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[Multiplatform] Resident Evil Homoerotic 'Roid Abuse Edition
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Wonderful Chocobo


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Old Jul 28, 2007, 01:33 AM Local time: Jul 28, 2007, 01:33 AM #51 (permalink) of 115
Stretched? That doesn't make any sense. Both resolutions are in the same 16:9 or 16:10 resolution. MEaning that your source don't know jack shit about what they're talking about.
Umm, stretched from 1280x720 to 1920x1080. The file is bigger but the source video is still 720p.
Good Chocobo


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Old Jul 28, 2007, 01:56 AM Local time: Jul 28, 2007, 01:56 AM #52 (permalink) of 115
During the final boss fight, a helicopter drops a giant bucket of fried chicken instead of a rocket launcher.

The trailer on PSN is in fact better, since it is in 1080p. I tried the 360 and hoped that it would be 5.1, but it isn't.
Speaking of which, call me stupid for thinking that this would probably be real...but Mega...who put that "Popeye's chicken" Sign in the back of your bottom signature?

Fit's in perfectly, in my racist little world
Distant Worlds


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Old Jul 28, 2007, 02:01 AM #53 (permalink) of 115
Stretched is a bad word, more like upscaled from 720 to 1080 -- aka, not as good looking as a native 1080 video would look but still nice(r) for those of us who use 1080p displays.
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Old Jul 28, 2007, 02:25 AM #54 (permalink) of 115
Yea, Lith is right. Still, BH/RE 5 will be better looking on the PS3 and that is a guarantee as to my knowledge it is being developed on the PS3 and being ported to the 360.
I didn't know that, I thought it was the other way. Actually a game that is made with the idea of being multi-platform will probably look almost identical on both console, mainly because they'll do it for it to work on both console. The only thing that might differ is on "special effect" like I think the 360 can support more particles than the ps3 and the ps3 does other thing better than the 360. it will probably be minor thing that will distinct both version.
Why do you not draw your sword?


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Old Aug 1, 2007, 10:13 PM #55 (permalink) of 115
Well it depends on the invicidual engines and how they're programmed that decides which version is better. Ypu can't just say that system A is better at something then system, when the potential of these systems being used right now are probably something like 360 -> 75% and PS3 -> 50%. Devs still have no clue how to use dual-core, nevermond triple or octa-core. Once tools are designed to use these cores and power efficiently THEN and only then will we know the limitations of each system.

Either way though, a game has to have a source build and that means that it therefore has to be on one system before it can be worked on for the other. That's just how things are. Also things are in the VERY early stages where developers are starting to use the PS3 for their source builds due to more cores and the Blu-Ray and then porting the game to the 360. So by the time RE5 is in the Alpha stage to run on console hardware I would guess that running things on a PS3 first will almost be common practice. (for mukti-plat games)

Also I'd like to (unfortunately) bring up that RE5 racisim thing up once again. Or should I say, Kym Platt would like to bring the subject up.

"For many people the trailer for Resident Evil 5 was seen as an exciting new direction for the definitive survival horror franchise. For others, it's racist hate mongering at its worst. Kym Platt at Black Looks, a blog dedicated to exploring issues concerning African women, expresses her concerns over the trailer which depicts Chris Redfield in what appears to be an African setting, struggling against a horde of black zombies." -Kotaku

"This is problematic on so many levels, including the depiction of Black people as inhuman savages, the killing of Black people by a white man in military clothing, and the fact that this video game is marketed to children and young adults. Start them young... fearing, hating, and destroying Black people." -Kym Platt

And the gaming community laughs because she doesn't know what's going on. Who want's to e-mail this poor soul and inform her as to what's going on? LMAO

Source -> http://kotaku.com/index.php?refId=284811

@Solis
It should only stretch to 1080 if you have the system set to 1080. Since the 360 runs in 720 natively, the system would not run the cideo in 1080 otherwise. Unless you're trying to say that CAPCOM or Microsoft originally took the 720 video and made it 1080 native which is just stupid and therefore all involvel should be shot in the stomach and burned alive.

Last edited by Slayer X : Aug 1, 2007 at 10:20 PM.
Wonderful Chocobo


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Old Aug 1, 2007, 11:51 PM Local time: Aug 1, 2007, 11:51 PM #56 (permalink) of 115
@Solis
It should only stretch to 1080 if you have the system set to 1080. Since the 360 runs in 720 natively, the system would not run the cideo in 1080 otherwise. Unless you're trying to say that CAPCOM or Microsoft originally took the 720 video and made it 1080 native which is just stupid and therefore all involvel should be shot in the stomach and burned alive.
That actually seems to be exactly what they did, since the video is 1920x1080 but the game itself runs at 1280x720. If you look at the two videos on gamersyde, the one captured from the PSN is in 1080p.

