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[Amusing] My Achievements. Let me show you them.
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You Got a SHINE!


Member 125

Level 40.13

Mar 2006


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Old Aug 4, 2008, 08:19 PM #26 (permalink) of 54
Megalith's just pissed I overtook him on GFF's leaderboard last night. Why lie.

I didn't really understand the whole achievement thing until I actually got a 360, but they're surprisingly addictive. Most of them may not do anything, but for some reason it does add incentive to enjoy some games more thoroughly. I likely never would've bothered with all the rooftop races or climbed to the top of the Agency Tower in Crackdown. Not because they weren't fun things to do, but because it gets tedious after awhile if there's no reason at all.

I don't care for achievements like "play through the entire game with ____ weapon" or ones that require beating the game multiple times, but since they're entirely optional they're not something I get upset about either. If one seems like it wouldn't be any fun I just don't go for it.
Poison Gym Leader


Member 4144

Level 21.70

Mar 2006


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Old Aug 4, 2008, 09:16 PM #27 (permalink) of 54
I remember when developers would put in real challenges with an actual purpose, and you would actually get rewards. Now, you get a worthless number next to a disgustingly compressed and pixel-neighbor resized "gamerpic." Am I cool yet.
Developers have done stuff like this for years, they just weren't called achievements. Like optional dungeons in RPGs where you get uber gear. Uber gear that you don't need because the enemies you beat to get it are harder then the last boss. Or games that have unlockable artwork, does anyone actually look at the artwork after they originally unlock it?

"Out thought and out fought."
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Member 87

Level 27.07

Mar 2006


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Old Aug 4, 2008, 09:19 PM Local time: Aug 5, 2008, 09:19 AM #28 (permalink) of 54
Uncharted: Drake's Fortune trophies now available!
Wow, that is bloody retarded. I wasted plenty of time getting all medals and perfecting the save, and now they want us to redo everything. To hell with that.
Mo0
Bigger than Jesus. Much bigger.


Member 267

Level 41.09

Mar 2006


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Old Aug 5, 2008, 10:16 PM #29 (permalink) of 54
does anyone actually look at the artwork after they originally unlock it?
I've actually wondered this myself for a long time. Anyone know someone who does this? If so, please give them a wedgie on behalf of sane people everywhere.

I mean, sure, the artwork unlockables are neat, but... those always felt kind of half-assed. "Oh, let's just scan some pieces of paper I have lying around and make them do stupid shit to be able to see my doodles I drew while I was masturbating."
Mellow Holidays


Member 469

Level 28.29

Mar 2006


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Old Aug 5, 2008, 10:47 PM #30 (permalink) of 54
I've actually wondered this myself for a long time. Anyone know someone who does this? If so, please give them a wedgie on behalf of sane people everywhere.

I mean, sure, the artwork unlockables are neat, but... those always felt kind of half-assed. "Oh, let's just scan some pieces of paper I have lying around and make them do stupid shit to be able to see my doodles I drew while I was masturbating."
Do you mean any type of artwork such as the illustrations in Soul Calibur IV or Heavenly Sword? If so then Consider myself Wedgie'd.
Yeah its a very dumb and simple feature but I enjoy looking at the sketches and the art styles especially when I can't find that artbook online. Basically I enjoy them because I see the way it was colored or the way it is outlined and try out that style for myself or just enjoy the texture of the clothing or background so I can do such things as create fanart or original artwork in that style.
It's a bit geeky yes, but I think/hope that I'm not the only one that does this ~_~

New Record!

Last edited by Shenlon : Aug 5, 2008 at 10:49 PM.
Far Weathered Friend


Member 444

Level 24.20

Mar 2006


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Old Aug 6, 2008, 12:37 AM Local time: Aug 5, 2008, 08:37 PM #31 (permalink) of 54
I just remembered something about achievements that made me angry. A story, in fact. About me and a member of GFF and longtime friend of mine, Rotorblade.

I am not so great at Dead or Alive. Not because of any specific reason, just don't really give a shit. I find out one day that my friend has Dead or Alive 4, so I figure what the hell, let's give it a shot. Anyway, the little cocksucker counters everything and I wish he'd die. Pick something other than Ayane you fucking asshole.

This goes on for a while, until I see *gasp* an achievement! *Gasp* TWO achievements!

Achievement Unlocked: Ten Straight Losses.

Achievement Unlocked: Achieve Grade "D"

They are both worth 0 points. So why do they exist? To remind me that I lost TEN TIMES IN A ROW? So people can see it and think I'll be an easy fight? Those were fucking stupid. As soon as I got them, I put the disc in the case, and put the case on a shelf, and have yet to even consider opening it again. That could also be because it's pretty shitty, but whatever.
Exalted or Shadowrun...


Member 27

Level 54.65

Mar 2006


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Old Aug 6, 2008, 12:59 AM Local time: Aug 5, 2008, 10:59 PM #32 (permalink) of 54
I just remembered something about achievements that made me angry. A story, in fact. About me and a member of GFF and longtime friend of mine, Rotorblade.

I am not so great at Dead or Alive. Not because of any specific reason, just don't really give a shit. I find out one day that my friend has Dead or Alive 4, so I figure what the hell, let's give it a shot. Anyway, the little cocksucker counters everything and I wish he'd die. Pick something other than Ayane you fucking asshole.

This goes on for a while, until I see *gasp* an achievement! *Gasp* TWO achievements!

Achievement Unlocked: Ten Straight Losses.

