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[Multiplatform] CAPCOM announce more Street Fighter!!
Wonderful day indeed! First up Super Street Fighter II Turbo HD Remix, coming August ![]() Image shows comparison to old sprites. http://uk.xbox360.ign.com/articles/780/780524p1.html
http://previews.teamxbox.com/xbox-36...o-HD-Remix/p1/
Last edited by Omi-Cron Kenobi : Jul 3, 2007 at 08:17 AM.
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A complete redraw means new animation, smoother than jenna jameson's.......
I hope they will also remake the soundtrack, or use the pc cdrom's version of ST soundtrack. |
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I couldn't care less about Street Fighter 2 HD Remix, since the current Street Fighter game on XBLA is pretty shitty and online doesn't work out all that good. I mean, there's niggallions of different versions already. But Super Puzzle Fighter II Turbo? This was one of my favorite PS1 puzzle games and I'll definitely be buying it once it hits.
Hopefully Anita will be a playable hidden character. <3 |
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As beautiful as the redraws are (SFP2T = wow!), they just keep redoing the same games over and over again. Still looking for something new, looks like they just keep stalling
I wish they'd put this much effort into a new addition to the series. |
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..And yet one more reason why people are jumping on the SNK ship. Would have been fantastic if this was a new SF but nope. Ok yay new sprites. They could like bring back Project Justice, or Darkstalkers. Let SF die D:.
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Fighters, especially 2D ones, are a niche genre these days (IE they don't make a lot of money).
As much as I'd like to see a full blown, revolutionary, big budget Street Fighter IV, I can see why Capcom would stick to a familiar, safe formula and just update Super Turbo. |
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*sigh* Why can't they do this with games that actually DO have miserable looking sprites (read: anything from the Naomi years and above).
Meh...
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
There's too much risk for them to bother. |
Given their track record, it would take about 3 revisions of the game to get it just right... |
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SFIV is not needed. They only need to update third strike a little bit. A few more characters, new backgrounds (the 3rd strike's sucked big time), a little updated gameplay and you'll get the best SF game ever.
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As long as it is as beautifully animated as Street Fighter III I'll be happy.
I'm actually glad that Capcom is funding a company to take the time and effort to update the graphics. While they are great looking by themselves, the technology is there to make it better. And if you don't like it, you still have your old copies right? And emulation.
Signature removed by GFF Sig Police. Please observe the maximum filesize rules.
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Hires sprites are one thing, but will the game have better animation too or the same 1991 level "my muscles are wiggling" thing.
Udon's style is better suited for Darkstalkers then Streetfighter, so I'm not judging the game till I see it in action. Also they need to release shots of Puzzle Fighter with hires sprites instead of the early didn't-have-time-to-update-them-for-the-show bilinear upscale horrors. |
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According to Sirlin's website there will not be any new frames of animation.
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Hmm, I'm conflicted about this. On one hand, I see no real reason to be happy about paying to play a game that's over a decade old on a $400 machine.
On the other hand, SST2X has been tuned up enough that the fighting system can still stand on its own, even now. Capcom proved this with the moderate success of the Hyper Fighting arcade machines in Japan a couple of years ago. All that's needed is flashier graphics. I suppose I just have to wait until I can play it to decide whether this is a good thing or not. I bet you Ingrid's in it. What I really wanted though, was an all- new 2D fighter. It doesn't have to be Street Fighter 4, or even Darkstalkers 4. A new property would've been cool. |