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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Megalith's just pissed I overtook him on GFF's leaderboard last night. Why lie.
I didn't really understand the whole achievement thing until I actually got a 360, but they're surprisingly addictive. Most of them may not do anything, but for some reason it does add incentive to enjoy some games more thoroughly. I likely never would've bothered with all the rooftop races or climbed to the top of the Agency Tower in Crackdown. Not because they weren't fun things to do, but because it gets tedious after awhile if there's no reason at all. I don't care for achievements like "play through the entire game with ____ weapon" or ones that require beating the game multiple times, but since they're entirely optional they're not something I get upset about either. If one seems like it wouldn't be any fun I just don't go for it. |
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I mean, sure, the artwork unlockables are neat, but... those always felt kind of half-assed. "Oh, let's just scan some pieces of paper I have lying around and make them do stupid shit to be able to see my doodles I drew while I was masturbating." ![]() |
Yeah its a very dumb and simple feature but I enjoy looking at the sketches and the art styles especially when I can't find that artbook online. Basically I enjoy them because I see the way it was colored or the way it is outlined and try out that style for myself or just enjoy the texture of the clothing or background so I can do such things as create fanart or original artwork in that style. It's a bit geeky yes, but I think/hope that I'm not the only one that does this ~_~ ![]() New Record!
Last edited by Shenlon : Aug 5, 2008 at 10:49 PM.
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I just remembered something about achievements that made me angry. A story, in fact. About me and a member of GFF and longtime friend of mine, Rotorblade.
I am not so great at Dead or Alive. Not because of any specific reason, just don't really give a shit. I find out one day that my friend has Dead or Alive 4, so I figure what the hell, let's give it a shot. Anyway, the little cocksucker counters everything and I wish he'd die. Pick something other than Ayane you fucking asshole. This goes on for a while, until I see *gasp* an achievement! *Gasp* TWO achievements! Achievement Unlocked: Ten Straight Losses. Achievement Unlocked: Achieve Grade "D" They are both worth 0 points. So why do they exist? To remind me that I lost TEN TIMES IN A ROW? So people can see it and think I'll be an easy fight? Those were fucking stupid. As soon as I got them, I put the disc in the case, and put the case on a shelf, and have yet to even consider opening it again. That could also be because it's pretty shitty, but whatever. |
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But yes sometimes I try to get the artwork or all achievements in general, just cause I don't want the screen to have the "Locked" or greyed-out image on it. And showing online some kind of unbelievable achievement will get you flamed, and people will just say how "non-lifer" you are. :/ |
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Kudos to anyone who can actually beat that game without getting it. ;_; I was so CLOSE god damn it. ![]() ~ Maria+Holic ~ Lesbian All Girls School Bullshit Anime #503 |
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Guitar Hero 2 has the same thing. Just watch the closing credits and turn your TV off (It has to be about 15 minutes long) ![]() |
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Late to the conversation, I know, but originally I thought the achievements were part of the microsoft points, in that you could earn achievements and then buy some of the XBLA titles with the points you've earned.
I don't own a 360, so I'm assuming alot of the achievements are rather difficult to get and you can get up to 1000 per game, correct? If Microsoft would've ditched the whole 800 pts. = 10 bucks and gone to a straight 1-to-1 system, then it could've worked theoretically.
What's all this?
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No, it wouldn't have. Devs determine what achievements their games have and what the point value for that is. Difficulty doesn't correspond with point value. You'd be giving some people free content for no work and some for some actually difficult tasks.
Not only that, free games for playing games in and of itself is retarded. Thinking "well, it could have worked" is completely ridiculous. ![]() |