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Werewolf XII: Hang 'Em High - Game Over: Good Emerges Victorious!!
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Mountain Chocobo


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Old Mar 4, 2007, 05:15 AM Local time: Mar 4, 2007, 11:15 AM #701 (permalink) of 765
I really have no idea what's going on by now.... People dropping dead right and left.
I'm just gonna vote Locke.

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Old Mar 4, 2007, 08:06 AM Local time: Mar 4, 2007, 01:06 PM #702 (permalink) of 765
Man, I've no idea who's evil any more, I spent so much effort getting rid of Dekoa I've not realy paid much attention to anyone else. I can't see anyone giving off more evil vibes than Locke though, I guess he's got to swing.
 
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Old Mar 4, 2007, 02:02 PM #703 (permalink) of 765
I'll sneak in my vote for Locke, as well. At this point, there seems to be an actual chance good can pull through. Assuming this bandwagon isn't being swayed by evil..

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Old Mar 4, 2007, 04:20 PM #704 (permalink) of 765
Are you guys retarded? Let me quote this for you, in case you missed it:

Quote:
Chupacabras attempt to kill el jacko, but their plans are spoiled.
Outlaws also attempt to kill el jacko, but it seems he had some good protection.
Obviously I'm not evil. nazpyro
nothing yet


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Old Mar 4, 2007, 04:26 PM #705 (permalink) of 765
Are you guys retarded? Let me quote this for you, in case you missed it:

Obviously I'm not evil. nazpyro
Um... I don't think anyone voted for you, though.

Locke. I've actually been suspicious of him because of his lack of posts since day 2, actually.
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Old Mar 4, 2007, 04:29 PM #706 (permalink) of 765
I'm going to vote for Nazpyro.

He's pretty darn interested in ridin' Locke's bandwagon. I reckon a little TOO interested.

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Old Mar 4, 2007, 04:33 PM #707 (permalink) of 765
Um... I don't think anyone voted for you, though.

Locke. I've actually been suspicious of him because of his lack of posts since day 2, actually.
That's not my point. I made a decent argument against nazpyro for the past two days, and last night all evil wants me dead. How can he not be evil then?
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Old Mar 4, 2007, 05:11 PM #708 (permalink) of 765
That's not my point. I made a decent argument against nazpyro for the past two days, and last night all evil wants me dead. How can he not be evil then?
Well, your argument was never decent to begin with...

How can I not be evil? By not being evil... =/ It's a typical evil almost naive strategy. Both evil teams tried to kill you to put blame on me today since you were calling for me the past 2 days. I was glad it was failing though, but you insist on bringing it up. Stop, please. Kthx.

Also, didn't the day end mucho long ago? Even my vote was late.

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Old Mar 4, 2007, 06:47 PM Local time: Mar 4, 2007, 04:47 PM #709 (permalink) of 765
Why are you guys still voting? The day ended Saturday at 11:59 pm.
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Old Mar 4, 2007, 07:26 PM Local time: Mar 5, 2007, 08:26 AM #710 (permalink) of 765
Interesting. Everyone's too chicken to have any shootouts today Don't you silly good guys know that by now, evil knows virtually all of your roles?
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Old Mar 4, 2007, 07:43 PM Local time: Mar 4, 2007, 06:43 PM #711 (permalink) of 765
I'd challenge someone if you know....I hadn't already done so.

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Old Mar 4, 2007, 10:26 PM #712 (permalink) of 765
You guys make some very interesting points... I'll vote for Locke as well!
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Old Mar 4, 2007, 10:44 PM #713 (permalink) of 765
Yeah, a day without a shootout is a day wasted.
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Old Mar 4, 2007, 10:51 PM Local time: Mar 5, 2007, 11:51 AM #714 (permalink) of 765
A little late to be adopting the Dekoa gambit, Mr. Cole
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Old Mar 5, 2007, 09:23 PM #715 (permalink) of 765
You guys make some very interesting points... I'll vote for Locke as well!
The last guy who voted for himself was evil.
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Old Mar 5, 2007, 11:12 PM #716 (permalink) of 765
Quote:

Numerous days of scouring their own alleyways for evil had tired the citizens of Oxblood. Gone was the enthusiastic gleam in their eyes that had one sparkled with the allure of attaining justice. Now, all they wanted was to get the lynchin's done and over with so's everyone could go back to bein' drunk and disorderly in peace.

