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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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The 3D racing sequences actually look good and fast, but you can rest assured they will control like shit. Why don't they just use the F-Zero GX engine and stick Sonic in it?
site links = kg13, song of the week, backloggery, gff-socal, xbox live | my game music rips = meteos, future tactics, seal online
hosted rips = advance wars: days of ruin, dragon valor, jet moto 1&2, kirby air ride, ratchet & clank ( ) |
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Because then we'd get another heap of shit like Sonic Riders.
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GameSpot Video: Sonic Unleashed E3 2008 Stage Show Demo
I'm somewhat skeptical. Sonic's going Dynasty Warriors or something. Apparently there's less control/camera issues. What I'm worried about is... will it blend? (inb4WillItBlendjokes)
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So the Sonic levels are essentially automatic rollercoasters with buttom prompts to decide which path you take, and the Garbage levels are really slow paced Stretch Armstrong beat 'em ups with exciting puzzles like putting pot plants on flashing areas to open doors.
Oh well. At least the music will probably be awesome. |
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Well now I've got a better idea of how the Werehog parts play out. It's looking like a cross of Jak II and Dynasty Warriors. I've never really been big on Dynasty Warriors gameplay, but here you don't have nearly as many enemies to deal with.
Good stuff, too bad they didn't get to the boss areas. Ah well, it gives me something to look forward to. Anyone else notice how that Sega guy was avoiding answering some of those questions and the Gamespot guy always responded, "That's a total yes!" Heh, classic. ![]() CPG settings complete. Neural linkage, ion density normal. Update meta motor cortex parameters. Nuclear reactor critical. Power flow is stable. Systems all green. Strike Freedom, system activated! |
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Damn... watched that new trailer with the Weresonic nonsense. I didn't think Sega could make Sonic any slower than he already has been lately, but it seems they accomplished it.
Ugh, if I wanted Dynasty Warriors... I'd *buy* Dynasty Warriors. At least they look a lot cooler than an ungroomed blue furball with spaghetti-esque arms. |
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IGN Video: Sonic Unleashed Xbox 360 Trailer - New Sonic
EVEN MOAR FURFAG FANSERVICE I find it highly disturbing that the Werehog looks more fun than regular Soni*shot*
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Suddenly November seems very far away. To go along with that trailer, which by the way had some interesting music, is an interview with Sonic Team director Yoshihisa Hashimoto about the game.
Q&A: Sonic Team on Sonic Unleashed Here's something taken from the article:
We may have ourselves a winner.![]() CPG settings complete. Neural linkage, ion density normal. Update meta motor cortex parameters. Nuclear reactor critical. Power flow is stable. Systems all green. Strike Freedom, system activated! |
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New main character revealed!
![]() Haha man, just like the Mega Drive games. Good times. SEGA finally ge-what the fuck. So now this game has a flying dog and this kid, there's still one more mystery character to be revealed! I hope it's a spider wearing rollerskates! |
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Is he supposed to be the tutorial guide like Omochao? Look, who cares if that kid is in the game or not? If he's not a playable character, then there shouldn't be a problem right?
Wait...what was that about a flying dog? I thought that was an enemy from Sonic Adventure 2. ![]() CPG settings complete. Neural linkage, ion density normal. Update meta motor cortex parameters. Nuclear reactor critical. Power flow is stable. Systems all green. Strike Freedom, system activated! |
Do yourself and your Sonic fandom a favour and calm the fuck down rather than annoy the crap out of people in here currently hoping this won't turn out to be another steaming pile of crap. |
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Cut him some slack Prime, he didn't seem all that defensive to me. I think everyone still hoping for just one of these new Sonic games to be decent is a bit on edge. I'm sure we can all find common ground in the opinion that Waldo Kid there looks freakin' scary.
If Sega wants to try something "different" with Sonic then they need to give E-102 Gamma his own spinoff game already. I miss that glorious metal man. |
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The impression I got is that one kid being in the game was going to ruin it, just like the announcement of Wolf Sonic caused everyone to go "WTF" or when Marine the Raccoon was announced for Sonic Rush Adventure and everyone groaned in agony because it was thought she was going to be a playable character.
I have high hopes for this game, sorry if it seemed I got carried away. ![]() CPG settings complete. Neural linkage, ion density normal. Update meta motor cortex parameters. Nuclear reactor critical. Power flow is stable. Systems all green. Strike Freedom, system activated! |
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Since you had to mention her as an example, Marine the Raccoon really did ruin Sonic Rush Adventure. I've beaten the game and enjoyed it thoroughly, but I wanted to kill her every time she opened her mouth. That 20 minute intro consisting mostly of her talking in a bad Aussie accent put me off from the game for several months. Any groaning in agony was well deserved there.
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See I fall into the category of people who used to love Sonic games. I even thoroughly the Sonic Adventure games on the Dreamcast, so you're really not the only person hoping this turns out well. However, just because you want something to turn out well, doesn't mean you should jump to the immediate defense of it, certainly when there was no real attack. Also you are clearly a fanboy, so any defense you put up is going to be instantly dismissed by those detractors who will look negatively towards the game, and the fanboy defense only serves to annoy those people. Hence why I'm saying, do yourself and your fandom a favour and try not to go over the top with your reactions. |
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The fandom is fucking hopeless, so you might have an impossible request right there son (lol Kaguya).
That being said, I'm not sure what to make of this, Sega is always adding crap in to make shit look cool to the youngsters since 1991. But I lost hype for this game when the wolfhog looked more interesting to play than the normal BS. That's not a good sign guys sorry. The fact that some minor character in completely skippable cutscenes ruined SRA on the other hand, however, is totally laughable. If you'll excuse me, I have to grind through Chronicles so I can turn the shit in for Castlevania.
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Edge magazine actually included this in their top 20 games of the TGS. They said that the wolf bits were really boring but the Sonic bits were so good that they were worth paying the asking price alone for.
Their Jap correspondent is a bit of a tool but Edge generally give pretty objective reviews. There may be hope for you kids yet. |