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Werewolf XVI - Night Four...?
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Yeah Yeah Yeah Yeah


Member 2299

Level 34.81

Mar 2006


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Old Aug 4, 2007, 11:49 AM Local time: Aug 4, 2007, 09:49 AM #276 (permalink) of 279
Every 15? I'd say every 10 just to be sure.
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Member 12225

Level 26.09

Sep 2006


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Old Aug 4, 2007, 12:14 PM Local time: Aug 4, 2007, 11:14 AM #277 (permalink) of 279
Yah, I must say, this game wasn't the greatest. Sorry Yeldarb, good effort though. I wouldn't mind playing a classic one next time or something like that. I've only ever played in the modded versions.
Dr. Dough-naught


Member 11146

Level 26.23

Aug 2006


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Old Aug 4, 2007, 12:46 PM Local time: Aug 4, 2007, 09:46 AM #278 (permalink) of 279
I kind of figured that the mini-games that ramoth and nuttyturnip previously modded (if I forgot anybody else's name, I apologize in advance) were the classic games. In any case, a classic large-scale game would be nice to hold. It's not like we have anybody campaigning for the mod spot at the moment.
Backloggery -=- Because no one demanded it!
I've been working like a dog all my life and I can't get a penny ahead.


Member 692

Level 35.52

Mar 2006


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Old Aug 6, 2007, 09:35 PM Local time: Aug 6, 2007, 05:35 PM #279 (permalink) of 279
So, we don't have anyone in line to run another game, do we?

This would probably be a very good time to do a classic-style game. No gimmicks or wacky settings - just the roles that have proven to be fun and effective, with the tradtional "troubled village" theme.

Those games are pretty simple to run.
I might be up for running in two weeks.

[ Bernard "Owl" Schmidt ]
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