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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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What's fun is a combination of the two. If one person has a dangerous bomb, you can always take them (and yourself) out by laying a remote bomb next to it and instantly detonating. Then you just have to hope you can come back in via Super Revenge Cart and win the match.
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I played a game last night where there were 3 full fires and 3 dangerous bombs. People were constantly dying. It was just too much. I can't host matches myself (some firewall issue, don't know how to fix) but I definitely wouldn't want more than one per map. |
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I think you collect for the wrong reasons, boy. And nothing's been said or heard about in regards to Ikaruga for ages now. It's almost safe to say that it's a rumour that hasn't panned out. I wouldn't totally discount it, but it's appearance would be a considerable surprise. ![]() |
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I have a major issue with originality however. I imported Chrono Trigger and an American SNES to play it, and refused roms. It was one of the most enjoyable experiences ever.
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Yes, because heaven forbid that people who may not have got the chance to play these games originally should do so now. Or that people who enjoyed them but long since lost/sold their copies/machines shouldn't get a chance to re-enjoy them. Sorry Lix, but that's a crappy attitude. Games are for playing, not hording and fretting over the value of.
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That isn't what I said at all.
Although, if everything becomes downloadable content, people will have less physical gaming material in the future, which isn't right. Less and less people will become interested in games, and more interested in what's "available to purchase via Microsoft Points/Virtual Console points" and what "virtual items" they can buy next. I'm not even going to bother bringing piracy into the picture, because that's already chewing through the meaning of having an original copy of something day by day.
Last edited by Elixir : Aug 13, 2007 at 10:03 AM.
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No one's arguing for or against the benefits of having a physical copy instead of a downloaded copy. What people have an aversion to is you saying the latter shouldn't exist so you have a higher valued item. I coudln't care LESS if some of my high valued games turned out to be worth 5 fucking cents tomorrow if it means that more people got to play it. The monetary value is unimportant. Games are not a worthwhile investment to turn around and sell later. And your argument about people being less interested in specific titles doesn't make sense.
And just because it shows on Partnernet doesn't mean it's destined to hit. Partnernet has given us too many rumours that hasn't played out to trust it entirely. Especially considering Ikaruga was nothing more than a title entry in the list. There wasn't any content under it. All we're basing this on is a name. Wait until someone somewhere shows some footage, or it's actually ANNOUNCED, or something of that nature. ![]()
Last edited by Outrunner : Aug 13, 2007 at 01:23 PM.
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I did some reading into the whole X-Box Live Treasure shooter thing. Found something a bit more concrete at 1Up.com. I'd like to play Radiant Silvergun in some form that wouldn't break my wallet. I think any player's top concern should be sharing the experience with other players, not necessarily breaking even on an investment. Kind of symbolic of why other interests look down on "gamers." I know many readers who will give books away, but given the price of the hobby... it isn't too realistic to expect a player to give a game away or purchase a game for another person.
Not that it doesn't happen. Because when it does, well, shit, fucking awesome. http://www.1up.com/do/newsStory?cId=3156213 And in case you just want to skip to the point:
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Yeah, I've seen that before. The thing about that interview is it confirms fuck all for Ikaruga, and it sounds like he's far more willing to do an original title for the service than port Ikaruga again.
Fan speculation on this matter overrides most common sense though. ![]() |
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We can always hope. That or Saturn emulation will reach an apex of perfection and I can finally start sticking it to the man. The bankrupt, really awful developer at this point in time Sega-Man.
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Radiant Silvergun can be emulated now. No slowdowns on gameplay or videos etc, depending on the computer being used and stuff. I don't really like the game all that much though so whatever. I just love seeing it being sold on Play-Asia for $220 used or $500 sealed. And $150-29356236 on ebay. I can get one from Japan ranging from 8000-15000 yen, and even that's overpriced.
There was a patch to fix the lv2 bug of Ikaruga in the Chankast emulator, but since I already own both JP DC Ikaruga and GC Ikaruga, I don't care. I'd imagine it to still be hell to play on. (It's not like Ikaruga needs to get harder, especially against the Stone-Like).
Last edited by ♪^___^♪ : Aug 13, 2007 at 02:49 PM.
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I'd buy Hexic 2 if it wasn't $10. Unless it's some great surprise like Pacman CE turned out to be, the game is worth at most $5.
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I rather like Hexic, but I'm not sure Hexic 2 will be worth 800 MSpoints. Will have to see I guess. Might pick it up if it's got some interesting new features/modes. I'm guessing people have heard the news about 3D Realms wanting to bring Duke Nukem 3D to XBLA (article). Not sure I'd buy it, but could be an interesting addition. |