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I never really had time to do much in this game, unfortunately. Oh well, next time perhaps. No, wait, I'm modding the next, so I won't be playing at all.
Speaking of which, the thread for next game should be up this weekend. I hope. I need to complete a few things, then we should be able to get started. If anyone who hasn't done so wants to join, then you can still do so in the signup thread, though you might have increased chances of being a mysterious stranger if you do so really late. After the game is started, joining is still a possibility, though your chances of getting in dramatically decrease if you try to join in after night 2 is over. Anyhow, I'll just go back to preparing the game. |
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Zergrinch: There was no Item stole action for the black market. You're sheild ran away with the theif, who would've chosen you regardless of whether or not you visted the black market. You did get a second vote that day as a result of your BM visit.
ramoth: I was considering killing the link between the Knights and Royals just before the game started to try and knock off one of the leg ups that evil got, but when i saw all the items evil wound up with, and all things considered, i didn't think it was that big of an advantage. From what i can tell, alot of the evil deaths were a pretty random occurence, same with evil killing vital good roles. There was alot of luck going around for both sides. Anyways, addressed to everyone, how were my modifications? How did Knights teamed up with Royals feel to everyone? How did the Watchman role work out for you Qube? I know you said that it would work better as a day time action, but i'd like to hear your reasonings on that again (i deleated my PM inbox cause it was full as hell). I'm really sorry about how my organizational skills sort of fell to shit near the end there. Work and homework exploaded on me, and i barley had time to sit down let alone mod a werewolf game. I'll probably be able to put more into my next game. ![]() |
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I was honest when I said I was burnt out. I think it's just because people are getting so good with persuasive arguments that posts are getting longer and threads of debate are getting more complicated. This is GOOD good good, but I don't recommend trying to play in every game. In this game, I just had extra other stuff to think about and pretty much only understood what was going on in the game at a surface level.
Even I could tell that Crash was all over it, though. I think I had him in the "potential threat" box for a while and then decided to put him in "possible threat" after a while because I just couldn't keep up with all the different claims he made. It was still a fun game, but Spoiler:
Last edited by Jochie : Nov 25, 2006 at 04:15 PM.
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I agree with you Jochie, the BM needs some work. I think it's disturbing that it's "selling out" so fast. I would suggest rather than making the list public you give up information about your role if you visit. Werewolf is all about lying and deception, and the only real information we have is people's roles when they die. I think it would be annoying to add in another variable, "did they go to the BM or not". Kinda changes it and makes it Unwerewolf. The BM and the items are fun, but I think we should try to keep the basic flow and feel of the game intact.
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The Knight and the Royals thing was alright... But other than just discussing the game with each other, the Royals really had no influence over who me and wvlvpvp decided to kill. Well, I only survived two nights, and didn't even get in a kill on the first night, so I wouldn't know how well the system worked. <_<
But it's weird. I ended up killing LZ out of a ChocoDecide. I was lost who to kill, then just slapped his name into the kill spot. Who would thought I would be killing a crucial part of their team. Even worse for me, they had no idea of my role. But ended up killing me in return of their Witch dying. Word. |
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'Sup Plarom.
I kind of forgot about you for a bit (and apparently you did the same with me), but we stood to the end so high-five. Great job Crash for being awesome in this game of Werewolf, and great game everybody. On to the next one! |
This is the post where I prance around in many circles to gloat about my devious performance. =p AND WHAT DID I SAY LAST GAME? I was due to be evil and to lose. I am, indeed, a firm believer in the due factor. I was evil, and lost... though I didn't die yet. This game was pretty fun, although I kinda got less motivated when the Wii came out. Fortunately game was over anyway. Onward to XI! Good game foos. EDIT: Also, I really wanted to kill Crash on Night 2, but I argued against it in hopes that the Cultists would send in a kill for Crash (it just seemed obvious imo, but it didn't happen; and keeping Crash alive helped us for a bit anyway. :/) Anyway, I picked out a knight to kill that night. ![]() |