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Werewolf 21: Needle in a Haystack
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H is for Hutt


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Old May 9, 2008, 02:27 PM #251 (permalink) of 301
Quote:
14:17 Zergrinch if the necromancer gets lynched, it'd be too sad
14:17 Zergrinch I was planning to give the zombies 2 kills
So let's say I wanted to hire you as my personal bodyguard, and vote for Lukage. What guarantee do I have you won't stab me in the back? Having 2 kills at my disposal would be nice and all, but unless Zerg changes the rules, there can be only one winner (Good, Evil, or Necromancer).
It's been good for the city.


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Old May 9, 2008, 02:32 PM Local time: May 9, 2008, 10:32 AM #252 (permalink) of 301
You have no guarantee whatsoever, but you also have no other choice. If I die right now, good loses.

I don't really know why people are so afraid of my role. It's not an inherently good or evil role. If I were you guys I would be trying to recruit the hell out of me.

The city of Fourside has developed quite a bit since Mr. Geldegarde Monotoli hit the big time.
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Old May 9, 2008, 02:56 PM Local time: May 9, 2008, 12:56 PM #253 (permalink) of 301
Maybe I'm a little paranoid after watching Survivor last night (they've been blindsiding like a bitch this season), but that's the thing: we have no guarantee.

Even so, I'm at least willing to change my vote, but it would have to be to a confirmed Werewolf, and preferably the lead one. Since you get a check every night, do you at least have some info on who has what role out of the people left? Anything should be helpful at this point, because even though you say everyone should know who is who by now, I honestly don't.

Based on how adamant you've been against Lukage, and looking at his voting history, I'm guessing he's evil, but do you know specifically what he is?
It's been good for the city.


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Old May 9, 2008, 03:37 PM Local time: May 9, 2008, 11:37 AM #254 (permalink) of 301
Everyone I've checked is dead except for one person, and I checked them the first night. They were good, but didn't yet have a role. Hell if I know if they're still good, though.

I haven't been paying as close attention to roles this game as I normally do, because frankly it didn't really matter who was what, all I was supposed to do was kill people and that was fine by me.

If I had to play a hunch I think Shin's right in that Lukage's the last vampire. None of the werewolves have really stood out amongst the other ones, but naz has kept a pretty low profile.

Edit: Wait, that's not true. I checked Shin, too, but he was protected that night.

Also, the wolves tried to check me last night, and the lead vampire tried to convert me, both of which obviously failed.

The city of Fourside has developed quite a bit since Mr. Geldegarde Monotoli hit the big time.

Last edited by Axelrod :punch: Axelrod : May 9, 2008 at 03:48 PM.
Take about five dozen eggs...


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Old May 9, 2008, 07:29 PM Local time: May 9, 2008, 05:29 PM #255 (permalink) of 301
Who's to say that Shin isn't the lead? I just don't see why you're so confident in your claims, despite not knowing.

You're not playing as a Hunter, no need to take me down with you.

Links (Updated 6/21)
...start puttin' 'em in a bowl...
It's been good for the city.


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Old May 9, 2008, 08:59 PM Local time: May 9, 2008, 04:59 PM #256 (permalink) of 301
I like seeing comeback victories, what can I say? Come on team good, you'll have two nightly kills that can't be stopped.

The city of Fourside has developed quite a bit since Mr. Geldegarde Monotoli hit the big time.
Dark Leech


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Old May 9, 2008, 09:19 PM #257 (permalink) of 301
You have no guarantee whatsoever, but you also have no other choice. If I die right now, good loses.

I don't really know why people are so afraid of my role. It's not an inherently good or evil role. If I were you guys I would be trying to recruit the hell out of me.
Certainly an interesting proposal. And quite an exciting game this has been.
"Let's get this mission in the air."


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Old May 9, 2008, 09:43 PM Local time: May 9, 2008, 05:43 PM #258 (permalink) of 301
Diss, explain to me how keeping you alive keeps good in the game.

"Hey! You're that special ops they sent in behind enemy lines, aren't you? What did they call you... The 'Bionic Commando'. I sure hope your results are better than that name!"

Last edited by Garr : May 9, 2008 at 09:54 PM. Reason: Diss pretty much called himself out, no need for explanations.
Take about five dozen eggs...


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Old May 9, 2008, 09:48 PM Local time: May 9, 2008, 07:48 PM #259 (permalink) of 301
It doesn't. Anyone who believes him is being fooled. He's just trying to side with evil to take out the good guys since he's neutral. Better kill him than finding out that the good team is dead.

