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Werewolf XIX: Werewolf Games
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Old Dec 19, 2007, 07:14 PM Local time: Dec 20, 2007, 09:14 AM #26 (permalink) of 137
Totally casting a retaliatory vote for mistah Identity Crisis
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Pew-Pew-Pew Diss Balance: 103 + 30 = 133/254 [52.36% complete]
We should all lynch Alpha Team's Soldiers!
Nostalgia and Crossovers


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Old Dec 19, 2007, 08:02 PM Local time: Dec 19, 2007, 07:02 PM #27 (permalink) of 137
Subscribing to follow and brush up on werewolf strats for next game.

Also insanely late.
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Old Dec 19, 2007, 08:12 PM Local time: Dec 19, 2007, 09:12 PM #28 (permalink) of 137
I'm gonna go ahead and vote for Zergrinch as well for now. He's too smart to be allowed time to think and gather information. My vote may change though.

Last edited by Smelnick : Dec 19, 2007 at 09:13 PM.
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Old Dec 19, 2007, 08:20 PM #29 (permalink) of 137
Interesting that Guru was protected. I think he's important to some people.

he he he he


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Old Dec 19, 2007, 08:43 PM #30 (permalink) of 137
The_Griffin, for being insanely late.
"Maybe in one of my nine lives I'll be smart enough to figure out why you're crying about this..."


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Old Dec 19, 2007, 08:49 PM #31 (permalink) of 137
I'll vote for The_Griffin also... I have this feeling about him that I can't seem to put my finger on just yet.

El fuck.

"... but I haven't got the time, uh-uh-uh, got to be off with the pizza. Pie, I mean bye!"

Last edited by Chaotic : Dec 20, 2007 at 01:17 AM.
Tired. But so good. Ding!


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Old Dec 19, 2007, 08:52 PM Local time: Dec 19, 2007, 07:52 PM #32 (permalink) of 137
I can put my finger on it. Griffin just isn't very good.

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Old Dec 19, 2007, 09:01 PM #33 (permalink) of 137
The Guru argument makes more sense than lynching whichever random person happened to come along late. It makes logical sense that any squad would protect its most valuable players - here, either a Soldier or an Intelligence Officer. If the attack against Guru failed, then he's probably something his squad feels is worth protecting, and that makes him a threat to all other squads.
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Old Dec 19, 2007, 09:10 PM Local time: Dec 19, 2007, 08:10 PM #34 (permalink) of 137
...you guys do realize I never joined up for this game, right? I'm just following along to brush up on the game before I jump in for the next one.
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Old Dec 19, 2007, 09:10 PM Local time: Dec 19, 2007, 10:10 PM #35 (permalink) of 137
If his team wanted to protect him, then that means he must be useful. It could have been a bluff, but I can't see that strategy being used this early in the game. I'm changing my vote to Guru.
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Old Dec 19, 2007, 09:10 PM #36 (permalink) of 137
Yea, I realized that, Griffin.

I was going to vote for you as a joke, but I guess everyone here beat me to the bunch!

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Old Dec 19, 2007, 09:47 PM #37 (permalink) of 137
...you guys do realize I never joined up for this game, right? I'm just following along to brush up on the game before I jump in for the next one.
laughing forever

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Old Dec 19, 2007, 09:49 PM Local time: Dec 19, 2007, 10:49 PM #38 (permalink) of 137
That's awesome Griffin. You had lots of us fooled. Actually, maybe it was only me.
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Old Dec 19, 2007, 10:58 PM #39 (permalink) of 137
I agree with the Guru logic. Why fight it?
"Maybe in one of my nine lives I'll be smart enough to figure out why you're crying about this..."


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Old Dec 20, 2007, 01:16 AM #40 (permalink) of 137
Well, fuck. Then Guru it is.

"... but I haven't got the time, uh-uh-uh, got to be off with the pizza. Pie, I mean bye!"
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Old Dec 20, 2007, 07:51 AM Local time: Dec 20, 2007, 02:51 PM #41 (permalink) of 137
Whilst I can't refute the Guru logic, I'd like to point out a few observations on this game.

Unlike normal games, where everyone is pretending to be a good guy, there are no clear cut badguys in this game. You know who your team mates are and you know that everyone else needs to die. Also, with no hunter types, there's no danger for the soldiers, they can kill anyone they want with no danger of recrimination. This puts Alpha team (With their two soldiers) at a huge advantage. Even if we kill off their intelligence officer, they can continue killing away, safe in the knowledge that nothing bad can come of it.

For that reason, I'd suggest that the rest of us need to get to the Alpha Team soldiers as quick as possible. Even a hit on their intelligence officer would be some help so they can't identify the rest of our soldiers and effectively neuter our teams.

Sadly, the game is set up so we learn only roles, not team affiliations. This brings us to a quandry. Do we lynch Guru in the hope that he's one of the Alpha team's soldiers or do we leave him be, hoping he's another team's soldier and will manage to kill an Alpha soldier on the next night?

Counter-intelligence officers can tell us who's not on Alpha team if they choose to see who they checked but that's a pretty slow way of working them all out and we'll all be dead by then.

I seem to be logicing myself round in circles but I'm going to hold off on nominating Guru until some other points of view have been aired, knowing from experience how badly day one impulse lynchings can go (Although like I say, there's not really any bad results as such).
Courtroom Justice


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Old Dec 20, 2007, 12:31 PM #42 (permalink) of 137
The logic for Guru seems good enough for me, though it's tempting to keep the nonsensical Griffin bandwagon alive.
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Old Dec 20, 2007, 06:06 PM Local time: Dec 20, 2007, 07:06 PM #43 (permalink) of 137
Tally Time!

Guru (8): nuttyturnip, a lurker, Crash Landon, Smelnick, Acro-nym, Chaotic, Tritoch, Guru
Zergrinch (1): Identity Crisis
Identity Crisis (1): Zergrinch

Needs to vote (11): Plarom, Diss, Tafer, Shin, Bigblah, The_Melomane, Yeldarb, Dullenplain, Domino, Garr, juanzen

Less than six hours to go, and over half the players still need to vote (or change their vote), which means this could still go either way. There is also the Diplomats' votes to factor in, which could also change things.

Last edited by RockgamerXIII : Dec 20, 2007 at 08:02 PM.
AA BB AAA BB


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Old Dec 20, 2007, 07:26 PM Local time: Dec 20, 2007, 09:26 PM #44 (permalink) of 137
well, Shin... though you are indeed making a good point, yes Soldiers are key in this game, but as for general interest anyone that isn't part of Guru's team would care posting that whole theory just to keep him from getting votes? I suspect you either want important info leaning to Alpha team soldiers(wich is good for almost anyone but them) or you are just trying to save Guru... that said, voting for Guru. As for counter intelligence goes, the main team on that got owned on night one, both counter intelligence officers wiped out at the same time, I reckon most teams will protect their soldiers during night time so I say in general it'd be more reasonable to say we should be trying to lynch each other's soldiers during daytime.

Last edited by juanzen : Dec 20, 2007 at 07:29 PM.
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Old Dec 20, 2007, 09:16 PM Local time: Dec 20, 2007, 10:16 PM #45 (permalink) of 137
There's no resisting this tide it seems. Guru will not see the next night.

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