Achievement Unlocked: Achieve Grade "D"

They are both worth 0 points. So why do they exist? To remind me that I lost TEN TIMES IN A ROW? So people can see it and think I'll be an easy fight? Those were fucking stupid. As soon as I got them, I put the disc in the case, and put the case on a shelf, and have yet to even consider opening it again. That could also be because it's pretty shitty, but whatever.
This is the first good usage of achievements I've seen.
Ret's Barrel.


Member 22205

Level 31.56

Apr 2007


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Old Aug 6, 2008, 01:07 AM Local time: Aug 5, 2008, 10:07 PM #33 (permalink) of 54
To remind me that I lost TEN TIMES IN A ROW?
YOU'RE THE MAN NOW D--*headshot*
Chocobo


Member 16476

Level 9.00

Dec 2006


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Old Aug 6, 2008, 01:37 AM Local time: Aug 5, 2008, 11:37 PM 1 #34 (permalink) of 54
Developers have done stuff like this for years, they just weren't called achievements. Like optional dungeons in RPGs where you get uber gear. Uber gear that you don't need because the enemies you beat to get it are harder then the last boss.
Yeah, beating those optional dungeons is not exactly rewarding, cause most of the time those dungeons are harder and a waste of time.

Or games that have unlockable artwork, does anyone actually look at the artwork after they originally unlock it?
No, if I want the artwork, I just download it.




But yes sometimes I try to get the artwork or all achievements in general, just cause I don't want the screen to have the "Locked" or greyed-out image on it.


And showing online some kind of unbelievable achievement will get you flamed, and people will just say how "non-lifer" you are. :/
Hard(ly) at Work


Member 7

Level 40.42

Feb 2006


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Old Aug 6, 2008, 02:05 AM Local time: Aug 5, 2008, 10:05 PM 2 #35 (permalink) of 54
Quote:
Yeah, beating those optional dungeons is not exactly rewarding, cause most of the time those dungeons are harder and a waste of time.
Some of us play games because, you know, we hope they're actually fun.
Far Weathered Friend


Member 444

Level 24.20

Mar 2006


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Old Aug 6, 2008, 02:32 AM Local time: Aug 5, 2008, 10:32 PM #36 (permalink) of 54
This is the first good usage of achievements I've seen.
FUCK YOU BOTH FUCK YOU BOTH FUCK YOU BOTH FUCK YOU BOTH!!!!!!!
That's not convincing since your nose is bleeding while you say that, you lesbo!


Member 104

Level 33.65

Mar 2006


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Old Aug 6, 2008, 06:53 AM #37 (permalink) of 54
This is the first good usage of achievements I've seen.
You obviously haven't seen the N+ achievement for dying 1,000 times.

Kudos to anyone who can actually beat that game without getting it. ;_;

I was so CLOSE god damn it.

~ Maria+Holic ~ Lesbian All Girls School Bullshit Anime #503
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Member 389

Level 44.36

Mar 2006


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Old Aug 6, 2008, 08:10 AM #38 (permalink) of 54
This is the first good usage of achievements I've seen.
You get an achievement for pressing START in the Simpsons game. Its literally called "Easiest. Achievement. Ever."
Pensive Acer


Member 601

Level 43.90

Mar 2006


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Old Aug 6, 2008, 09:02 AM #39 (permalink) of 54
You get an achievement for pressing START in the Simpsons game. Its literally called "Easiest. Achievement. Ever."
One could argue the Soul Calibur IV achievement for sitting through the opening movie without skipping it is easier, since it requires you to do absolutely nothing except turn the system on.

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Why don't you look at it.


Member 4108

Level 17.91

Mar 2006


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Old Aug 6, 2008, 09:26 AM #40 (permalink) of 54
Yeah, beating those optional dungeons is not exactly rewarding, cause most of the time those dungeons are harder and a waste of time.
Some games do make rewards for that. Take Persona 4 for example, to get "such-and-such" character's secret weapon, you kill "this" extra boss in "that" dungeon. Not to mention, with some people, taking on the optional dungeons is more of a set challenge for them. You may think it's a waste of time, but then later on, those optional dungeons could turn into something to go back and to play and test your ability on.

And showing online some kind of unbelievable achievement will get you flamed, and people will just say how "non-lifer" you are. :/
They're just jealous.


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Member 389

Level 44.36

Mar 2006


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Old Aug 6, 2008, 09:31 AM #41 (permalink) of 54
One could argue the Soul Calibur IV achievement for sitting through the opening movie without skipping it is easier, since it requires you to do absolutely nothing except turn the system on.

Guitar Hero 2 has the same thing. Just watch the closing credits and turn your TV off (It has to be about 15 minutes long)
Oh! I Feel it! I feel the Cosmos!


Member 4088

Level 9.05

Mar 2006


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Old Aug 6, 2008, 10:41 AM Local time: Aug 6, 2008, 06:41 AM #42 (permalink) of 54
Late to the conversation, I know, but originally I thought the achievements were part of the microsoft points, in that you could earn achievements and then buy some of the XBLA titles with the points you've earned.

I don't own a 360, so I'm assuming alot of the achievements are rather difficult to get and you can get up to 1000 per game, correct? If Microsoft would've ditched the whole 800 pts. = 10 bucks and gone to a straight 1-to-1 system, then it could've worked theoretically.
What's all this?
HIGH ACTION ROAD RACING ADVENTURE


Member 80

Level 45.85

Mar 2006


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Old Aug 6, 2008, 04:10 PM Local time: Aug 6, 2008, 02:10 PM #43 (permalink) of 54
No, it wouldn't have. Devs determine what achievements their games have and what the point value for that is. Difficulty doesn't correspond with point value. You'd be giving some people free content for no work and some for some actually difficult tasks.

Not only that, free games for playing games in and of itself is retarded. Thinking "well, it could have worked" is completely ridiculous.