Links (Updated 6/21)
...start puttin' 'em in a bowl...
It's been good for the city.


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Old May 9, 2008, 10:04 PM Local time: May 9, 2008, 06:04 PM #260 (permalink) of 301
Why would I be more likely to do that than to side with good and take out evil? I'm a neutral role. I don't give a shit who wins. Whoever does has to kill me anyway. I accept that. I'd rather just it be good that does it than evil, 'cause fuck you guys.

Basically if you're good, pick a target to unite against who isn't me and suggest who the zombies should kill at night. Obviously Lukage is a decent target seeing as how scared he appears to be that you guys might actually accept my aid.

Basically Garr, right now good is outnumbered. If I'm lynched right now, the wolves will win. There is a very very slim chance that everything that happens tonight will go good's way, but the odds of that are very low. If, however, you lynch someone evil, you'll conceivably have three kills tonight to whittle down evil's forces.

Your call, good.

The city of Fourside has developed quite a bit since Mr. Geldegarde Monotoli hit the big time.
Ugliest Sigs in GFF


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Old May 9, 2008, 10:44 PM Local time: May 10, 2008, 10:44 AM #261 (permalink) of 301
You fellows have about 22 hours from the timestamp (not the edit) of this post to finalize your votes. I am giving fair warning that I may not be able to update it on the dot, and will delay Night 7 (never thought it'd get this far) by 12 hours or so.

With that said, the game is quickly winding down. The lynch vote, together with events on Night 7, will pretty much be decisive, and I don't foresee a need for a Day 8. Whoever has dibs on Werewolf 22 should get started on brainstorming. I assume Identity Crisis is taking dibs with his Superhero proposal?

Lynch Count
Diss: 7
Lukage: 1

1 strike each against Yeldarb and Identity Crisis

Yet to vote: Yeldarb and nazpyro
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Last edited by Zergrinch : May 9, 2008 at 11:12 PM.
"Let's get this mission in the air."


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Old May 9, 2008, 11:06 PM Local time: May 9, 2008, 07:06 PM #262 (permalink) of 301
Why would I be more likely to do that than to side with good and take out evil? I'm a neutral role. I don't give a shit who wins. Whoever does has to kill me anyway. I accept that. I'd rather just it be good that does it than evil, 'cause fuck you guys.

Basically if you're good, pick a target to unite against who isn't me and suggest who the zombies should kill at night. Obviously Lukage is a decent target seeing as how scared he appears to be that you guys might actually accept my aid.

Basically Garr, right now good is outnumbered. If I'm lynched right now, the wolves will win. There is a very very slim chance that everything that happens tonight will go good's way, but the odds of that are very low. If, however, you lynch someone evil, you'll conceivably have three kills tonight to whittle down evil's forces.

Your call, good.
Well now, this certainly does raise the stakes.

If we lynch you now, then the remaining vampire could score a successful conversion and that'll potentially be one more Good guy lost to Evil forever, and then of course, the werewolves will slowly but surely finish the rest of Good off. Like you said, the Werewolves have the larger numbers right now.

However, if we switch over to some other person, like Lukage, who I believe to be the final remaining Vampire, we can either hinder or completely eliminate an Evil faction and deal with the remaining Werewolves with the help of your zombie horde until it's time to lynch you. But what's stopping you from turning on Good at the last minute to help whatever remaining Evil win the game, in spite of the whole "fuck Evil" thing?

You're the Necromancer, you said it yourself, but now I may actually have to give this next vote a little more thought. Until I decide what's best, my vote will remain the same.

I just hope it isn't a bit of fast talking on your part to get us when we least expect it.

"Hey! You're that special ops they sent in behind enemy lines, aren't you? What did they call you... The 'Bionic Commando'. I sure hope your results are better than that name!"
It's been good for the city.


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Old May 9, 2008, 11:58 PM Local time: May 9, 2008, 07:58 PM #263 (permalink) of 301
Nothing's stopping me from doing that, you're right. Though, right now I could just as easily be appealing to evil to finish good off, but I'm not. I can't really say anything else to convince you guys of my motives, but since it's against the rules to contact other teams outside of this thread, I guess you'll have to trust I haven't broken the rules and made some deal with them.