But the trailer on the Xbox Live marketplace seems to be at 720p (as it should be) while the one on the PSN seems to be 1080p. No idea why they wouldn't put the same resolution video on both sites, especially when 720p is its native resolution.
Optical illusion


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Old Aug 2, 2007, 02:25 AM Local time: Aug 2, 2007, 09:25 AM #57 (permalink) of 115
Hay guys don't you think that his upper arms are way too unrealistic. Is he representing the anabolics industry or what.
Good Chocobo


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Old Aug 2, 2007, 08:53 AM Local time: Aug 2, 2007, 03:53 PM #58 (permalink) of 115
Hay guys don't you think that his upper arms are way too unrealistic. Is he representing the anabolics industry or what.
Yep, looks more like a porn star than a RE main character.
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Old Aug 2, 2007, 08:58 AM Local time: Aug 2, 2007, 08:58 AM #59 (permalink) of 115
Given the size of his arms and shoulders, Chris better be able to disembowel zombies with one quick jab~


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Old Aug 2, 2007, 09:06 AM #60 (permalink) of 115
Don't really see the problem. It's called art-style. Same goes for Gears of War and Unreal Tournament. I don't see what the big deal is. It may be unrealistic, but then again it's a video game and they have to do some things with the way graphics are going now a days otherwise all games would end up looking the same. And yes... that's bad.
With a Twist of Lemon


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Old Mar 26, 2008, 02:57 PM #61 (permalink) of 115
Sorry for the bump.

This week's Famitsu magazine came bundled with a special edition DVD on Capcom. The DVD features an interview with the producer of Resident Evil 5, Jun Takeuchi. They show some brief gameplay footage from RE5, Chris' character model and a few firearm models. Anyway, as you could likely expect, the video's already on the Internets.

GameVideos.com - Resident Evil 5 'DVD Feature'
LS
Tenki Star


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Old Mar 27, 2008, 06:23 AM Local time: Mar 27, 2008, 07:23 PM #62 (permalink) of 115
they reused Re4's animation but then again its just on the production stage.

RE4 was good and all but they need to add something new to the game, and enemy boiling down to nothing doesn't justify any new features.




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The Age of Legends


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Old Mar 28, 2008, 03:42 AM Local time: Mar 28, 2008, 10:42 AM #63 (permalink) of 115
I dunno, RE4 was so insanely good, I could live with a pure cosmetic update (=> shinier graphics, new levels, new weapons, same gameplay) for the next game.

'Sides, it IS still deep in production AFAIK. When is it coming out? Last time I checked they aimed for somewhere in 09...

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Learn from them, or we will all perish
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Old May 31, 2008, 02:17 AM Local time: May 31, 2008, 09:17 AM #64 (permalink) of 115
Gametrailers.com - Resident Evil 5 - Captivate 08 Trailer

New trailer.
Looks more and more like 4 with more glitz and enemies. Which is totally fine, as long as they manage to implement some minor changes like... The ability to move while shooting. Though the trailer doesn't seem to imply that happening. Meh.
It's still going to be a very good game. The RE4 formula is good enough to be used again is it is.

These are the Books of Harrow
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Learn from them, or we will all perish

Last edited by Tagonist : May 31, 2008 at 02:22 AM.
Esper


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Old May 31, 2008, 06:25 AM Local time: May 31, 2008, 01:25 PM #65 (permalink) of 115
They even reused the shoot-driver-bus-falls-over from RE4
Judging from all the trailers we've seen, it looks like you're up against a lot of enemies at the same time. I wonder if ammo will be as scarce as usual, and you have to rely on hiding/escaping/using environment or if Capcom wanted to make Chris into Rambo.


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Old May 31, 2008, 07:34 AM Local time: May 31, 2008, 02:34 PM #66 (permalink) of 115
Ammo was supposed to be scarce in RE4? o_Ô
Okay, maybe if you really missed many, many shots.

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They are our doom and our salvation
Learn from them, or we will all perish
Syklis Green


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Old May 31, 2008, 08:03 AM Local time: May 31, 2008, 04:03 PM #67 (permalink) of 115
It's still badass, although it uses the Biohazard 4 formula...
But this brawny Chris in Biohazard 5 is real bad-ass! Love him!
Can't wait to get my hands on this game....

Last edited by Frolov : May 31, 2008 at 08:12 AM.
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Old May 31, 2008, 09:33 AM Local time: May 31, 2008, 09:33 AM #68 (permalink) of 115
I enjoyed RE4 quite a lot =D It didn't feel as creepy as past RE games (since main character was already such a badass).

However, I have no idea why they make Chris look like he's on roids. Should've toned it down a few inches on the biceps Nice voice acting so far =D Better than RE4's


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Last edited by Gechmir : May 31, 2008 at 09:36 AM.
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Old May 31, 2008, 12:37 PM Local time: May 31, 2008, 11:37 AM #69 (permalink) of 115
It basically looks like they stuck with the RE4 formula but with a new look. They even brought back the chainsaw fiends with the bags over their heads and everything! Gulp.

Possible RE4 spoiler:
It also seems that the parasites used to make the "zombies" are force fed rather than injected like in RE4. They still look like the same parasites judging from the head-exploding action around 1:12.
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