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Werewolf 17: Grim Prophecies - THE KING IS DEAD
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I'll knock your blinkin' block off


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Old Sep 12, 2007, 08:29 AM Local time: Sep 12, 2007, 09:29 PM #351 (permalink) of 371
...!

Haha, we got lucky. Good thing you didn't accuse Mr. Rock :P
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man of steel


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Old Sep 12, 2007, 08:44 AM #352 (permalink) of 371
nicely done, Identity.

Waa waa waaaaaaa.


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Old Sep 12, 2007, 12:29 PM Local time: Sep 12, 2007, 11:29 AM #353 (permalink) of 371
I was hoping to get all of the Werewolves with every strike for killing what would've been an epic vigilante combo, but eliminating another Evil team works just as well! It's a good thing I opted not to kill RockgamerXIII on the second night once I reconsidered the fact that Team Devin loyalties would've prevented him from killing Tritoch in the first place.

Tritoch, I have avenged you!

It's almost a shame nobody suspected me of anything eeevil, either. I was thinking up of a cryptic pseudo-speech for my defense that only nuttyturnip and maybe Zergrinch would figure out its true meaning.
Ancient Avatar Go!


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Old Sep 12, 2007, 02:03 PM #354 (permalink) of 371
Still liked the game, but didn't do much except go with the flow (like I normally do). Was the only valid way I could cover up as a mason. <_<

I hoping to do a little more in the next game.
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Old Sep 12, 2007, 06:08 PM Local time: Sep 13, 2007, 07:08 AM #355 (permalink) of 371
Didn't matter. It was already obvious after Day 2 who were the masons. Actually, Yeoldebutchere's act of self-voting was unnecessary, unless of course if evil were not paying attention!
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Oh No You Didn't


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Old Sep 12, 2007, 06:51 PM Local time: Sep 12, 2007, 06:51 PM #356 (permalink) of 371
Wasn't really much for me to do in this game, and unfortunately I weakened the powers of my role by taking a gamble that LZ was lying. That essentially made me look evil, and of course that meant that Good would be targetting me, which of course isn't what I wanted.

I didn't want to outright reveal my role though, because that would make me even more useless (because what reason is there to kill a known Hunter?), so I just tried to keep my mouth shut after that (so much so that I actually forgot to vote during this last day). Oh well, as good as the rest of the good guys were, my services weren't really needed anyway.
LZ
.: :.


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Old Sep 12, 2007, 08:47 PM #357 (permalink) of 371
It's almost a shame nobody suspected me of anything eeevil, either.
If the game had gone on, you'd have been my check right after Rock, since you kept voting for every bandwagon.

I hadn't considered Dull at all though. gj dull
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Old Sep 12, 2007, 08:50 PM Local time: Sep 12, 2007, 08:50 PM #358 (permalink) of 371
I just blend in easily. No scheming on my part at all, just simple low-key behavior.

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Old Sep 12, 2007, 10:06 PM #359 (permalink) of 371
I was hoping to get all of the Werewolves with every strike for killing what would've been an epic vigilante combo, but eliminating another Evil team works just as well! It's a good thing I opted not to kill RockgamerXIII on the second night once I reconsidered the fact that Team Devin loyalties would've prevented him from killing Tritoch in the first place.

Tritoch, I have avenged you!

It's almost a shame nobody suspected me of anything eeevil, either. I was thinking up of a cryptic pseudo-speech for my defense that only nuttyturnip and maybe Zergrinch would figure out its true meaning.
Team Devin inadvertantly saves the day! It's just a shame I didn't survive longer so that we would have unknowingly been the Team Monocle Assassins.

Anyway, great game Good. I didn't pay very much attention after dying on night one, but checked in every so often. Does anyone have plans to host the next game yet?