Let's say I do "get you" when you least expect it. All that'll happen is both factions will distrust me, and then I'll undoubtedly be lynched the following day. It's not in my best interest to double cross anyone. I just want to stay alive as long as I can and keep the game going for some of the zombies who haven't gotten to act yet. =D

The city of Fourside has developed quite a bit since Mr. Geldegarde Monotoli hit the big time.
Pyrokinesis


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Old May 10, 2008, 12:08 PM #264 (permalink) of 301
Straight up Diss.

sanemonkeylast.fmgfwsotdbacklogytmgc
It's been good for the city.


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Old May 10, 2008, 02:22 PM Local time: May 10, 2008, 10:22 AM #265 (permalink) of 301
Running out of time, good. Evil has five, so even if they stack votes on me we can beat them due to your magistrate.

Hell, if the magistrate is smart he could do this on his own by passing me over and having the second place candidate lynched. You alone could make the difference, holmes.

The city of Fourside has developed quite a bit since Mr. Geldegarde Monotoli hit the big time.
Ugliest Sigs in GFF


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Old May 10, 2008, 10:28 PM Local time: May 11, 2008, 10:28 AM #266 (permalink) of 301
And indeed, time has ran out.

In a spirited debate which would determine the fate of themselves and their beloved town, the town's defenders, save for Yeldarb, voted against Diss. Diss of course was wont to preserve his existence, and feebly tried to deflect suspicion towards Lukage, but to no avail.

The mountain of evidence, with both Werewolf and Vampire aware of the Necromancer's identity, and a bandwagon of votes that could not be stopped, forced Diss to confess and make a startling offer: Spare me, and together we can rule Zergrinchtopia!

The offer was intriguing, but the townsfolk distrusted Diss. The Werewolves, of course, for obvious reasons. The side of good, who, except for the Magistrate, have belatedly organized into a cohesive team, were suspicious as well.

What's in it for us? What's to stop you from backstabbing us? That was a question Diss could not effectively answer, as he was forcibly led like a lamb to the slaughter, to the customary place of execution.

Vote Tally
Diss: 8
Lukage: 1

2 strikes against Yeldarb
1 strike against Identity Crisis

Lynch Results:
OBJECTION! The Magistrate's voice rang out loud and clear, before the fatal blow can be struck. As your Magistrate, I cannot abide by your railroading of a man who is clearly ready to rid our town of evil. It is by my edict that Diss be spared and Lukage be killed.

And so it came to be that the impossibly handsome Lukage, the Head Vampire, was executed by having a wooden stake driven deep inside his chest, by Yeldarb the Vigilante, who belatedly reached the meeting and was unable to vote for the second time.
With the Necromancer now a target of interest, his activities have been severely curtailed by the town. He has lost the ability to make zombies.

Furthermore, by willfully flouting the collective will of the town, both Werewolves and Good, the Magistrate has lost his moral authority, and will be unable to perform any further blocks. All votes will be scrutinized more carefully for tampering, and thus he needs to prepare his two padded votes in advance, or to craftily spoil two ballots, during the night.
Summary:

The Magistrate lynches Lukage, the Head Vampire.
The Magistrate loses his block, and must pad/spoil ballots during the night.

The Necromancer cannot make further zombies.
It is now Night Six


PLAYERS: 22 | Good: 4 | Evil: 4 | Neutral: 6 | Dead: 8

I expect actions from Werewolves, Villagers, the Vigilante, the Magistrate, the Necromancer, and the Zombie Horde in 48 hours, which would be Monday, May 12, 9 PM EST.
Meaningless Moderator Meanderings:
Protection for Necromancer remains. I realize I have been far too arbitrary on this matter, and should have stated things out more flatly in advance. The stuff I planned in advance included: zombies, Smart Infiltrator at some point, clustering of good players (except Magistrates) into teams once evil > good, 1 kill per 2 zombies, the Infiltrator role for recruited Priests, and penalty for blocking (I probably should have limited it to one-time-use only.)

In the interest in fairness, I am reverting back to standard Necromancer role as already set forth - he is absolutely protected during the night, and his team gets 1 kill.

At any rate, it seems the game will be mostly decided by how the zombies act. Oh well.

Last edited by Zergrinch : May 11, 2008 at 04:59 AM.
Take about five dozen eggs...


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Old May 10, 2008, 10:34 PM Local time: May 10, 2008, 08:34 PM #267 (permalink) of 301
Good job on giving the evil team the win, Magistrate. Oh well, at least I had most of you fooled for a long while, especially in re-recruiting. Sucks to find out that two converts failed

Links (Updated 6/21)
...start puttin' 'em in a bowl...
It's been good for the city.


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