Most people seemed pretty listless, barely able to pull their knives from the sheath, let alone rally up the nerve to go chasin' after criminals. Eyes darted back and forth to each other, but nobody moved. It was too damned hot; they were too damned exhausted.

I was just about to take matters into my own hands when a lone figure boldy strode into the street. He pulled the hood down from his poncho and eyed the lingering crowd. He slowly raised a fist, extended a pointer finger and aimed it toward Locke's head. Lukage spoke only one phrase: "Locke is Evil."

Everyone raised their heads slightly, then gazed over at Locke, who just shrugged. Seeing Locke's casual dismissal of the accusation, the crowd turned back toward Lukage, perhaps lookin' for an actual reason one might believe Locke to be evil.

But Lukage said nothing. He just held his pointer finger aloft and scowled at Locke some more.

This went on for, oh, three or four minutes. The sun was blazin' down real hard-like and it seemed nobody wanted to move. Afternoons like that were made for nappin', not lynchin' folk.

Finally, Dullenplain spoke up, addressin' Locke. "Seems the man says you're evil."

Locke replied, "So he does."

"Guess we's gon' have to kill ya."

"Yeah, I know."

Dullenplain languorously drew his pistol out, took aim and planted a single bullet clean into Locke's temple. Locke slumped onto the ground from the hay bale upon which he'd been seated. Blood poured from his open wound.

[i]"Someone should probably check him, see if he's evil and what."

"Yeah, reckon they should."

"Who's gonna do it?"

"Man, it's too frickin' hot out. He ain't goin' nowher. Let's wait 'til it cools off some."

"Alright. Hope he weren't a good guy. That's be pretty bad."

"We could'a asked him."

"S'pose that's true. Well, what's done's done. We should prolly move over to the saloon. That boy's gonna start stinkin' pretty soon."

"Yup."


Spoiler:
The listless mob sluggishly guns down Locke, a Chupacabra.


Elsewhere, a tremendous burden was lifted from wvlfvp's shoulders. Simultaneously, el jacko felt pretty crummy about everything, having suddenly received the Mark of Calamity Jane
Players Remaining Alive: 13
Tritoch
knkwzrd
Identity Crisis
Lukage
Zergrinch
Brent
Ryuu
Yeldarb

el jacko - Marked by Calamity Jane
RockgamerXIII
Nehmi

Plarom
Shin
Denicalis
Chaotic
Helloween
Mucknuggle
neus

Darkcomet72 (Was three registrations shy of getting the prestigious "Darkcomet69" username)
Kilroy
RABicle
ramoth
YeOldeButchere
Jochie
Locke

Dullenplain
Qube
BlueMikey

Acro-nym
Rat
Dekoa


Mysterious Strangers:
Juanzen
wvlfpvp
a lurker
nuttyturnip


GOOD PLAYERS: 8
EVIL PLAYERS: 5
NEUTRAL PLAYERS: 0




At this point, I am going to call the game in favor of GOOD! It's a narrow edge, but Evil had its work cut out for them.

Remaining in play for Good were a Shaman, two Deputies, two Gunslingers, a True Huckster, a Preacher and three Natives who could protect one of their own each night.

Even at two kills per Night, this was too much of a handicap. They'd need to waste two attacks on the Deputies, both of which would learn the identity of an evildoer after not dying. They'd also have to remove the Gunslingers, which would cost several precious evil lives.

Not only that, but the Chupacabras had a traitor amongst them. That's right, delving back to the first Werewolf game I ran, I planted an Infiltrator in their ranks. This player had been slowly informing the Natives of who was Evil, so at this point, the Natives would clearly know who to vote for. In order to stop this, the Chupacabras would've had to waste a Night by attempting to kill off the right person among their rank and file. That's another Night that Good survives to vote off Evil the next day.

