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[Multiplatform] The Command & Conquer 3!! OMG! OMG! thread!
If you haven't heard already, C&C 3 is official! Meaning this sequel will be in the Tiberium universe, and will be more serious than RA, and hopefully have a better story than Generals.
Here's a link: http://www.forumplanet.com/planetcnc...11&tid=1880941 There are some pics here if you scroll to the bottom: http://forums.3drealms.com/vb/showth...t=16462&page=2 I'm a big C&C fan, as Tiberian Dawn (the original C&C) was the first RTS game I had ever played and I still love it to this day. Red Alert was great, but it went downhill from there. Tiberian Sun had a great FMVs but the game was awful, RA2 was a lot better but no classic, while Generals was solid but it just wasn't "C&C." I hope C&C3 delivers, but this will only happen if EA actually supports the game this time, and doesn't rush it out like they did with Generals. Bring back the FMVs with real actors (and Kane if possible), Frank Klepacki's music, good solid gameplay (no lag, and easily abusable multiplayer this time plz), and I'll be happy. ![]()
Last edited by Newbie1234 : Apr 19, 2006 at 05:15 PM.
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C&C 3 will probably be crap. For starters, Westwood Studios staff members don't even work at EALA anymore. The only remaining person is Louis Castle. Secondly, look how BFME2 turned out, boring and uninspired. It'll probably be the same for this. Not to mention the Orca looks like shit, and why is GDI back to using TANKS again?
Where the hell are my mechs? EA can go to hell. C&C died with Westwood. Let it be. ![]() |
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Red alert 2 was awsome, same with the expansion. Renegade was... different. New game and all, but I liked the RTS version better. Tiberium Sun has to be my favortie though, with the expansion of course. I dont like the new ones =/, Generals for the most part... It stopped being C&C and became some new game. It didnt even have the same game mechanics.
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Sigh. So the day I dreaded for so long has finally come. I'm not sure if it's good or bad news.
I loved Tiberian Dawn, the first C&C. I actually re-played the campaigns recently. I also loved Red Alert. Tiberian Sun, on the other hand, was average at best. The cutscenes just weren't what I expected. I don't want third person stuff. As for the game itself, it wasn't too good either. And I didn't like the way the story progressed very much. The way I remember Tiberian Sun, Kane didn't made an impression anywhere near what I got from him in Tiberian Dawn. It just wasn't the same. So, right now, what I'm most concerned about isn't the game itself or how they make the cutscenes, that stuff just depends on the work they put on the game. What I'm concerned about is how they'll fix the story. I'm not sure if I'd rather see them bring back Kane or not, even if I know they will (if you played "Firestorm", you know why). There's just no way they'll be able to make him as "good" as in the first C&C. Yet a C&C game without Kane is just about impossible. So in the end, it seems they're screwed no matter what. I'm not going to expect a good story. Oh well, at least I'll probably still be able to ion cannon the shit out of a temple of Nod. That reminds me, I wish they'd make several endings for both GDI and the Brotherhood. |
![]() I fly under the code of knighthood. It's only natural since we are the descendants of the Belkan knights. We protect the meek and give our lives for honour, but that does not mean we are generous...since generosity would cost us our lives. If the pilot survived at the end of the war, he must've carried out these rules. |
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If I didn't know how different what you read in magazines or on websites can be from the actual finished product, I might be slightly excited by now.
Alas. EA will need to do more than that if they really want me to like that game. I do admit I am somewhat curious about that whole "Tiberium science bible" thing, however. |
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Cautious optimisim is probably the best way to describe what I feel. I love the C&C series (it was one of the first computer games I ever played) for all its worth. But like Stealth said most (pretty much ALL) of the folks who made C&C into what it is have long left EALA, only Mr. Castle is left. So we'll have to see how the new team handles C&C3 (Tiberian Wars?). From the screens the game looks, well, really good as far as eye candy goes, but in terms of C&C flavor, something has been lost, those Mammoth Tanks just don't look really like the Mammoth tanks I grew up with, and those new soldiers suits, blah. Finally, WTF happened to all those hovertanks and the Titans? Did GDI recess back into tank tracks again? At least Kane is back (again!).
A Tiberian Science Bible? Backed by MIT? interesting. I can finally give my friends a plausible, scientific answer as to why I'm harvesting "lawn grass" to build my armies.
Last edited by Yggdrasil : Apr 20, 2006 at 01:19 AM.
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meh. As for the Tiberium bible, my prof will probably say, "this can be explained by wave-particle duality of quantum mechanic".
![]() I fly under the code of knighthood. It's only natural since we are the descendants of the Belkan knights. We protect the meek and give our lives for honour, but that does not mean we are generous...since generosity would cost us our lives. If the pilot survived at the end of the war, he must've carried out these rules. |
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damn, c&c3 looks great! i wasn't aware that most of the original Westwood staff left, but it still seems like this game has potentional. the tiberian science bible will be quite interesting but why go all out with MIT just for that? guess it has to drag you more into the game
![]() and yes, we need FMVs with real actors and Frank Klepacki's music ![]() |
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I think this looks ugly as hell. The mecha design is horrible and totally generic. It looks like it features the original units from Tiberian Dawn but slightly altered so they look like shit. The soldiers also look extremely unrealistic, uninspired and interchangeable.
If anything, they should make a direct sequel/prequel to the first game with the same characters and units. When Westwood was bought by EA, Command & Conquer went downhill. You can't even call it a "universe" anymore with its dissonant installments. |
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I think I’d enjoy a C&C3. Generals was OK, but it seemed dry and lacking the personality of previous entries to the series. If it’s not done well and appears to be just another Sci-Fi RTS, might as well kill off the franchise.
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C&C as a whole began to go down after Red Alert, in both gameplay as well as music. Frank Klepacki's best days where when he composed Red Alert. I still have my original Tiberian Dawn, as well as the 2-disc Red Alert as well as the Counterstrike and Aftermath expansion packs. I still play them to this day. Awesome stuff.
I'm a bit hesitant about the new game though. I figure I'll wait until they solidify more facts and details before saying this game will be the beat all C&C game. ![]() |
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On the plus side, looks like fansites are already going up: http://www.tiberiumwar.com ![]() |