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Here is the product you are looking for:
http://www.gamestop.com/product.asp?product%5Fid=802581 While it says that USB cable is not included, you can just use the cable used to charge your ps3 controller instead. It will work. I doubt Pawnstop will ship to the UK, but at any rate, you know what to look for now. Did someone call my name?
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There is an official PS2 Memory card adaptor, though I don't know why it doesn't seem to be available in Europe. I checked on the Asia Playstation website and it's right there on the accessories list:
PS2 Memory Card adaptor for the PS3 Since it's available still in Hong Kong, maybe sites likes Play-Asia would be suitable for you.....but they're pretty fucking expensive: PS2 Memory Card adaptor on Play-Asia Wow, HK$98.00 compared HK$155.20?! Bloody rip-off!! ![]()
"This job would be great if it wasn't for the f@#$ing customers!!"
- Randall to Dante (Clerks) |
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Sony discontinuing PS3 80GB model? Source: [H]ard Forum:
Sony Discontinuing 80GB PS3? - [H]ard|Forum Doesn't necessarily mean they're discontinuing the manufacturing of it, it could just be that Best Buy is dropping that model from their line-up, but that seems odd to me that they would do that if Sony is continuing to manufacture it. Maybe this is old news to some but I didn't see it mentioned on the last few pages of this thread.
"We are all the sum of our tears. Too little, and the ground is not fertile and nothing can grow there. Too much – the best of us is washed away…" - G'Kar
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More than likely they are going to move to a 45nm Cell for the 80GB or whatever model replaces it. Rumor is its going to be bumped to 120GB which is possible since the cost to Sony is completely dependent on the hdd market. They may be able to get 120gb drives cheaper than 80gb drives these days.
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For those worried that Home is just going to be a Second Life clone, here's a taste of its uses:
How Resistance: Fall of Man Makes Home Really, Really Cool How Uncharted: Drake's Fortune Makes Home Really, Really Cool Playstation 3: How Warhawk Makes Home Really, Really Cool I actually know someone who is working on a Home Space project and got a bit in info for him. The coolest thing is how Home integrates with other games. It has various asset hooks so developers can port their game models directly into a Home Space. So for example, Square could potentially make an addon that allows for a fully rendered Lightning to greet you in your own Home Space. 3rd parties could also use this to hype up games by holding public events within Home using various characters from the upcoming game. Think Kratos showing up in a public square and holding a fist fight match with Home avatars a few days before GoW3 is released.
Last edited by Cetra : Feb 27, 2008 at 07:09 PM.
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I'm really diggin' the whole 'pre-game war room' idea for Warhawk. It sounds exactly like what Insomniac plans on doing with Resistance 2, having a mini lobby with your teammates before each match. The whole warboard with little soldier/vehicle avatars that you can place on the map sounds pretty fun, although it's likely that most people won't take it very seriously.
Communication and strategizing makes those types of games about 10 times more fun than they already are. |
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I didn't really care much for Home but after hearing what they can do with those things, I can't wait to try it out. The strategy room idea is awesome, it brings a whole new level of depth into the game and also sounds very sci-fi. Now I relly need to get warhawk.
I just hope adverts don't go crazy in there. ![]() New Record! |
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From MTV's Multiplayer Blog:
If they could put this as in as an optional alternative for the cover system in Killzone 2, that would be pretty cool (for about 3 games, but whatever). ![]() |
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If Sony wants to compete with Ninendo they're going to have to come up with ways to make control schemes easier. This feature would make peaking out of cover a LOT easier then stretching to hit L or R on the D-pad or something.
Also the enhanced 3D effect overall would actually be quite stunning in my opinion. Motion controls are cool, but it's been done by the PowerGlove and many others before even that. |
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Sony compete with Nintendo on what level? The last thing we need is two consoles being used to peddle half-arsed collections of mini-games to people. I don't know what's so complex about the control schemes currently being used, what makes them difficult is when people try to crowbar too much in (the random use of Sixaxis controls being an example of that).
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I saw that face tracking thing a while ago, looks interesting.
There was also a japanese newscast of the eyetoy and being able to put all sorts of crap in your face . And I also remember there being some sorta futuristic spy game in early stages of the ps3 in which the pseye would transfer your image as a hologram into the game but that has yet to be seen in a full game :/ ![]() New Record! |
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Awesome news for the few of us that will actually care. Sony announced they added iXMF support to the PS3 SDK. This is pretty much the awesomeness of awesome for game sound and music development right now.
Here's a good article on what iXMF is: Gamasutra - Introducing the Interactive XMF Audio File Format
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just checked out the playstation store new downloads. Usual rock band and guitar hero tracks then theres a game called rocketman, which was a very poor excuse of a shooter I'd say. Not only that but the scenes were very laughable with no real attempt at any sort of movement or animation.
BUT, if you log into a japanese account and go into the playstation store there is a very nice game with a cool concept. It looks like a very fancy flash game and the music is just calming and very awesome. It's a game that focuses on the different demensions of the area such as "If you can't see it, it doesn't exist" "It exist but you just can't see it" and the drops and jumps also rely on the perspective on the screen. It may have japanese text but the dialog is in english and learning curb is easy. If you like puzzle games you find it interesting. Sorta reminds me of the Xenosaga 3 minigame, except its actually good. ![]() New Record! |
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So I've been playing Ar Tonelico on my PS3 for a few days now. I've been backing up my save data due to the corrupt data reports and sure enough I ran into the problem. I've also figured out the cause.
For the few games that have this issue, do not bring up the PS3 system menu while the game is reading the system data from the card at the start. This is what is causing the data corruption since bringing up the menu has basically the same effect as removing the card during the read. I was able to recreate the data corruption almost every time by doing this. I also got a few other games to exhibit the same problem so I guess good practice would be to not bring up the system menu until after any card data read/writes are complete. This is an important consideration for those planning on getting Mana Khemia at the end of the month as the Japanese version has been reported to suffer the same issue as AT did. It might not be fixed for the US release.
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