic Consume HP" as an S-ability which allows the cost to
be taken not from MP but HP allowing Double-Cast immediately. Since HP healing
is so abundant, it's not a big problem.
Devout's "Damage recover MP" lets you recover MP depending on the damage done to
you. Finally, since characters recover MP on each turn, using Smile or Quicken
constantly will allow the character to gain full MP before the battle has even
begun.
The S-Ability Geomancy (Absorb > Null > Half > Normal > Weak) along with the R-
ability "MP Absorb" is an alternative to Devouts "Damage Recover MP."
[3.2] What about support characters? Can't they replace these MP requirements?
This method is more practical; specifically for spell casters who would rather
do higher damage with then conserve MP. The benefits of this are enormous,
allowing Clan Abilities to be used for a more practical purpose (such as Power
Up Lv5.) You can choose the ability "MP Turbo" allowing greater damage with
spells. There is a small flaw though.
The weakness of said support characters, such as Bard (Hurdy), Magical Gunner,
and Cannoneer is speed. The classes have low speed growths, so it takes training
to raise them; however the results are worth it.
Bangaa Cannoneer is a good choice, as his Ether Shots replenish 60 MP from a
long distance, without actually costing you an Ether (ergo, broken.) If you are
looking for the right job to raise a fast Cannoneer, try a Master Monk or even a
Trickster. Moogles, as Magic Cannoneer's, have to waste a turn to load ammo.
Hurdy's (Bard) speed stats are terrible, however if raised as a Juggler then he
will be able to compete with spell-casters.
[3.3] What is the Auction System?
Auction occurs once every year in the month of Red Autumn. The auction for each
region takes place at the major city in that region. There are five regions
total, each color-coded and composed of 3~4 smaller areas.
Think "Monopoly"--each area is a property, and each region is all properties of
the same color. Once you've become a region king by monopolizing a region,
during auction next year you get to compete for equipment/item prizes in
addition to ownership of the areas.
If you manage to repeat and monopolize a region again, you even get an
additional bonus prize for "sweeping" victory. But that's not all--after you've
obtained ownership of certain areas or the entire region, you get to collect
extra bonus rewards from inhabitants of the area/region!
[3.4] Is the Auction System worth it?
The Auction system is highly recommended; in the twenty days of the auction you
should literally stop your regular business to participate. They take place in
all five major cities across Ivalice and all should be monopolized. Competition
isn't easy; that's why its reccomended you save and reload. The sooner you
monopolize a region, the sooner you reap the rewards so be sure to win them all!
Each region has rewards that are random at the start of auction month. A good
tip is to save 1~2 days before an auction begins; so if you do not get what you
want you can reload. With this method you can receive high-end equipments much
earlier than you can craft them, such as the katana that teaches "Dual Wield"
and the rapier that teaches "Doublecast".
[3.5] How do I win Auctions?
During auction bids, your competition always give a tell regarding how many
chips they intend to put down during that round:
5-point chip - sprite has "!" exclamation mark
3-point chip - sprite strikes an attack pose
2-point chip - sprite walks
1-point chip - sprite stands still
Pass (0 chip) - sprite has head down
Reading the tells and responding accordingly put you at a great advantage and
allows you to conserve your own chips for later rounds. In your first auction
you'll need a bit of luck and nail a few Bonus markers in order to monopolize
regions, but after that you'll gain more overwhelming advantages that allow you
to have a strangle-hold on every monopoly and easily blow all competitors away,
year after year, reaping you tons of great prizes.
For more information on Auctions go to:
ffta2 wiki / System
[5] Resources?
(Large English Database)
ffta2 wiki
(Official Website)
FINAL FANTASY TACTICS A2
(Translation Project)
FFTA2 Translation - Weukeukeu
(Trailers, and Gameplay Footage) YouTube.com
(where you can buy the Japanese game) Play-Asia.com
(Japanese Wiki)
FFTA2 Éõ·ê¤Î¥°¥ê¥â¥¢ ¹¶Î¬Wiki
[6] Credits
sarcasteak
Terence
Klarc
Master_Gamer
Play-asia.com
Yuna10
penguin_knight
archaicsentinel
theforkwiz
ZeroHiei
LaevateinQED
FonCodeD
MaxDarkSoul
Deufeufeu and the translation project staff
ffta2.pbwiki
and Wikipedia!