Spoiler:
Since when is :frog: no longer a smiley?
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Old Sep 12, 2007, 11:45 PM Local time: Sep 12, 2007, 09:45 PM #360 (permalink) of 371
Good times, everybody. It seemed like Good just went all out, kamikaze, this game and Bad was, I dunno . . . shall we say, unfocused? I admit I had trouble keeping track of everything and just went with gut decisions. It's weird to play as an evil role that's also solo. I think it made me place self-preservation above all else a lot. Didn't really care if good lost or if evil lost because, well, evil loners aren't supposed to be team players, you know? The Warlock is a weird role in general because there's no good reason for anybody to target you. In hindsight, there may have been something to pretending to accidentally give myself away as a different evil role, but even if I'd thought of that, would I have chosen to kill the right person? Maybe. It's risky to try to get killed early on when it'll be effective if it works, and it's risky to wait too long trying to make sure you're target is sure. By the time I thought of, "Well, should I try getting killed now? So-and-so is almost definitely Good," it wasn't worth it. If I could do it again, I'd have just gone with a hunch and at least used my weird power early in the game like Rat did. So yeah, fascinating and stuff.
I'll knock your blinkin' block off


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Old Sep 13, 2007, 07:22 AM Local time: Sep 13, 2007, 08:22 PM #361 (permalink) of 371
Dude, if you looked at voting patterns, ALL the masons (except Chaotic) were revealed after Day 2. In night 3 of course, the other candidate (Amayirot) was handily killed, thus revealing Mr. Chaotic.

After night 3, you got nuttyturnip and the masons, as well as lurker who was definitely not werewolf. I believe this was also when LZ came out as a seer and started accusing. So, there really wasn't a shortage of targets mate
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Old Sep 13, 2007, 08:51 AM #362 (permalink) of 371
If it makes you feel better Rock, I wasn't too sure about you being evil. A lot of times it seems like good gets swept up in evil schemes, because good isn't generally as well organized. If you're some schmuck all by yourself, how can you tell if you're providing cover for evil guys or not?

Guru was piss obvious though.

ラドン


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Old Sep 13, 2007, 09:00 AM Local time: Sep 13, 2007, 09:00 AM #363 (permalink) of 371
I think I could have held the werewolves together a bit more if I wouldn't have been outed right from the get go. Out of curiosity, why did you decide to check me first, LZ?

sneaky bitch


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Old Sep 13, 2007, 10:22 AM Local time: Sep 13, 2007, 10:22 AM #364 (permalink) of 371
Guru was piss obvious though.
So obvious that nobody checked me nor decided to lynch me until the last night right.

The only person I give credit for playing well this game is Identity Crisis.
LZ
.: :.


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Old Sep 13, 2007, 01:34 PM #365 (permalink) of 371
I think I could have held the werewolves together a bit more if I wouldn't have been outed right from the get go. Out of curiosity, why did you decide to check me first, LZ?
Well, it's not uncommon for you to be a low-key evil dude, and those are the hardest to uncover. So I checked you in case you happened to be evil and low-key. Which you were, until I accused you openly on day 2.
man of steel


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Old Sep 13, 2007, 08:44 PM #366 (permalink) of 371
whatever guru, I had your number on day 2.

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Old Sep 13, 2007, 11:20 PM Local time: Sep 13, 2007, 11:20 PM #367 (permalink) of 371
whatever guru, I had your number on day 2.
Call me, precious~
woundedwings


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Old Sep 14, 2007, 05:40 PM #368 (permalink) of 371
I made it through alive! WOOT WOOT!
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Old Sep 14, 2007, 06:34 PM Local time: Sep 14, 2007, 04:34 PM #369 (permalink) of 371
So obvious that nobody checked me nor decided to lynch me until the last night right.

The only person I give credit for playing well this game is Identity Crisis.
I actually did check you, Guru, but you ended up being a werewolf and I guess the Mafia and related parties aren't supposed to kill the werewolves or whatever. Zerg was the only guy we really knew was good at the time, so he seemed like a good candidate for some head-stabbing action.

That is, of course, until we found out he'd been protected. Of course, looking back, seeing how early he revealed his own role, we should have seen that one coming a mile away. Oh well.

I've still got a lot of learning to do.

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