So, the citizens of Oxblood, depleted as they were, somehow found the courage and gumption to rid themselves of the Evil that had befallen their sleepy, little town.

So who was what?

Spoiler:
Identity Crisis - Native
el jacko - Native
Chaotic - Native/Huckster
neus - Native
Dullenplain - Native
Juanzen - Native/Mysterious Stranger
Lukage - True Huckster/Gunslinger
Zergrinch - True Huckster
a lurker - True Huckster/Mysterious Stranger
Nehmi - Lunatic
RockgamerXIII - Shaman
Traumatized Rat - Shaman/Deputy
Brent - Shaman
Ryuu - Highwayman
YeOldeButchere - Highwayman
nuttyturnip - Highwayman/Mysterious Stranger
Plarom - Gunslinger
Helloween - Gunslinger/Shaman
RABicle - Gunslinger
Kilroy - Preacher
Denicalis - Preacher
Acro-nym - Deputy
Tritoch - El Diablo
Shin - Chupacabra/Preacher
Darkcomet72 - Chupacabra
Locke - Chupacabra
ramoth - Chupacabra
wvlfpvp - Chupacabra/Infiltrator/Mysterious Stranger
Qube - Snitch
Yeldarb - Outlaw
nazpyro - Outlaw
Mucknuggle - Outlaw
Jochie - Outlaw
knkwzrd - Outlaw/Shaman
BlueMikey - Maverick
Dekoa - Claimjumper


So you can see that the dual roles were evenly distributed and varied greatly, yet none were so obscenely overpowered that they upset the game's balance.

Wanted Posters!!

I'm somewhat disappointed that this didn't come into play as significantly as I hoped. I'm still keen on the idea; the order in which players were executed simply had a way of rendering a lot of the Wanted Posters unplayable. I tried to think of a way to mix up the distribution mid-game but I felt that would be a bit of a deus ex machina and that I should just let things fall as they may. Perhaps there will be another game in which they'll have a more profound effect upon the outcomes.

I tried to use them as a way of tempting players to act in ways that would be contrary to the way they'd otherwise normally approach a role. Some players were coaxed into turning against a teammate for a profit. Others were tempted into easily influencing the death of another player, even though that player was of the same alignment. Others, yet, were given posters that would give them motivation to kill off a natural enemy in the process. So, there was no way to be certain as to why you received a poster. Sometimes, if you had one, it was simply an act of my whimsy and I merely wished to see what would happen.

So, was someone seeking to profit from your demise? Here's the handy guide to knowledge! If a player has a name after them, then that's the person whose Wanted Poster the player possessed.

Spoiler:
Tritoch: None
Identity Crisis: Plarom
knkwzrd: None
Lukage: None
Zergrinch: None
Brent: ramoth
nuttyturnip: None
Ryuu: None
Juanzen: YeOldeButchere
Yeldarb: None
el jacko: None
nazpyro: knkwzrd
RockgamerXIII: Kilroy
Nehmi: Acro-nym
Plarom: None
Shin: None
Denicalis: Darkcomet72
Chaotic: Identity Crisis
Helloween: None
Mucknuggle: Yeldarb
neus: None
Darkcomet72: None
Kilroy: None
a lurker: wvlfpvp
RABicle: Tritoch
ramoth: None
YeOldeButchere: None
Jochie: Lukage
Locke: None
Dullenplain: None
Qube: None
BlueMikey: None
Acro-nym: None
wvlfpvp: None
T.Rat: None
Dekoa: None


As you can see, approximately one-third of the players had Wanted Posters, and most of the people who were wanted had a way of not dying. And those who could've earned rewards tended to die early on. It was all chance, mind you, but it's still rather fascinating how it managed to not be a big factor despite the potential.

So yeah, Good wins. Oxblood was saved. Discuss amongst yourselves.

Congratulations Good Guys! You pulled off the upset!

Last edited by Crash Landon : Mar 6, 2007 at 12:34 AM.
Final Fantasy VI


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Old Mar 6, 2007, 12:41 AM #717 (permalink) of 765
Funny how I suspected Shin all along.