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[Wii] Virtual Console & WiiWare Games - Doing wonders for illegal emulation since 2007
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Old Jun 6, 2007, 01:07 AM Local time: Jun 5, 2007, 11:07 PM #226 (permalink) of 1065
We need some Little Nemo the Dream Master on the VC.



I also wonder how likely it would be to get some Ducktales or Chip and Dales Rescue Rangers...those games were pretty much awesome. But I doubt that Disney is all up for the whole licensing deal, they're too stingy.
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Old Jun 6, 2007, 01:22 AM #227 (permalink) of 1065
Dammit Guru, for those precious few seconds between seeing that picture and reading your post I thought Little Nemo had been announced. I'd buy that one the very second it went up in the Wii Shop Channel.
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Old Jun 7, 2007, 08:49 AM Local time: Jun 7, 2007, 11:49 PM #228 (permalink) of 1065
olol. Apparently Australia and New Zealand FINALLY get access to TurboGrafx-16 games on the VC, starting July. I imagine they'll release one TG-16 game every two weeks, taking three billion years to catch up.

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Old Jun 7, 2007, 01:28 PM Local time: Jun 7, 2007, 10:28 AM #229 (permalink) of 1065
But I doubt that Disney is all up for the whole licensing deal, they're too stingy.
What? Disney's out to sell their stuff any way they can! The problem either lies with licensing the game for multiple countries, laziness on Capcom's part, or they aren't high on Capcom's priority list (can you say Mega Man?)
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Old Jun 7, 2007, 01:31 PM #230 (permalink) of 1065
Why would the Mega Man games be high on Capcom's priority list for the VC? It's still not very difficult to find the Anniversary Collection and get all eight games for $30 or less, as opposed to the $38 MM 1-7 would cost on VC with 8 still being left off since it was on PSX.
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Old Jun 7, 2007, 02:13 PM Local time: Jun 7, 2007, 11:13 AM #231 (permalink) of 1065
Maybe because they bought the Gamecube version and the control scheme sucked. Also, it's a popular franchise and they might like to make more money off of the classics if people don't know about anniversary. Also, they're a business.

Anyway:
* Front Line (Famicom, 1-2 players, 500 Wii Points)
* Adventures of Lolo (Famicom, 1 player, 500 Wii Points)
* Golden Axe II (Mega Drive, 1-2 players, 600 Wii Points)
* The Kung Fu (PC Engine, 1 player, 600 Wii Points)

i recommend Lolo. Good times. The japanese version was SO much different. It had saves instead of passwords.
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Old Jun 7, 2007, 02:13 PM Local time: Jun 7, 2007, 12:13 PM #232 (permalink) of 1065
Sorry. I think that Ducktales and Rescue Rangers are both superior games to Mega Man.
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Old Jun 7, 2007, 02:28 PM #233 (permalink) of 1065
Originally Posted by shadowlink56
Maybe because they bought the Gamecube version and the control scheme sucked. Also, it's a popular franchise and they might like to make more money off of the classics if people don't know about anniversary. Also, they're a business.
I realize the existance of the Anniversary Collection isn't going to stop Capcom from releasing them on the VC, but it certainly doesn't make them a very high priority. Now if we could get the GameBoy Mega Man games then that would be great (at least for MMV).

Sorry. I think that Ducktales and Rescue Rangers are both superior games to Mega Man.
That, sir, is blasphemy. Darkwing Duck was close, but even it could not surpass the Mega Man games.
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Old Jun 7, 2007, 02:36 PM Local time: Jun 7, 2007, 10:36 AM #234 (permalink) of 1065
I never liked the play control on the Megaman games, though I remember losing many afternoons to Rescue Rangers (<3 Gadget Hackwrench).
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Old Jun 7, 2007, 03:13 PM #235 (permalink) of 1065
I never liked the play control on the Megaman games, though I remember losing many afternoons to Rescue Rangers (<3 Gadget Hackwrench).
You hate Megaman? That's grounds for banning.

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Old Jun 7, 2007, 04:41 PM Local time: Jun 7, 2007, 12:41 PM #236 (permalink) of 1065
I enjoyed Megaman Legends as well as the second, and wanted to play the one with Tronn in it, but I could never find it in stores for pretty cheap (since I imagine it wasn't as good as the Legends ones).
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Old Jun 7, 2007, 07:16 PM #237 (permalink) of 1065
I enjoyed Megaman Legends as well as the second, and wanted to play the one with Tronn in it, but I could never find it in stores for pretty cheap (since I imagine it wasn't as good as the Legends ones).
You're just digging the hole deeper. Let me guess, the Megaman X series has only gotten better over time?

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Old Jun 7, 2007, 07:35 PM #238 (permalink) of 1065
The hell was wrong with the Legends series? It was very enjoyable, although I didn't enjoy the second one as much...one reason being Megaman sounded like Sailor Jupiter in the 2nd one. Either way, it was interesting to see Megaman in 3D like that. Sure, you didn't have the usual choose your level and face Fire Man, Bubble Man, Spark Man, or Skull Man, but it was still a pretty good series. They left you hanging a bit at the end though, so I would've enjoyed a third installment.

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Old Jun 7, 2007, 07:41 PM Local time: Jun 7, 2007, 05:41 PM #239 (permalink) of 1065
Well, see... the Mega Man games were generally a little too challenging for me back in the day when I was like, 7 or 8 years old. So I didn't really ever get into them. And by the time my gaming skills were at a level that I really could handle a game like Mega Man, I really wasn't interested in the genre all that much. I liked platformers like Super Mario World, but I never really got into the intense action platformers like Mega Man and Contra.

Rescue Rangers and Ducktales were platformer games that were more my speed when they were new, and I remember having lots of fun playing through them. They weren't necessarily easy (I don't think I actually ever beat Ducktales), but I didn't get frustrated while playing them like I did with many of the Mega Man games (man, fuck those bosses jumping on my head no matter where I stand, for real).
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Old Jun 7, 2007, 11:13 PM Local time: Jun 7, 2007, 07:13 PM #240 (permalink) of 1065
You're just digging the hole deeper. Let me guess, the Megaman X series has only gotten better over time?
Why would I play games from a series I don't like?
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Old Jun 7, 2007, 11:37 PM Local time: Jun 7, 2007, 09:37 PM #241 (permalink) of 1065
Maybe because they bought the Gamecube version and the control scheme sucked. Also, it's a popular franchise and they might like to make more money off of the classics if people don't know about anniversary. Also, they're a business.
The control scheme DIDN'T suck. You just had to get a little used to it, but it was a million times more responsive than the PS2 version.
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Old Jun 8, 2007, 12:01 AM #242 (permalink) of 1065
Just because it was better than the PS2 version doesn't make it good. The reversal of the jump and shoot buttons is blasphemy to anyone who's kept up with that series and games of its type since the '80s, and either control pad blows for quick-twitch gaming.
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Old Jun 8, 2007, 11:29 PM Local time: Jun 8, 2007, 09:29 PM #243 (permalink) of 1065
Just like it was a blasphemy for them to reverse the jump and shoot buttons for Metroid Prime?
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Old Jun 11, 2007, 12:07 PM #244 (permalink) of 1065
This week on Virtual Console US (6/11):

Sonic the Hedgehog 2 (Genesis)!!
Golden Axe II (Genesis)
Lode Runner (NES)

Well, I already own it on Genesis and Cube, but once more isn't gonna hurt! Finally, a good game.

CPG settings complete. Neural linkage, ion density normal. Update meta motor cortex parameters. Nuclear reactor critical. Power flow is stable. Systems all green. Strike Freedom, system activated!